Jump to content

Demotros

PC Member
  • Content Count

    23
  • Joined

  • Last visited

Community Reputation

15

About Demotros

  • Rank
    Initiate

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Other aspects aside, it would be nice if you could hold the ability button to detonate the thralls. Maybe taking some percent of max health damage, so you can't just tag and blow up all the enemies, but still get a chance at pillars. This is mostly so you don't end up moving away from your thralls and having to wait for the timer to expire before catching new ones. No time to sweep up between battles, especially when doing Sanctuary Onslaught types.
  2. Any chance for a mod so that it will gather plant material? It seems to be kind of material based, and scanning plants is... tedious. And/or marking plants on the mini map.
  3. Any chance for a mod so that it will gather plant material? It seems to be kind of material based, and scanning plants is... tedious. And/or marking plants on the mini map.
  4. If something better hasn’t already been addressed, could sentinel weapons deal additional damage when accompanying Vauban? Fills the requested turret desire, keeps him active instead of locking him into place. Maybe some passive health regeneration.
  5. Any chance we can give targets trapped in kinetic siphon traps immunity from damage? Companions, overzealous teammates, and newer players still see enemies and just go at em. I know they’re pretty resistant, but there’s a lot of damage in this game. unless the trap already dies this, then feel free to ignore me.
  6. Can we get a little extra efficiency for gun kills, a little more for melee? I get I can take a Saryn or Volt and breeze through waves of ESO, but it almost feels like it’s required to have a Saryn or, to a lesser extent, Volt in the team to make a decent run. Unless it already does this, then feel free to ignore me.
  7. Make it chargeable. The longer you charge it the bigger it grows. And mod for height based on ability strength. also augment mod that creates a zone of damage based on energy color, like Chroma and Excalibur, so your mountain range turns into a frozen peak, a volcano, a stormy range, or toxic... whatever.
×
×
  • Create New...