Pixolot
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Posts posted by Pixolot
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Shooting Unit:
Tesla Turrets Augment:
Now deploy only one turret but with a double range,Vauban can directly control it by mounting inside (default press X)
(http://warframe.wikia.com/wiki/Rampart)
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Thanks for the reply ❤️.
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VAUBAN REWORK
Read before:
I must have made some spelling and conjugation mistakes cause english is not my birth language.
Don't forget to comment below to animate the debate.
I decided to not put values on the abilities to avoid questions.
Stats:
Health: 100 = 100
Shield: 75 = 75
Armor: 50 => 150
Energy: 150 => 125
Sprint: 1.0 => 0.9
Primed Stats:
Health: 100 => 125
Shield: 100 => 75
Armor: 100 => 215
Energy: 150 = 150
Sprint: 1.0 => 0.9
Passive: Ally near (?m) Vauban’s turrets,grenades,landmines, and equipped with a sentinel have energy restore ( ?/s) and damage reduction of ?% (max ??%)
1.Tesla Turrets:
Can deploy 2 turrets which can shoot at a limited range and stay with a duration timer
the weapons use is a laser beam affected by primary weapons mods.
2. Minelayer:
A: Bounce
Throw a grenade who make Vauban and enemy bounce in the air, for vauban the next slam attack pull nearby enemy, and for enemy deal impact and 20% status
B:Trip Laser
When Vauban throw this grenade it cost half energy than others, make pairs of that grenade create trip wire that knocked down enemy and deal electric damage. (limited to 2 pairs of grenades)
C:Shred
Deploy a landmine that deal blast damage and reduce shield or armor temporary and affected by the number of enemy on range.
D:Hologram Bait
Deploy a landmine that show an hologram,charm enemies and deal radiation damage/second.
3.Over Quantic
Increase Vauban sprint speed and Ally shield recharge temporary, at the end clear the battlefield from ressources dealing damage according to faction.
4.Bastille
Creates an energy-based containment field in which captives are held suspended in stasis and ally in bastille are buffed by evasion.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------I’m working on Augments too and some sketches to help.
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Can't be a Cowboy Warframe cause on Warframe Cow doesn't exist...
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Il y a 2 heures, Tazmai a dit :
If it was three years ago I'd say no, but just look at Mirage Prime. I think DE forgot the whole "no-eyes" aesthetic.
Or the recent Nidus Skin..
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il y a 43 minutes, BlackdoveSellie a dit :
I am sorry. New user to the forums. Where should I post this then?
Extras/Fan Concept
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Wrong Topic/Section
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With that nose it's look like a gorilla better for Wukong than Rhino.
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il y a 6 minutes, -AoN-CanoLathra- a dit :
Somewhere between 2-4k, due to it being a meta weapon and the riven having meta stats.
Sure 2-4K ....,not really the weapon have a based 0,833 Attack speed and your mod have negative stats on attack speed, so that don't cost that much...
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Il y a 4 heures, Aleksi134 a dit :
-1
-1
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Wrong place for posting that.
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She dont need a rework.
Done.
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RévélationIl y a 5 heures, LadyAxis a dit :
Well here's what pairs i did for this:
Oberon + Titania
Passive: Oberon
1. Spellbind: Enemies fumble their weapons as they tumble into the air. Nearby allies become immune to Status Effects.
2. Tribute: Extract an offering from an enemy in the form of a random Ability Buff. Survivor's attacks are weakened.
3. Renewal: Healing waves of energy flow outward from Oberon to his allies, regenerating health over time.
4. Reckoning: Quickly lifts enemies into the air and then hurls them down with conviction. Enemies who succumb to this power have a chance to spawn a Health Sphere.Stats
Health: (125 + 100)/2 = 113
Sheild:(100 + 100)/2 = 100
Armor: (150 + 65)/2 = 108
Energy: (150 + 100)/2 = 125
Sprint Speed: (1.0 + 1.0)/2 = 1.0Nekros + Harrow
Passive: Harrow
1. Condemn: Cast a wave of energy that chains them where they stand. Each enemy held reinforces Harrow’s shields.
2. Penance: Sacrifice shields to boost reload, and fire rate while converting damage inflicted on enemies into health for Harrow and nearby allies.
3. Desecrate: Forces fallen enemies around you to drop additional loot.
4. Shadows of the Dead: Summons shadow versions of vanquished enemies to fight alongside you for a short period of time.Stats
Health: (100 + 100)/2 = 100
Sheild: (90 + 150)/2 = 120
Armor: (65 + 150)/2 = 108
Energy: (100 + 100)/2 = 100
Sprint Speed: (1.1 + 1.0)/2 = 1.05
Trinity + ValkyrPassive: Valkyr
1. Ripline: Valkyr hurls forth a hook. If it hits an enemy, she pulls them to her. If it hits terrain, she pulls herself to the hook's location.
2. Energy Vampire: Allies will gain energy over time when enemies are marked with Energy Vampire.
3. Link: Any damage taken while Link is active will be channeled to a nearby enemy.
4. Hysteria: Valkyr is imbued with energy and becomes a ball of vicious rage, capable of unleashing a torrent of deadly claw attacks on unsuspecting foes.Stats
Health: (100 + 100)/2 = 100
Sheild: (100 + 50)/2 = 75
Armor: (15 + 600)/2 = 308
Energy: (150 + 100)/2 = 125
Sprint Speed: (1.0 + 1.1)/2 = 1.05Nice,my favorite is Titania+Oberon.
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Il y a 2 heures, ALEKS_D_RAVEN a dit :
to much balance breaking.
Don't need to be balance.. it's for FUN developing imagination of course it's possible that hybrid can be broken.^^
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The Purpose of that game is to use all base warframe (non-prime) and choose 2 for create one finally Hybrid Warframe.
Rules:
One Hybrid Warframe MixGender (Female+Male)
One Hybrid Warframe Male.
One Hybrid Warframe Female.
You can choose 1 passive, 2 abilities from one and 2 abilities from the other.
For stats do the average between both warframes if it's a decimal stats round up.
Exemples:
RévélationMESA + LIMBO :
115 HEALTH
75 SHIELD
65 ARMOR
100 ENERGYPASSIVE: LIMBO
1ST: BANISH
DISPLACES A TARGET INTO THE RIFT PLANE, INFLICTING ADDITIONAL DAMAGE IF THE TARGET IS HOSTILE.2ND: STASIS
FREEZES RIFT-BOUND ENEMIES. WHILE ACTIVE, WEAPON FIRE IS ARRESTED IN MID-AIR, RESUMING ITS TRAJECTORY WHEN STASIS ENDS.3RD: SHATTER SHIELD
ENVELOPS MESA IN A BARRIER OF ENERGY, REFLECTING BACK INCOMING BULLET DAMAGE.ULT: PEACEMAKER
WITH INTENSE FOCUS, MESA DRAWS HER REGULATOR PISTOLS, SHOOTING DOWN HER FOES IN RAPID SUCCESSION.
RévélationATLAS + CHROMA :
100 HEALTH
100 SHIELD
400 ARMOR
150 ENERGYPASSIVE: CHROMA
1ST: LANDSLIDE
BASH ENEMIES WITH AN EXPLOSIVE SLIDING PUNCH, REPEAT FOR A DEVASTATING COMBO.2ND: ELEMENTAL WARD
DEPENDING ON CHROMA'S ELEMENTAL ALIGNMENT, AN OFFENSIVE AREA-OF-EFFECT IS CREATED. CHROMA AND ITS NEARBY ALLIES ARE IMBUED WITH DEFENSIVE ENERGY.3RD: PETRIFY
FOSSILIZE FOES WITH ATLAS' HARDENED GAZE.ULT: EFFIGY
CHROMA TURNS HIS PELT INTO A MASSIVE SENTRY THAT STRENGTHENS NEARBY ALLIES AND ENGULFS ENEMIES IN ELEMENTAL ATTACKS.
RévélationNYX + NOVA :
100 HEALTH
90 SHIELD
40 ARMOR
150 ENERGYPASSIVE: NYX
1ST: MIND CONTROL
NYX INVADES THE PSYCHE OF A TARGET, CONFUSING ENEMIES AND MAKING THEM FIGHT FOR THE TENNO CAUSE.2ND: ANTIMATTER DROP
LAUNCHES A CONTAINED PARTICLE OF ANTIMATTER THAT WILL DETONATE UPON COLLISION WITH INCREASED DEADLINESS WHEN TARGETED BY WEAPONS.3RD: WORM HOLE
CREATES A WORMHOLE ALLOWING INSTANTANEOUS TRAVEL.ULT: ABSORB
NYX ABSORBS ALL INCOMING DAMAGE AND CHANNELS THAT COLLECTED ENERGY INTO AN EXPLOSIVE RADIAL DISCHARGE.
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il y a 18 minutes, XeLLoOoOo a dit :
Got a trouble in my mind about the Hema's Passive.
So we all know Knell's and Dual Toxocyst's Passives working on Mesa Peacemaker skill.
So why Hema's Passive wont work on Ivara's Artemis Bow or Titania's Razorwing skill with Dex Pixia?
Knell and Dual Toxocyst are not passive but buff activate by headshot and with a time.
Hema have a special passive so don't work cause don't have a time limit.
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at the same time, if you don't like it, no one forces you to use it...
but i can understand the frustration about it..
It would be great to have two augment/per abilty but some much work for DE, at least an augment for passive ability would be great.
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The theme is kind the same but it's not the same type of game so dont worry.
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Il y a 2 heures, (Xbox One)AxRollxOfxTape a dit :
I'm honestly not sure what that's from. Is it something to do with a different game?
League of legend.
Basilisk Lair - Last Refuge of a Scaramanga
in TennoGen + Steam Workshop
Posted
Sorry,to say that but we never gonna get a skin from you..
You started,too much skin/helmet at the same time, and i'm afraid you never release one of them..
Maybe concentrate on one skin at the time.