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DynHamid

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Posts posted by DynHamid

  1. Hey there, I hope everyone is doing well.

    I was playing around with Rivens when I encountered a rather weird issue with critical chance calculation when using Exodia Contagion on my Plague Kripath with a Plague Bokwin and a Vargeet II Jai.

    First of all, this video: https://youtu.be/aFY4BavLgjk
    There you can see me throwing a few Contagion Projectiles on some enemies where crits appear mostly red.

    Now, using the <same> build: https://youtu.be/9CRg9osc4q0
    For some reason, I'm getting far more orange crits than red crits.

    And this is the build I'm using: https://prntscr.com/ru5mv1
    And this is the Riven I'm using: https://prntscr.com/ru5n3x

    According to the wiki, Contagion uses enhanced base stats for crit and damage calculation: https://prntscr.com/ru5mwu

    Meaning, as far as I'm concerned, the Contagion projectile should be having 58+409.5% = 295.51% critical chance, where 58 is the base stat that i calculated with the wiki formula (strike crit times two + the link crit (22*2+14)) and 409.5 is the critical chance added by mods (maxed sacrificial steel with set bonus + my Riven(275+134.5)). 
    So far so good, I was able to "retrace" this calculation/behaviour in the Simulacrum (aka mostly red crit and every now and then an orange crit).

    Now I'm here stuck with not knowing why it behaves differently outside the Simulacrum.
    I can assure neither did I use Arcane Avenger nor Naramon's Void Stalker or anything that falsifies my "test results".

    Could this be a bug? I didn't know which section to post it in in the forums, so I'm here.
    If there is any information missing, please let me know!

    Thanks for your hard work 🙂

    • Like 1
  2. What Warframe needs is a revision of already existing content......They could improve Eidolon hunts, Lich farming, making old resources useful, change certain systems like rotations and how Arbitrations work etc. etc.

    I dont want to get started at how buggy it sometimes can be once ping is slightly higher than it should be. I've seen so much clipping, so much falling out of world.. Even something like picking up Ayatan Stars is bugged, regardless of ping.. There's just so much that could be done.

    • Like 1
  3. Redeemer Prime (perhaps non-primed Redeemer as well?) neither has any animation when performing a Heavy Slam Attack nor does it play any sounds (after charging towards floor). Though, enemies are still being suspended into the air and damage also is still being applied (tested in Simulacrum, easily reproducable). This issue occurs with every frame that is able to go invisible. Apparently it doesn't matter if I choose High Noon or Bullet Dance as my stance, the problem still persists.

    Video:
     

    Spoiler

     

     

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