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ifrit

PC Member
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Posts posted by ifrit

  1. low poly is sorted and UVed

    currently figuring out the shader stuff in substance

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    On 2018-12-25 at 9:52 AM, Kyotra said:

    I love your idea, but those rounded back horns don't mesh well when the rest of the helmet is so sharp and angular.

    ehh, you're not wrong, but I was aiming for that plug prong motif going on, and was originally going to hang dangly bits off them.

  2. trying to make the teeth more abstract, like circuitboard connector plates

    svF1IZJ.png

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    also regarding effects, is it possible to get a scrolling texture plane between the horns in a jacobs ladder style effect?

    zm9x3AR.png

    5 hours ago, Vlada91 said:

    I can see that you are good in 3D ,but last art helmet is like teshin? If it is then yes we need that in the game for,Volt,Ash,Excal (umbra) and maye for Harrow... 😏👍🍻

    kind of, i was aiming for an asian style straw hat, with a little tesla coil on top

    4Ys2Rao.png

  3. 14 minutes ago, Mikhael222 said:

    They're all broken links.  Do you have a link directly to the Steam Workshop?

    huh, i'm hosting them through imgur, no idea why that isn't working (is there a specific way i need to link it?)

    no steamworkshop yet, it's still very much WIP

     

    does that one work?

    hopefully that fixed it

  4. making a volt helm!

    aEr4uEy.png

    trying to make the horns reminiscent of lightning bolts and plugs

    7EGoLTz.png

    horns will get some minor detail

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    still at it, any pointers/crit?

     

    also,I want to try and make this one after, when i feel more of a proficient Zbrush jockey (tesla hat)

    LVzGuds.png

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