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DelphiAegis

Hunter
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Posts posted by DelphiAegis

  1. Steps:

     

    1. Start any hacking minigame.

    2. Become downed while still in said minigame. Easier for grineer version, but possible in corpus version.

    3. Rays of light behind the minigame area will persist on your screen.

    4. Multiple iterations of 1. and 2. will stack the UI effect and cause a tiny blue or yellow sun to obscure your vision.

     

    The rays will follow where your frame is facing, as it has a distinct attachment to the frame model itself.

     

    It WILL NOT be cleared by starting another hacking minigame, the only solution is to exit the mission.

  2. Full confirmation of this bug just now.

    I selected "Rifle Amp" as my artifact, the fourth artifact counting from top left of the list. I proceeded to do an alert for a rifle amp artifact. When I exited the mission, my new selected artifact was "Enemy Radar", still the fourth card in my list, but had been moved since getting a duplicate of an artifact moves that duplicate to the end of the list.

     

    I hope this helps.

  3. Indirect confirmation of this bug just now, since there was a steel charge alert. Steel charge was my fifth artifact. I chose Rifle Scavenger for the mission, as it was my sixth artifact. 

    After exiting the mission, steel charge was now my 10th artifact, with the place of rifle scavenger unchanged.

     

    In retrospect, choosing the artifact I was about to recieve would have confirmed more, but I'll try it again on the next artifact alert.

  4. I think I nailed down why doing an alert for an artifact you already have changes your currently selected artifact without your interaction.

     

    Steps to reproduce:

     

    Acquire multiple artifacts. The number seems not to matter.

    Select an artifact via the UI. Note the order of the listed artifacts and which number the selected artifact is.

    Run and complete another mission with an artifact that you already own.

    After exiting the mission, the player's artifact list is updated with the most recently acquired artifact listed last. The artifact selected seems to be simply a "Player has x artifacts, active artifact is #y on this list" and the update of acquiring a new artifact changes the list, but not the association of which artifact is active.

     

    I hope this helps, too long I have run without energy siphon, wondering why I am not getting energy in my mission! :)

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