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ssemi226

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Posts posted by ssemi226

  1. I finished an entire spy mission while using peacemaker, it let me move and shoot at no energy cost while holding the spy briefcases, this wasn't the usual being able to roll glitch, I could move as normal, jump, slide, etc, is this supposed to happen?
    http://puu.sh/dlAhK/9885084204.png

    Edit. Took a recording of the glitch in action, although my friends on Skype are playing another game in the background.
    http://youtu.be/UEcEjBjEwXU
     

  2. -Pressing revive causes mission to fail
    -Extermination missions are empty
    -Extermination missions that are empty lead to impassable wall or invisible barrier preventing progress
    -Way point in open map missions lead to force extraction even if the player returns to what is dictated as the map
    -Way points set by players sometimes lead players following said way points to be force extracted by going out of the map (way points are off the map even when targeted on a module.

    Anything I've missed?

  3. Thanks DE but...

    "Increased the Bleedout duration of Kubrow's without the Loyal Companion mod to 3 seconds"

    Only three seconds?

    Please DE. I don't think it's a good idea to make the Loyal Companion mod be a bandaid to that. Yes I know the word "bandaid" is used often, but there's no denying that this particular mod will be one if you give such a low time to react and save your kubrow. It's just not reasonable at all.

    At least make it 5 seconds so that a maxed out Loyal Companion will being it near 9 seconds, which is near our own bleedout time. That would be reasonable.

    with Loyal companion its 30 seconds

  4. the arc traps seem to permanently stun kubrows, I had the same problem too, and I agree with your passive, supportive, and agressive "stances" idea. That is once they fix the bug where you are unable to revive kubrows, and in my opinion the death penalty is too much.

  5. I see it very problematic that kubrows like to run directly into traps as well as enjoying a dip inside a poison gas cloud. No matter how far I get from it, it just seems to stay taking all the damage it pleases and ends up dying. If this is not updated, could you at least add a bleedout counter and waypoint so I can find the kubrow under all the poison and mobs?

     

    P.S. making it prioritize following the owner's waypoint would be nice too.

  6. Dojo pvp becomes 1v1v1 where one person is invisible to the other 2 and a flying sitting warframe to the others, one of the others in the pvp have no weapons and no ablities and is immune to all damage, all people cannot leave the arena even after the match is over, unless it glitches even further and a select few can leave with their weapons outside the arena. ALL IN ALL, VERY messed up. It appears to be caused by spamming abilities in a way where you end up hitting the spectators.

     

    Video edited and recorded by one of the peoples this happened to
    https://www.youtube.com/watch?v=3tfOexH7PFg&feature=youtu.be

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