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SoBadKiller

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Posts posted by SoBadKiller

  1. This is quite easy actually. It might take a try or two but here's what I do.

    • While alone means being the only person in the game instance, easiest would be picking solo.
    • Bring Oxylus if you got one, if not, any sentinel. If not, empty.
    • Make sure to unequip your sentinel mods that attack or effect enemy.
    • Get Ivara or Loki, built for maximum duration/efficiency.
    1. Go to Plains of Eidolon with solo mode selected.
    2. Go to any fishing location close to Geyser Pond.
    3. After you catch a fish, immediately jump to your archwing and go to Geyser Pond. Be careful not to kill enemies before you catch a fish so they will be there. You can get one immediately as you land with slam attack, or as fast as you can kill one.
    4. Cave entrance next to Geyser Pond has a lot of gems. Mine one and you're done. This should take around 20 seconds, might be couple of tries if you're not fast enough.
  2. 1 hour ago, Sajochi said:

    I was messing around with the living quarters when I dewcided to liven up the place with some color. To my surprise, my disp[layed warframe (Mag) became mustard colored and seems to have lost all of her textures.

     

      Hide contents

    XUodPLb.jpg

     

    After which I went to my arsenal in which this became the new result.

      Hide contents

    K6FDUqJ.jpg

     

    Simply exiting the arsenal as your displayed warframe will fix the issue.


     

      Hide contents

     

    d0yF9ky.jpg

    HStJ2hb.jpg

     

    Still neat though.

    New skins incoming~

  3. 27 minutes ago, Mangoslukare69 said:

    Just recently after the Ghoul update my scanner stopped displaying red/green on enemies I have scanned. I tried resetting my settings but that didn't change anything. Is this a bug?

    I only have this on Ghouls but I can confirm something is off with scanners.

  4. On 12/6/2017 at 11:36 AM, Fallen_Echo said:

    That argument is invalid because there are secondaries without self damage what can use the fulmination.

    Exactly what I was thinking. This needs to be fixed asap.
     

    On 12/6/2017 at 9:12 AM, ACULonSeer said:

    Dude, put a ton of blast damage on Sonicor. Its the most fun thing ive ever done.

    Mine already does tons of damage, that's why I wanna try fulmination. I use it for fast low level clearance and high level cc weapon. With a small fire speed increase, it works perfect as a cc weapon~

     

    On 12/4/2017 at 9:00 PM, peterc3 said:

    How is Sonicor a launcher?

    How is sonicor not a launcher? It fires a projectile that explodes on contact or max range. That sounds like just how any other launcher defined weapon works, minus the self damage.

     

    On 12/5/2017 at 1:36 AM, Naizuri said:

    It doesn't work with it because that would simply be too much fun.

    True that... Nowadays fun things are slowly getting removed/reworked :(

  5. Why won't Fulmination work for Sonicor? It's a secondary, it's a launcher, it does AoE damage. It's fitting the description just as much as Angstrum does.

    I've been using Sonicor for a long while and I love it. I'd like to be able to experiment with Fulmination on Sonicor instead of giving it low accuracy and using multishot.

  6. 5 minutes ago, SlayerAxell said:

    Try verify on the launcher options, too bad if u done that and its the same

    This has nothing to do with launcher. It's not same, it's worst. Ever since they disabled TAA + SMAA (I was using only TAA back then) and put a new shader for TAA, it is horrible. Petty attempts at fixing it with sharpness adjuster is not the solution for this. It's been going on for couple of patches and it's the same on every computer.

    This is not "only my problem". It's how current TAA implemention is.

  7. 14 hours ago, metaleiro14 said:

    SMAA still better than TAA 8X, plz fix that.

    I second this. TAA still has blurring issues on textures themselves and looks blurry on edges no matter how high the sharpness is. Messes up the background no matter what sharpness setting it's at as well. TAA by itself was fine when SMAA + TAA was a thing. Bring back the old TAA it's that simple, cmon DE...

  8. TAA is STILL messed up. It's not like before the patch that messed it up. Textures themselves are getting blurred and sharpness cannot fix this. Increasing sharpness just causes aliasing on the edges.

    Bring back the pre-messed-up TAA, make the TAA great again!
    Currently SMAA gives off a better result, no matter which sharpness setting I used.

    Old TAA just blurred the edges and did a great job while doing so, especially while on move.

    Edit: Since Warframe uses nVidia technology, why not give TXAA a try DE? ;) Or the good old sample based methods. People probably wouldn't mind MFAA with good old MSAA either.

  9. 4 hours ago, SwiggitySwig said:

    So im not sure if this makes any sense at all, but im hoping maybe someone can shed some light on this situation.

    The computer ive been playing on: Intel i5, Nvidia 960

    Brand new computer: Intel i7, Nvidia 1080

    Same amount of ram.

    So, how is it that i can get 150 frames in my liset on the older computer on high, but can barely get 60 on the new computer on low? Has anything like this happened to anyone before? Ive tried updating drivers and going through windows updates, but nothing has seemed to work. currently resetting the thing to see if that helps, ive looked up reviews on the thing and everyone has given it high praise for performance, i have no clue what to do. 

     

     

     

    I can confirm this, on older builds of Warframe I remember clearly that Warframe is a GPU heavy game, whereas I'm getting around 35fps with my 940MX but my friend is getting 70fps with his 840M. All settings are the same, 1080p, everything maxed, AA=>SMAA, VSYNC=>OFF, PhysX=>On, Dx11 x64.

    Our systems are pretty similar, but mine's a tad better.
    CPU: i7 4710MQ vs i7 6500U(mine)
    GPU: GTX840M(2Gb) vs GTX940MX(4Gb)(mine)
    RAM:8Gb DDR3 vs 8Gb DDR4(mine)
    Both screens are native 1920x1080, both running at same power and driver settings.

    My CPU is graded 0.5/10 points better than my friend's (http://cpuboss.com/cpus/Intel-Core-i7-6500U-vs-Intel-Core-i7-4710MQ)
    My GPU is graded 1/10 points better than my friend's (http://gpuboss.com/gpus/GeForce-940MX-vs-GeForce-840M)

    As I was content with my computer's performance when I bought it, when I saw his fps I couldn't believe it. It's ridiculous, there's something shady going on.

  10. Since you locked the previous thread, I'm going to share my discontent with one of your decisions here as well.

     

     

     

    I repeat...

     

    Can you please consider adding an option to turn OFF the "Syndicate allies" feature?

     

    Sometimes Tenno like to go on missions solo; we don't always like or want company. In addition, these mindless goons have no concept of stealth- if they see something move, they shoot it; enemies, dust, birds, a blade of grass swaying in the breeze...

     

    We appreciate the sentiment but this just isn't going to work out. I'm not asking you remove it entirely- perhaps some people do enjoy it. Great. Fine. Solution? Make it something you can toggle ON or OFF in Gameplay settings or wherever else you would feel it's appropriate. Forcing us to have backup dancers on missions is just plain cruel. You've made such great progress with your updates, upgrades and fixes- don't tarnish all of that had work that with this foolish decision.

     

    Thank you.

    Hype. I can't do many stealth stuff I did now thanks to them. Adding an option before game starts or in game way to activate them will be better imo.

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