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ForsakenEcho

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Posts posted by ForsakenEcho

  1. eidolon bugs are back (im no english speaker, I hope I made all spelling correct but if I made any mistake.. I really dont care. 😉

    1. teralyst will wonder inside river/lakes and tp around with/without lures attached (old bug)

      1.1. tera will TP 100% on 3rd joint

      1.2. tera wont attack players or will attack players so less frequently 

    2. teralyst will die directly when killed with lure attached (not capture)

    3. lures have 3 seconds invulnerability.

     

    please fix. eidolon hunters are killing themselves. 😞

  2. On 2018-06-15 at 1:26 AM, DjKaplis said:

    Ash is still an amazing and very strong frame that doesn't need any changes right now. Some buffs are always welcome but honestly he doesn't need them. 

    Wheelchair...lol, have you played him 😄

    have I played him. hmmm

  3. 20 hours ago, polarity said:

    Are you a game developer though?  And if you are, is it in a large studio?  From what you've said I get the impression it's a definite no.  You don't seem to have any understanding of how game development works, which is very different from any other kind of software production, both in terms of the kind of people doing it, and the processes involved.

    its does not matter if this is an game project or an business project, software quality regulations apply.

  4. 16 hours ago, Xaxma said:

    It's not an excuse, it's a demonstration of patience. I have faith they will come around to fixing what needs to be fixed in time and I don't think it's as productive to constantly badger them about it either and call them terrible things.

    There's already a million threads about the sanctuary onslaught instability.. I'm pretty sure they are well aware of the issue; why do people need to stoop to personal attacks though? Is that necessary?

    it is not a personal attack omg. after 5 years game quality is still like this this is necessary.

  5. On 24/04/2018 at 1:44 AM, Xaxma said:

    Well said. Your points were very reasonable and your patience is amiable. I feel exactly like this.

    Too many people have unrealistic expectations and think all there is behind a game and its mechanics is immediately what you can see when there's so much more beneath the surface to make it come together. DE certainly has a few poor habits but what keeps me around is precisely what you said, they just have better work ethic than most other developers. Even if they screw up bad, they will still jump on to apply hotfix after hotfix, nonstop as needed until things stabilize, and you can't say that for a lot of other teams. 

    They're clearly very passionate; you may call it incompetence, but I call it devoutness towards making things right even if they're not the oldest or best developer team out there, and I think that says a lot in of itself. They've gone very far as they have over the years doing honest and transparent work.

    I am a developer myself. And if I release something broken like this no matter what the time is over the day, I got my butt kicked. passionate is good, but for the players, especially for a game with an age over 5 years, game quality is much more important, and so is for the market. I do not use any excuses for any bugs I carried over the system when it went into production. For each release our team will do so many tests and simulations just trying to reduce the chance a bug went alive in the prod environment. I know bugs sometimes are prod-env only but - Whats wrong is wrong, why you are trying to sound like a nice person here? It wont help DE making warframe better. They need to understand, they should spend more time polishing their existing game content, instead of releasing something new and unstable with so many bugs so they have to spend even more time fix those bugs over the weekend or just abandon it later.

    Working overtime or working over the weekends is not something to be proud of, because that only means you did not do enough planning and too much $h!t happened.

  6. On 24/04/2018 at 1:21 AM, DrBorris said:

    *Shrug* They seem like the same DE I have been watching for the past four years with the exception of not being prone to drop an update at two in the morning.

    1. You are kidding, right? Warframe has always been known for its bugs. This is no excuse obviously but I would be confident saying that DE is better about bugs, the problem is that Warframe is in more of a limelight than it was before. You are a founder, you were here for Update 15.
    2. Uh huh... no. Again, you are a founder, you know that we are much, much, much more powerful as players than we used to be. Yeah, cats were nerfed but DE clearly made an expectation that Operators could not be buffed like Warframes so I am not sure why anyone was surprised. And this is also such a small, insignificant thing. And this "you nerf cats but don't fix bugs". Screw off, that's not how development works. Are you telling me DE should jeopardize their vision for something to appease players like that? Fixing cats (as that is what it was in their eyes) was a change that they were going to make either way. There is no excuse for bugs but requesting exploits because of them is so much worse.
    3. Kuva Survival is not "useless," and I am one of the louder ones that was whining about its rewards. DE has a status quo of not rewarding endurance. Would I love to see that change? Yeah, but it was also half expected. Kuva Survival is a serviceable mode. And on the topic of "serviceable" modes, are these anything new? We have nineteen mission types, how many of those would you say are perfectly executed? DE has always been bad about giving us a reason to play new stuff outside events.
    4. -more complaints about bugs-
    5. Hey now, you were doing pretty good avoiding saying things like "it can't be that hard." If you really think Onslaught is "just" a patchwork of old content, you are very mistaken. The "content" for any new mode is the easy part. Making Interception uses the same AI and same mechanics as the rest of the game. Onslaught, despite using the same models and AI, comes with a lot of backend work that is the most prone to breaking. DE knows how to make their AI work, they know how to make a tile-set, they know how to load you into a mission. Onslaught is a lot of new mechanics, the stuff that breaks. (For reference, see Update 15 again)
    6. Mhmm.... discarded content. Yeah, like Archwing, Defection, the Void, Assassins, Invasions, etcetera? We have been over this, DE "discarding" new content is nothing new. If you really want to look at something that had its original concept discarded in favor of getting it out, Specters of the Rail takes that cake.
    7. Yeah, because the entire studio is able to work on the same thing. First, thank god for Onslaught. It needs a lot of fixing but it is a great mode (and fudge off those who don't think it is good because it does not fit your own personal meta, a lot of people do like it). We heard in past devstreams that it was a smaller team working on "Dark Sector 2.0", the whole studio was not in on this. DE just can't win. If they focus on Venus then people will complain about not enough content in the meantime, if they focus on sporadic content they will complain about them not focusing on Venus.

     

    All in all I think this is less of DE changing and more of you just getting tired of habits DE has had since the beginning (which is fair). So, in my eyes, you are worrying about nothing. You are just a veteran who has been here so long that DE's bad habits have worn on you more and more as the years past by (as many of us are). DE is the same DE, they just have a bit better work ethic (not killing themselves to get an update out at two in the morning).

     

    If by "at this point" you mean "always has been", I agree.

    so where they spending all their time and efforts to? the game does feel different comparing to what I have know.

  7. so, giving out 4 year anniversary stuff all at once at year 5, fine. few game do that on purpose but fine. 

    then braton and lato vandals. I mean. they are closed beta exclusives. I do not have them, and I do not want them. because they are special, because they mean a lot. they are symbols of those players' commitment to the game. if I see one out there in a mission, I will add him/her as friend and memorize some good old times this game had. but meh they are out. soon some rank 5 kiddo swaying them like some toy guns but. anyways.

    then this:

    1. so 2 months. I do not know what you guys were doing but, there are plenty things you could spend some time taking care of:

    tridolons bugs omg. Sooo long and no fix, this is your end game man, your end game. means this is tooo important to f up with. but still. no clue for those teleport bugs. no fixes. and tridolons becomes so boring after such a long time. but again, you got time to make a broken mech for players to be able to take off shards from shrine. which bugged the * out of so many tridolon hunts we had and of course no fix for the bugs. not mentioning this new "mech" you introduced for the players does not help them in tridolon hunting but only slowing them down in some ridiculous ways and surely, does not fix the teleporting trolling tridolons.

    2. you try to limit the players, you nerfed cats so we can slow down a bit on tridolon hunts, but before you nerf the players I saw some group doing 4 rounds a night, then, after you nerfed cats, im doing 5 rounds a night. so it doesnt work. however you could buff the bosses together with the rewards and fix some bugs but you didnt. you went nerf cats.

    3. then we waited for 2 months, a kuva sur came out then we think the reward is not as rewarding as it should be over the time in mission and increment of the power of the mobs, since this is a "endless" mission with no reason to go "endless" at all. this is an issue all the other endless missions have in this game. there just isnt enough reason to go beyond rotation C. 

    unless

    you scale up the rewards, with the endless missions you currently have. like so many people asked for the kuva scaling in almost every hotfix posts you have. but no response. nah.

    and... still, if you hit that red cloud which uses a staircase to approach the kuva harness machine in kuva flood mission with pris-2 or pris-3, it bugs it there freezing and you could use that time to watch your kavat 120s buff gone off. bugs again.

    4. then 2 months, man 2 months, I am waiting and waiting and watching my friends went afk one by one cuz they say this game is a joke with so many bugs and no fixes and disconnections and game breaking mission failing bugs roaring around and they say they give up (just today another friend I got just gave me his 10+ riven cards because he is another player who went afk) people ask me why you still playing this game, with so many bugs and I say because you do not know how long I have been staying with this game and see it grow up from ground and how much I am excited to see more and more people talking about this game over youtube and other networks. from "what the hell you playing?" to "oh you play warframe! not bad."

    then the update hits me and im like "ima go continue afk for a while, after some hot fixes I will be back then" and I realized maybe its not the same game I played years ago.

    so, after a few hot fixes, I got online, went into the new mission type called sanctuary hunts (or whatever its called im not using an english version), it crashed 9 out of 10 games I had. Me and the few friends I got left in the game are frustrated because we lost so many rewards and it just has too many bugs and reward-less because those bugs ate them. I wanted to report those bugs but, there'r just too many of them and ... so I went here instead of the bug reporting section.

    5. then I tried to play the new game type more. then I kinda get it just some old maps binding together and.... farm. no new missions, nothing. well. I mean. real. for real. srsly.

    I could, I could, do without this new game type. I can continue waiting, for months, even years, for you guys to fix those bugs already existing in this game, and then, give out some updates worth paying attention for, new quests new frames and stuff. But not some content which was assembled by some pre-existing content and some game-mode like: "just go in and kill and do that 1000000 times". you could bring this kind of contents out but:

    Please, not so many bugs, new bugs, new game breaking bugs, please sometimes I wonder if you guys play your own game at all but I know you guys do and then I went into a "????" state.

    Then you have to spend more time and money fix those bugs you just created with this not-so-interesting and not-so-new game mode. 

    please, not after waited soooo long and then this broken game mode.

    But I can play that without those bugs but they do exist there.

    Please just take your time, just take your time in developing new stuff. take your time to test it and hold it back a while more, im fine with it. it has been a while without any new major updates and im fine with it. I could do moar tridolon hunts if you fixed those bugs players asked you to fix under each one of your hot-fix post. I can wait longer and im fine.

    6. from the PoE and cetus maps, I can see, there are lots of, lots of, lots of discarded contents lots of abandoned stuff for the earth open world game mode, so the whole PoE-Cetus game play feels like something is missing and its a castrated version of the bold and magnificent PoE-Cetus plan you guys had in there (tell me its not my illusion) once, and I do not know, and cannot imagine what you guys went through so you guys finally abandoned such an ambiguous but potential plan (tell me there was one). you know what that feels like? Project Titan -> Overwatch. And I do not like that feeling.

    but you could replenish its contents back, fix those bugs in there, and deliver a growing PoE-Cetus experience like you always did for this game before, over the next 7 months you had right there after PoE release, but you didnt, and you went to do Venus plains. what? 

    7. and then I thought you went to do Venus plains then I got this sanctuary thingy here. what?

    ?????????????????????

    You guys must be super busy with something, so that your game experience went down for a while. so that you cannot afford to fix those bugs for a while, so that you do not have time to scale up the rewards of endless missions so that people will play "endless" missions over the rotation C.

    So Im waiting. Tell me Im worrying about nothing and this game is as good as it always has been so I can tell my friends to come back to the game and play like we once did, so I can tell them the game become so fun that you would be an idiot if you dont play it. (thats what I told my friends about this game before)

     

    huh DE probably wont even read this why am I spending so much time writing this crap anyways.

     

  8. Just now, Marine027 said:

    It was not intented, who cares if fixed or nerf, in the end it isa change, nothing more, things were CHANGED, a CHANGE was made.

    It not matters what you call it, it was changed to fit in and not cause effects they not thought about or not intented, the difference not matters here, both are a change made to the game, THIS is waht you not get.

    Yup, before plannetside 2 died officials made those kinds of changes over and over again. While the community opposed it again and again with no use, then players left. I dont want this to happen with warframe.

  9. 1 minute ago, Ferah_Frithu said:

    Doesn't really matter. DE stated it's something not working as intended, i.e. a bug. They fixed it. Whether or not it was useful to you/other players is completely irrelevant.

    What you're doing is cherry picking. You want them to fix the bugs that annoy you, but you don't want them to fix bugs that benefit you.

    DE is either fixing all the bugs, or none of them.

    Its clearly not a bug fix, if this is a bug fix it would be in the Fix section while it was in the change section. its a nerf clearly.

  10. il y a une heure, Dreddeth a dit :

    -

    Thats just mean you need to do a lot of homework to upgrade your amps and focus system. Its just mean that your operator is weak. nothing more. killing 3 bosses for 2-3 rounds per-night is absolutely normal, and tell you what. with a chroma and a rhino/volt, still 1 shot limb. no change at all.

     

    and I dont know which area you are playing in, it doesnt mean that when you are doing something poorly and slowly, everybody else has to 'follow up' with your speed and do it pooorly and slowly. for an average pre-made team in my region 3 bosses 2 rounds are the bottom line.

  11. il y a une heure, Dreddeth a dit :

    Firstly, finding the appropriate meme without breaking theme is an art. Secondly, just because something is part of the meta, doesn't mean it's supposed to even exist. Like Negative Duration on Old Saryn, for an example which, like Adarzas buffing Amps, is an entirely unintended quirk which was mercilessly exploited by soulless min-maxers. Thirdly, you're definitely not one of those people who try their best and do all kinds of different tests, judging by the content, or utter lack thereof, of your posts.

    well my team has 22 people in it and we separated into 4-5 groups to do eidolon bosses trying different focus and builds. if thats not a 'trying different builds' I dont knnow what is.

    Negative old saryn is not the same thing with eidolon hunting with a kavat, one of them is game breaking and the other one is fine. And adarzas kavats are necessary in dps down the shelds of eidolon bosses. They are not breaking the game mechs, they were just working fine. And lots of teams who are using kavats to help them dps shelds can only do 2-3 rounds a night. which is not a game breaking stuff at all. comparing with some team can do 4 rounds a night.

    ps. your LoR memes just occupying too much reading space but not really helping the theme.

  12. 19 minutes ago, WhiteMarker said:

    So you can use your Warframe skills to strenghten your operator? What, you can't do that?
    Yes, it worked fine. But it wasn't intented. So it's a bug.
    It's not important what some exploid loving people say. It got fixed, because it went wrong. End of the story.

    it did not went wrong. tell me about the 'wrong' part so wrong that they spare their precious time to nerf it. and Zenistar with dynasty skin is not intended too.

  13. 1 minute ago, WhiteMarker said:

    See? You don't explain stuff. You just post something that doesn't make sense. The same with your bug reports. Not helpful. Just some words.

    yea in the most recent update post 

     I read all those replies. You could read them too. A lot of people are disagreeing with adarza kavat being useful outside of eidolon hunts.

  14. 5 minutes ago, WhiteMarker said:

    Looks like you didn't read my post properly. Just as you don't report bugs properly.
    Saying "Something is wrong. Make is good again", that's not a proper report.
    And yes, the Adarza is still extremely usefull. You rant about you hating the Plains, because they are buggy. But you don't see the Adarza being great in every mission aside from the Plains.
    I hope you see where you are wrong right here.

    Sorry I mis-read your posts.

                    the Adarza is still extremely usefull. You rant about you hating the Plains, because they are buggy. But you don't see the Adarza being great in every                    mission aside from the Plains.

    thats not how everybody says in the most recent update post replies. 

  15. 14 minutes ago, WhiteMarker said:

    I still don't see that.
    They removed Kavats from Eidolon Fights, yes. But Kavats were great before that. And they are still great outside of Eidolons...

    You know why this doesn't get fixed?
    Because people like you don't bother reporting these bugs properly. I looked up some of your recent threads. You bug reports are... lacking. You say something is wrong, but you don't give any more information.
    And then they are people not reporting bugs at all. Just saying that something is wrong.

    But fine, let's just cry about Kavats nerfed "into the ground", what's just wrong...

    what do you mean I dont report bugs ? open your bloody eye and see those posts I posted.  all those bugs I reported is nothing ?   sorry I miss read your posts. yea and the adarza kavats are blooooooooooody useful so I would rather bring a carrier prime. 

  16. you nerfed kavats back into their graves, everytime people find out something useful and brought those items considered useless out of their dusty graves and you nerf them back. and yet you say you want to allow every item to have its place in this orokin system. which is a joke. 

    yet, there are still teleporting eidolons, loading cliffs when getting back to cetus, sight blocking eidolon lures, broken whips, failing host migrations, bounties failing for nothing, crashings everywhere and end of mission stucks, stucking profile weapon levels, fish not spawning and etc. REALLY NEED YOUR ATTENTION and yet I donot know HOW you guys even have time to nerf kavats.

    and yet you close raids and made vault relics and arcanes only appearing in PoE which driving everybody into a plane full of bugs and still you spending time to nerf kavats ???? why you wanna follow the failling way of plannetside 2 while warframe is still a promising game after 5 years, and after so much time I put into this game after so much love I give into this game after so much hope and brilliant potential  I saw within this game, most recently after experiencing those game breaking new bugs, and watching you spending time for those unnecessary and wierd nerfs, it really hurts. it does. 

    GO SET UP A TEST SERVER BEFORE YOU ROLL THOSE CHANGES INTO PROD SERVER. so people can test them for you and give you feedbacks before getting hotfixed right in the face 

  17. 2 minutes ago, Rakawan said:

    Off you want to be taken seriously you need to put effort into good grammar. 

    On topic I see no reason this would be bad as long as the dissolved amount does not equal the spent amount.

    well I thought the ideas and creativeness are the most important here. everyone knows what Im referring to tho. Fine I will use a dictionary or change my game settings to be english before I make another post next time. 

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