darkenpol
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Posts
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Posts posted by darkenpol
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Hello, a few days ago i only test color dojo, one place change color to yellow, and do this, and now i can't color again why ? i cant painting anymore ? so why i can research pigments when i cant recolor anything ? I dont have pigment panel he dont exist why ? ;/ thx for read and sorry for my bad english.
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Now my beautiful Hate animation don't exist :(
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Thanks for info
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I waited, there were 3 hotfix and still i can see "You have a clan emblem already pending approval"
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How long must wait for approval clan logo ? I would simply like to know the answer, thanks:]
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Pls DE you must revive Warframe something like phoenix from the ashes :D
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I think that the rivals of another game attack the warframe :/ for won mmobomb xd
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better banshee, she faster join to "warframe"
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Loki Prime
Akbolto Prime
Dual Ethers Prime
If this happens I would buy the biggest the heaviest the blingest prime pack there is just to support warframe.
Loki Prime
Cernos Prime
Hikou Prime
Scindo Prime
:D these are my wishes
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Hi, I and my good friend we have a big problem, I invite him to clan, he accept to join, but now he dont exist in clan (i watch offline list too) but when he is on lobby, he go clan menu, can see my clan, but no himself here, he cant Craft key, cant go to dojo, cant anything, pls repair this, very thanks. My friend nickname - Daniel251
P.S. And he cant leave from clan because he dont exist here...
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Cronus:
Physical Damage 34 Attack Rate 1.25 atks/sec Charge Attacks
Physical Damage 80.0Ether Sword:
Attack Rate 1.0 atks/sec
Physical Damage 100.0Cronus Have better normal statistics, but Ether sword have better Charge attack, but now this is unbalance because Charge dont exist and Cronus is better than Ether sword Cronus>Ether.
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I just use lv 28 Reaper Prime (channeling damage 100%, melee damage 120%, fire element to deal with prosecuter - not ideal element) cut lv 50 Grineer into butter. Channeling can be used while performing combo to maximize damage output. All you have to do is maximize channeling damage and put some channel efficiency mod (the old charge attack speed mod) into the weapon and you got the same old charge attack but more fluid and uninterruptible.
Granted that if I didn't use Loki it might not go that far but consider that lv 40 is max AI level on the current map, I think it's a proof that heavy weapon is perfectly viable.
Yes ! i tell this - Reaper PRIME > HATE why this weapon must be better ? no sense.
Learn to use the new system, problem solved.
= Delete Galatine, hate and craft other weapons for use.
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Yes thats true jat kittag is powerfull, but other weapons - NO
look now for Galatine, Hate, gram etc and look this weapons before update 2.0, look now actually this weapons vs Dakra prime, reaper prime, Nami skyla, fang prime, These weapons are not unique, the latter are simply better. lack of balance
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Hello, i see old weapons when before Melee 2.0 have very high charge dmg, and low normal dmg, now is "uselles"
I Think need rework weapons damage, - why reaper prime have the same statistic as Hate but have more attack speed ? = he is better than Hate? I think that every weapon should be different, not stronger as in a normal RPG (except for special versions of prime)
Now half of HEAVY weapons are weak.
Please DE do something with heavy weapons statistics, and others.
Maybe add more damage for Heavy weapons but dont upgrade attack speed, heavy is heavy...
I dont know what can do, but now is not fun when tons of weapons are not good.
Sorry for my weak English, Thanks for read.
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I think we need more slots for mods for melee weapons, I think more about the two. In the case of the form, or guns, weapons, secondary, we have a choice of about 30 cards, with 8 slots. (more for warframes because have abilities)For melee weapons, we have Tons of mods, really huge amount of card, and we can move 8, you can not make your dream build. With auras, we dont need catalysts, just a couple of forms, so I think that the two slots more on fashion for melee weapons, (10 mods) it would be a good idea.P.S. Sorry for my weak English, but i need help, and show my idea :]
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Thanks DR !
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firestorm work with torid is too good idea, but wider aoe must be, more attack speed, and magazine clip size in my opinion is good buff.
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My ideas, and other people is here - https://forums.warframe.com/index.php?/topic/202577-rework-torid-my-idea-is-here/
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Exploring planets eh? How do you suggest this to work in this system? :P
a sort of mini city tenno for each of the planets, here can explore little place of planet with mini tenno base
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I support the project, in addition to the usual dungeons could use a greater freedom in exploring the planets.
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Yes, yes but maybe change this statistics:
Magazine capacity, add little more dmg (i think with dmg per time this weapon can be veryunique) and wider aoe, look for first post - UPDATE
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I'd rather have a lot of the one damage type that I want, than a bunch of damage types where there is only one I want.
I do not see the problem stay with the toxin, but now it was just needed to change the other attributes which I wrote in game ^ ^
I really want to make it so, but it depends on DE :]
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600 ogris and 2 X or 3 X more AOe is not op ? One hit 600 is better than 700 as time. Penta is very, very better than Torid, This weapon need a buff/rework, so what do you suggest? about this weapon damage ? 100 per sec is not op, this is very slow killing as opposed to a single blow something like penta / Ogris, and can have 5 missiles on board, so just something similar to be able to be in Torid That only the damage from Torid would be time.
Now i think 100 is really too much with upgrade magaizne and fire rate, so i think 350 is fine (50 X 7)
Color Dojo - Cant ?
in Players helping Players
Posted · Edited by darkenpol
somebody know ? or this is game bug ?