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Beachbear

Master
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Posts posted by Beachbear

  1. In order to receive the Quest Natah one must scan an Oculyst.  I have not seen and Oculyst in a long time (Months).  If they have been removed for some reason then an alternate method to get the Natah quest is needed.

    Also the changes to the Mastery level advancement maps are the worst.  As usual with internet games over development makes the game NOT FUN.

    There are many changes to maps and the addition of Tenno's, Weapons, and skills greatly add to the fun and adventure.  Also taking into consideration that many players go solo or with one other player.  Thank You from one of those players.

    Out of all the web games I have played this on is the best.  But please don't ruin it with changes that are not needed.

    Thank You

    Paid in full Master

  2. Ok I had the same problem. Not good at timed test but I figured a way.  What I did was to clime to the top of the tall vertical wall before the first platform dropped. I then could move around on the ledge and get all the enemy.  I don't know if this way still works but try it anyway.

  3. It takes 20,000 Crytoic to create the Knux weapon so one can replicate it to get the blueprint.  This must be an error.  It would take months to colledt that much Cryotic.  The price to buy the Knux out right is 170 Platinum.  We all can not afford Platinum at its present price.

     

    If the 20,000 Cryotic is a mistake, Please fix it.

  4. When I start the rank test from 12 to 13, at the bottom of the screen as in all mission it tells one what act will give bonus points.  Example: 5 slide kills, 10 melee kills, exc.  I find this confussing because I expect it to tell what I must achive to complete the Rank test. Example: number of kills.

  5. This new UI stincks, it has ruined the game for me. The version 13 Ui was so easy to read and understand.

     

    I can't even access my dojo now, what is that all about.  I knew this day would come when the programmers ruin an excellent online game.

     

    It is unplayable with this "New UI".  You can be sure they will not fix it.

  6. All this is great but the stability of the system is very poor.  Having to log in after every mission is getting old.

     

    It seems that Update 13 is the cause of the problems.  Something added is bogging down the system.  It seems your servers can not handle this update.  It takes 4 or more attempts to log in now verus pre update 13.

     

    When will you fix this?

  7. I just want to say changing Test difficulty to get to the next Rank is unfair to new players. The thing is that eariler players, before the changes had it easier and players after the changes have it harder.  It seems that when many players rank up to the next rank the process or test to rank up is made harder. I think this is unfair to the newer players. It is not just the rank 7 to 8 test it is any test that is changed to a harder test.  I think the game developers forget that not all players have the dexterity to preform all that is needed to pass all the test.  First we have to gain the enormous amount of points just to be able to take a test then we have tests that there is no where in the game to learn the moves an practice them as well.  I enjoy playing this game it is interesting and fun but when it becomes unfair then the fun is gone.

     

    Developers you have done an excellent job, I rate this as the number one online game, so Please keep it fair for all players, Expert and Average alike.

  8. I have noticed that the Vauban Health and Shields are weak.  At rank 29 (One revise) without any Mod shields are at 225 and Health is at 300.  With a Redirection Mod level 11 400% shield at 525 and Health With Vitality Mod level 13 400% at 700.  If you do the math the amounts are way higher than what is shown in the game.

     

    What gives? DE_

  9. I think the DEV's are doing very well.  You mentioned doing more with the Design Council.  I paid to be on the Design Council thinking that I would have a more direct line to the developers.  well surprise, surprise, no such thing.

     

    I think it would be good to have under the Design Council Title in the Forum 'Suggestions and Input'.  Make it so only Design Council members that paid to be apart of the development of the game can log into the that feed.

     

    Well for now that is my thoughts on the Design Council.  I do have a lot of ideas that may be helpful.

     

    From out of the mind of the Beachbear.

     

     

  10. Are you going to anything fix for the Orokin derelict Exterminate mission that when you start you have infested about half way through you have Grineer  which there is one that can not be found.  I had this problem twice so far and have had to end the mission because it will not end with the one AI left that can not be found.

     

    I have no idea how much mutagen I lost because of this bug.

  11. Glad to hear you are getting to reading your PM's.  I sent you one a couple weeks ago.

     

    I appreciate the fixes and the updates to the game.  It would be nice if there was a feed in the Design Council Forum for Suggestions.

  12. Maybe the storage lockers like the ones in the game could be made in the dojo and placed where ever by a warlord and the Warlords could be access them for adding or taking items out.

     

    Also some type of mail box would be nice in the dojo so members could sent items to other members and not just resources.  Blue prints, weapons, or any item a member has in his/her inventory.

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