Passive: Enemy projectiles have a harder time to land shots since parts of the frame have open holes. Ability 1: Fires a beam that procs a random debuff on enemies and buffs on allies. Ability 2: Unravels/grows the material that holds it together to cause an area around the frame to trip and confuse enemies (procs radiation). Ability 3: The frames body parts split apart (player chooses the part; 5 uses total) and causes them to get buffs, but at the cost of health or shields (lowers max health/shield)/can be used move said part(s) and have higher stealh capabilities. Ability 4: (Exalted tendrils) the user will tighten its body closer (the parts are now truly connected for a time) to allow the material its body uses as a weapon; has the ability to punch through targets and draw the bodies closer to protect the player (improvised defense).