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Romanji

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Posts posted by Romanji

  1. Please community I beg of you, let's make this a thing DE makes a feature.

    While playing with my dark split sword which has a feature I've always loved allowing it to be both a heavy blade and dual swords I noticed it held onto the skins of the previous weapon forms. When messing around with the holster style I noticed it snapped back to the skin even if it had a heavy blade skin on the dual blade swords.. and this is what it looks like.

     

    unknown.png

    a21df288b9.jpg

  2. 5 minutes ago, (XB1)Erudite Prime said:

    Yes, I have done 15 missions. And I'm going to let you off easy for that Dark Souls comment. 

    i've done over 30 missions with a x2 resource booster and I'm still rocking a tier 1 shield, tier 2 reactor and tier 2 engine and tier 3 forward cannon tier 2 side cannon and tier 2 ordnance because 

    1. im not getting the default gear you research because it has no rolls and would waste the resources 
    2. titanium is unbalanced, again I have every other resource to make 100% of everything I need just not titanium 

    whacha mean let me off easy for the Dark Souls comment? Extreme difficulty, squishy player character, balancing stamina, health, endurance, everything you need to survive a hostile hoard of opponents. I'm also an avid dark souls fan so my comparison doesn't come from a place of inexperience 

  3. 1 minute ago, (XB1)Erudite Prime said:

    While I would like drones back in the Market, you get 1k+ Titanium each mission, and an 80% refund when detroying built components. 
     

    You're only the last of thousands who have the same issue. DE has talked about this. In the meantime, use Amesha. 

    I am using Amesha, it doesn't make me tankier, it just makes me avoid death .. to be fair im not complaining, i just want to know if it's working as intended and im not alone. It feels like Darksouls; balancing all my means to not die. 

    "refund when destroying built"  that would imply you *already* built your tier 3 weapons, reactor, engine, shield and such. meaning you reached that progression threshold. I'm talking about the ridiculous grindwall to REACH that threshold. I actually wouldn't mind if it was a 0% return when destroying built components, I just want a higher titanium payout for my missions.

    I HAVE EVERY OTHER RESOURCE where it should be, the only one I am DRASTICALLY low on is titanium which I feel isn't my fault but a failure in the balance department which would be easily fixed by tweaking the integers a BIT and DE acknowledging and changing it asap; raising the drop amount by like 10% or something 

    • Like 1
  4. 1. bring back buyable drones or cut the mass resource costs, 15k titanium for 1 item is a little crappy when there's potentially 4~5 options for each slot of your railjack.. and that's only one resource out of the potential 4. and the numerous resources and 5million+ credit down payment with no monetary investment return to start with.


    2. am I the only one that's randomly getting 1shot by the *crew ship* while in my maxed 5 forma'd archwing and feeling like I shouldn't have been?

    3. allow us to spend copious amounts of old resources to make new resources. I have infinite alloy plating, various other resources and nothing to use it on and well over 3k hours on the game and I appreciate grind balance sentiments to encourage players to play. But I can also recognize being jerked around by grind walls being a little too high. 

     

    I love my railjack, I love this update, I enjoy flying around all over the place firing my big guns and skills and I'm sure I'll love the future content for it. But please allow us to pro-actively progress towards grind goals without bashing our heads against literal rocks in space to get 1 specific resource in order to PROPERLY PROGRESS. Yes Progress, your ability to move forward in most games like this update are to increase your stats and if your stats are locked behind UNIMAGINABLE grind walls and RNG it ain't fun.

    Example; add specific difficulty modifiers to missions that give resource/exp/item drop bonuses or allow specific resource gathering by drones. let us spend two resources to get another resource; resource synthesizing or something. OR let resources be tradable in certain quantities like currencies. I would gladly pay platinum for titanium

  5. 9 hours ago, LSG501 said:

    Cynical side of me.... drop rate reduced due to now being available for 80plat in market....

    Honestly I haven't been that bothered with getting the lenses, I still haven't maxed out my focus standing (I still think the new version could have been done better) and honestly I doubt I will because I don't see much reason to fully max out all the focus schools.

    I'm a Lazy warframe lifer been in for years, just didn't understand the benefit of getting the operator unbound focus passives till I 100%'d the Naramon tree now i'm working on the rest and I'm trying to get a Lua for every tree on my top 5 warframes.  and I have no problem getting Lua lenses or the base lenses but Eidolon lenses just don't want to ever drop for me.

  6. Just add more ways to grind for the sake of entertainment DE.

    Let it drop from Eidolons. Let it have a low low low chance for other bounties, other modes, let me sacrifice 3 Lua lens blueprints to make an Eidolon lens please? 

    Anything to mix up this monotony..

    I love me some warframe, I don't mind grinding, I just want a change of damn scenery  

  7. 6 hours ago, dziellsGamer said:

     

    This was a different bug that is still being worked on to my knowledge where the doors won't open except SOMETIMES for the host. They say they fixed it for Grineer tilesets but not for Corups yet

    I see, thanks, it happened at the same time my corpus windows wouldn't close and were constantly doing vaccume of space damage to me, so I thought it was *this* issue

  8. just had this happen to me, 100% prevents mission completion when one of the doors to the exit won't open. 

    91f82163b9.jpg

     

    can't hack, and the door progressing wont open. Any bypasses y'all know about?

    i summoned the G3

    I tried to use the air support security override

    i tried falling into a pitfall
    i tried dying
    I tried jumping out of the map

    even lost the old host and reloaded the instance through host change

  9. Tatsu's powerful as can be, especially with it's stance and all the damage modifiers in it.
    The reason the holster problem bothers me with the Tatsu is it's clearly a heavy blade and it moves on almost every frame and re-positions itself on it's own... so why can't I set it myself?

    And I'd be very happy if DE came up and went "oh we'll be adding it in (insert update here), peace"

    because it'd put my mind at rest that they haven't completely forgotten about it

  10. Agreed with the aforementioned, Ticker is the Go-To NPC to get bonds you need, grinding missions are fine when you need standing but woefully unreliable to get bonds

     

    My Medical bond droprate was around 2%~7% in my total runs of Tier 3 bounties. And by now I have run around 300 bounties. 

  11. On 2018-11-14 at 10:15 AM, Datam4ss said:

    I have like 30 now...

    Looks like the complaining worked.

    If it did or not, I only hope it's not because we have what we want, I hope DE fixed the droprate of it. It would surely inhibit newer players from fully enjoying content if they did something Y times, found out it has X% droprate so they do it enough times that it would be guaranteed to drop then do that again 5 more times and still not have enough. And even then that problem isn't solvable by droprates. I'm just glad they increased the rate of higher tier bonds at Ticker's shop. 

    And don't get me wrong, I wouldn't mind grinding for DAYS just to get some bonds. I DO mind grinding with zero headway for days  JUST to unlock the ability to progress. 

  12. I got enough medical debt bonds for me to max my rep rank when the daily standing resets allow me to.

    But I did run 212 objectives/missions(not counting failed total runs) however you call them and received 4 instances of Medical Debt bonds. Which means I ran the first mission 53 times which has a 20% chance to drop a Medical Debt bond. 

     

    Say I ONLY received debt bonds from the first mission in the cluster of 4(I didn't) 4 out of 53 chances meaning my droprate was 7.55% compared to the 20% 

    Say I received bonds from 3 different missions in the cluster of 4 knowing the droprate changes in mission 2 and 3.

    159 missions that I ran that gave me a chance at medical debt bonds, I received 4 instances so 4 out of 159 meaning I had a 2.52% droprate 

    You would be a fool to not raise concern with those kinds of numbers. It wouldn't be the FIRST TIME someone not even DE, but some developer accidentally fudged the numbers somewhere. So if you experience some ABSURD rates of benefit or negative effects you should voice it, there is a chance that it's in the game's code not just bad RNG. 

     

    And if I were a Developer, I would WANT you to tell me if something feels off with MY BABY, my game, my masterpiece, I would like to have it perfect. So if I TOLD YOU "You should have X in 20 runs" and it takes you TWO HUNDRED runs, come #*!%ing tell me. 

  13. 140 bounties, finally got enough to rank up, but I've noticed something while speedrunning.

    Now to grind out 10 more Medical debt bonds

    The "find the 4 corpses, find my buddies, hack a door, decrease hack time by collecting droppables" mission.

    I've found 3~9 decrease hack time objects and it's denied me my bonus even though the bonus obj is to collect 3.

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