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RaDi04cTiV3

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Posts posted by RaDi04cTiV3

  1. 1 minute ago, Aadi880 said:

    Pablo is known to make one of the best reworks in the game. If he is the one who will "balance" Saryn, then I do not mind, because he is a person who actually plays the game (He streamed warframe after all), so he knows how a player thinks.

    If its someone else I might as well riot.

    I agree, If Saryn rework falls onto Pablo's hands, I dont really care. Pablo indeed makes one of the best reworks in the game.

  2. I main Ash for years and I don't really have any complaints on his abilities, in fact i use all of his abilities. I know you're not the kind of person to adapt things but at least learn too. If DE hears your cries and moaning upon Ash Bladestorm rework, good on you. IMO Ash currently still strong and kickass, if you build him right. 

  3. On 2019-04-19 at 9:29 PM, (PS4)Vexx757 said:

     

    Ash is one of the most controversial warframe when it comes to the discussion of his bs. Ash is literally like marmite, some people like bs now while others don`t. When I look in the forums of people talking about Ash`s bs, there are always people disagreeing with each other and arguing. One argument I see people make is that damage can scale at high-level missions, I don`t care about that because that’s not my issue with it, (so let’s throw that to one side) it`s what he has to do to get there which I have an issue with. Speaking as an ash main, I`m going to tell you why DE needs to look at bs again.

    Firstly, let’s look at the old bs problems vs the current bs problems;

      Reveal hidden contents

    Old bs problems:

    ·       In high-level missions, If Ash used bs, he would be stuck in the animation for a long time if there was an ancient healer around.

    ·       Enemies that are red could not be killed by allies unless they had exalted weapons e.g. Excalibur and Valkyr.

    ·       You could not skip the animation making it to where he couldn`t revive allies and protect pods/npcs in missions.

    All of these combined made him a problem in missions where you have to kill the enemies to progress and to the team, even so, he was usable for the most part, efficient at killing and most importantly… he was fun to use.

     

    Current bs problems:

    The two stages of the killing process make bs slow, because of this, other players can take his kills before you get a chance to kill them which makes him not helpful in the team, not fun to play and in a fast-pasted game this is bad. 

    Marking enemies for some players is sickening because of the motion of moving the cursor onto enemies, even though it`s easier (but still a problem) to do this using a mouse, doing this on a controller is not as easy, an ability should be able to be easy to use no matter you use.

    Because enemies are highlighted by your chosen energy colour, it will make enemies more visible to other players to go and kill them which in their minds is a top priority.

    If you want the full damage of bs, you have to mark the enemies three times which means you must be stationary to mark enemies with three marks. In low-level missions, your energy will be refunded back to you if you over mark and in high levels you obviously going to want the full damage of it so there is absolutely no point in having to choose the amount of damage you want to dish out. With the old bs, you had the full damage regardless.

    Bodies disappearing makes it to where you can`t bring him in a desecrating team with a nekros. While bodies disappearing makes sense on paper for him being a ninja and I like the idea, unfortunately, this just makes him a problem in that team.  

    The indicator shows how many marks instead of how many enemies affected by bs. Because of this, you have no idea how many enemies are going to be killed. If it showed how many enemies affected by bs, it will let the play know when to use bs again.

    Using your 2nd ability to use less energy is not synergy. Synergy is meant to be a choice that makes a difference in missions however, this so-called synergy is a must to use it consistently which makes it a bad gimmick. 

    Using the 3rd ability to join the animation costs no energy but you need energy to be able to use it which makes no sense plus, in low-level missions, sometimes you`re not even going to get a chance use your 3rd ability because the apparitions have killed the enemies already. (depending on how many enemies you mark)

    Apparitions (clones) appearance is not consistent. The visuals go from looking like you custom coloured Ash to a hologram version, to the original ash look with default colours. Also, this is a bug that the old bs had which means it has not been fixed.

    When marking, you can`t mark enemies that are behind walls or objects which make you have to run around searching for enemies to kill and if you in a team, your marked enemies will be killed off by your teammates.

    Even if Ash`s damage has increased to 2,000, (his damage now is still great) the damage is not as good compared to the old bs. The apparitions of the old bs was like Saryn`s 1st ability damage but slightly better, (and the terminator) the apparitions would not stop killing until the enemies were dead and even though attack speed mods can increase their killing speed, with the current bs, the apparitions only attack three times however the bleeding damage speed cannot.

    Compared to the mechanics of the old bs while using his augment, his bs augment now is useless since the changes (nerf) and the fact that you have other mods that can do the same thing and better.

    You can`t pick an choose what enemies you want to kill; (which people claim you can do) on paper it makes sense however in practise the idea is not useful. For example, if you wanted to mark an energy eximus in-between two other enemies and you only have enough energy to mark one enemy, you are not able to.

    Reasons;

    ·       Enemies are running around to where you will either run out of energy or you simply can`t mark the eximus.

    ·       You will have to stand there trying to mark that one enemy.

    ·       You have a chance to get hit by a stray bullet or by an explosion whether you use your 2nd ability or not.

    ·       If you’re playing in a team, someone WILL take the kill from you.

    ·       Teleport can do it better and is faster at it. (this alone destroys the purpose of using it that way)

    6

    As you can see, the old problems with bs are nothing compared to the problems we have with bs now which means the old bs is by far more superior when it comes to the activation speed, damage and most importantly fun. Even with the old bs problems at least he had the ability to help the team by killing enemies off to progress through the mission plus (in high levels) if enemies are dead your teammates will stay alive a lot longer.

    With bs now, he is even more useless in a team and is taking up space for a more useful waframe to join the team. Despite all of these points the biggest problem with his bs IS THE MARKING MECHANICS.

    People say that he is in a good place but he`s not, the only times he is good is playing him solo, in high-level missions and in missions where there are no killing warframes and even then, guns do it better. The majority of people (including new players) play low to mid-level missions and Ash`s bs mechanics doesn’t work there.

    Ash is pushed to be more used for playing solo instead of being in a team which is a problem considering since warframe pushes players to be a part of a team.

    At the time ash was ranked the number one favourited warframe by votes on Mogamu`s channel in 2016. Now he is one of the least used warframe stated by DE themselves on life of rio`s video in 2018.

    Links;

    Mogamu`s vids https://www.youtube.com/watch?v=adLohAFoWQc

    Life of rio`s vids (skip to 9:45) https://www.youtube.com/watch?v=FJRx6oTxF1Y

     

    Ash prime set is (and probably still is) only worth as low as 20p consistently in the trading chat and he is not seen as much as he used to before the changes (nerf).

     

    Even though I can`t speak for other people, I can speak for myself as to why I still play Ash. Maybe some Ash mains can relate. (life of rio)

      Reveal hidden contents

    ·       Excalibur might be the face of warframe but Ash`s theme is what warframe is about, he is the closest thing to a ninja in this game. (and I like ninjas)

    ·       He suits my playstyle since I like to play solo.

    ·       His abilities are mixed with damage and stealth.

    ·       Even though I’m absolutely crap at stealth, I like the idea of sneaking up behind enemies and killing them off without anyone knowing.

    ·       He has one of the best passives in the game and it synergises very well with weapons that do slash damage.

    ·       I like that shuriken can seek multiple enemies and I get to watch them bleed out plus it`s a silent ability which it can be used on the move. (It`s also good at taking out the annoying osprays too and very good for stealth)

    ·       Smoke Screen is the first invisibility ability I have experienced in games, (which can last up to 23secs) gives him survivability and I like the small stun it gives to enemies in a 10m radius (which can be reached to about 23m) which is very useful. (obviously good for stealth)

    ·       I love the concept of teleportation. I like the fact I can constantly teleport from enemy to enemy performing quick finishers, teleporting to enemies through walls for a split second and teleporting through grates which makes me feel like an advanced ninja. (good for stealth)

    ·       The only good thing I like about his bs is the damage and the animation. (other than that, that’s it)

    ·       I don`t use any of his augments but I see they are useful. One strips enemies armour, one cloaks the team and the other increases finishes damage, does an auto finisher and gives half the energy back.

    ·       He has visually upgraded from original Ash, Ash prime and Koga Ash plus, his helmets look great with any visual combinations. (not the Ash prime helmet though, it looks like Pinocchio was telling lies so he hid his head in a bucket in shame) 

    3

     

    Despite all of this, I think all of his abilities need some small improvements. As for some solutions, I won`t put them down unless someone requests me to do so however, I can give an idea to improve his bs augment. (since Ash`s kit doesn`t help teammates)

     

    New augment: Sprinting Scope

    After an enemy dies, there is an x on the ground where Ash and allies can stand on and receive 25% sprint speed for 15secs, if Ash is able to use bs again before the timer is up, bs will be able to kill enemies within a 15m radius of the allies location.

     

    All in all, Ash`s bs needs to be re-visited again to give the fun and useful factor to the players that enjoyed him back in the day.

    Ash Mains RISE!

  4. Hello, im concern with this bug/glitch happening in raids especially in the law of retribution nightmare. I just did the raid just now and came across a bug/glitch where the pads for part 2 tram section. Everyone was on the Pad but the electrical rail lines wont turn off. We tried Repad it a few more times but the Electrical Rail wont dissapear. This type of nonsense is making players angry. Please Fix This

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