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(XBOX)Darth Greyskul

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Posts posted by (XBOX)Darth Greyskul

  1. On 2023-05-10 at 6:07 PM, ...L.u.n.a... said:

    The new primary obstruct is nice idea, but the range is just too low, especially on bigger maps/low density. Maybe 20-25meters at least?

    I am curious to see if this can be applied to Hildryns 1st balefire charger. If this does work I’d like to think heat and magnetic would be the best combination. 

    On 2023-05-12 at 11:30 AM, Tiltskillet said:

    Range would be nice.  Really that or the duration of the jam or the length of the CD.   Or some combination of more than one.  Or a smallish damage-related bonus.

    On the plus side, it does work through Overguard.  And it affects at least some melee units that Counter Pulse doesn't. 

    Does this only apply to primary weapons ? Could the disarming feature be used on other weapon types so long as primary obstruct is equipped ?

    Just now, (XBOX)Darth Greyskul said:

    I am curious to see if this can be applied to Hildryns 1st balefire charger. If this does work I’d like to think heat and magnetic would be the best combination. 

     

    Does this arcane only apply to primary weapons ?

  2. 10 hours ago, Asphyxxia said:

    This means new animations and that's gonna be a lot of work with questionable returns.

     

    This isn't ever happening in a multiplayer game. Just because one person uses slow-mo everyone else shouldn't suffer from it. Also what's the point? Warframe is a fast paced game.

    Also I’d like to think melee is. Early perfect just a few final tunings and adjustments. I do believe dual weild is a step in the right direction but I also understand how over powered certain combinations could be. For example the Tatsu +redeemer would be kinda over done but still useful.

  3. 10 hours ago, Asphyxxia said:

    This means new animations and that's gonna be a lot of work with questionable returns.

     

    This isn't ever happening in a multiplayer game. Just because one person uses slow-mo everyone else shouldn't suffer from it. Also what's the point? Warframe is a fast paced game.

    This could simply be changed to the specific Warframe using that ability 

    the other Warframes in question will see the one using slow motion extremely fast paced near super speed. And this would only be for a brief moment no more  than 3-5 seconds enough to spice up combat but not change it.

  4. Hear me out some ideas I’ve had for Warframe over the last couple of months 

    Duel wield Semi single handed melee..
    E.G - Sigma & Octantis (Shield) and Wolfsledge 
    Can only be activated by two extremely rare arcanes locked at MR20 that function as a set and sacrificing a primary weapon to use. and cannot be the exact same melee weapons. 

    Revolver sidearm that has a grapple hook ability 
    can grapple large walls and equal size enemies 
    However anything close to the size of a Nox or bigger will be deemed to heavy and pull the Warframe closer for close range combat. lastly can be used to traverse unique terrains.

    Brief Slow motion melee combat 
    Similar to how Rhinos stomp works and
    Something similar to channeling however this could instead be a by product of transferrance
    Or even a combined passive or a new Operator arcane after we get the Duviri paradox

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