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(XBOX)Primal Hollow

Xbox Member
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Posts posted by (XBOX)Primal Hollow

  1. Hey everyone!

    I'm looking for some people on Xbox to help me get into tricaps, i run the tera all the time with ease, the only down side to my equipment is my amp, but i got RubicoP, VectisP, TrinP, ObeP, Harrow, Ivara, ChromaP, RhinoP, VoltP, I get the premise for just about all of it, but i'd like some people to teach me and show me the ropes for the last two eidolons.

    I have a Mic, MR21, open mind and easy to teach.

    Also, if anyone has any builds for hunting eidolon, feel free to reply here, thank you so much 🙂

  2. Hi, I've looked up this bug myself, and i found there's a few players across all platforms with the same issue, but it is rare.

    While in melee mode, i find my frame auto-blocking in the middle of fighting, usually ruining my combos, there's no reason at all, as there was no knockdown/status/etc auto reason to block or auto-parry. I don't have video or picture proof, but i can easily provide it as it happens often enough to me. It started two weeks ago when my Zenistar began to bug out, I wasn't able to throw the disc, and it would visually disappear in my hands but continued the animation anyway and the fire animation would stop as if it was actually thrown out, I thought this was a network issue at first but it began happening in solo queue when i knew for a fact my connection was optimal and peeking.

    I'm kinda okay with not being about to throw out my Zenistar all the time and i am getting tired of it, but still, it's super annoying and the auto-block for no reason happens on all melee weapons, except for the redeemer prime for some reason.

    I did remap my buttons so i don't have to press B to attack all the time (in melee mode only) cause i like being able to use both sticks, When in melee mode i put Right Trigger to Melee Attack, Left Trigger to Channel, and B to Block. I did revert this to see if that was the issue but with no change.

    Someone please help me, I've been struggling with this for a little more than a week now, and i love my melees.

  3. 2 hours ago, TheHarmlessPanda said:

    Am I unlucky or is it too hard to make plat?

    Not entirely about luck, but it does feel like you have devote a session or two to farming for items to sell/trade. Like a whole session to do vault runs or do none stop relic runs until you get enough to sell.

  4. When an enemy dies from Mallet, it spawns in a smaller stationary mallet, doing addition damage to any enemy that enters or within radius, lasts 5 seconds each, Enemies that die from the Mini Mallet does not create an additional mini Mallet. (smaller mallets can not be picked up by Resonator). 

    Mini Mallets do not attract enemies to shoot them, but simply continues the damage it was doing when created and does not increase based on default Mallet.

                                                                                           ngvw2a.png

    Some stats may vary if finalized. (and yes, i did mess up on the polarization) 

  5. 1. The lesion is amazing.

    2. Duration and efficiency is pretty straight forward, but keep in mind that for some frames their efficiency pool also involves duration.

    3. the immortal wokung build, you'll need rage for that.

    Spoiler

     

    4. Run derelict vaults and sell corrupted mods, or just run relics and sell prime parts.

    5. You are an Initiate. 

  6. Some quest/event frames actually require you to buy the main blueprint from the market, i forget which ones, but the main blueprint is primarily from completing the quest. You can buy an infinite amount of main bps from the market for any (none prime) frame. All frame components are either from completing parts of the quest or running around and doing a specific target or objective. Like Nidus parts only drop from his unique game mode. And an octavia part comes from doing a music puzzle on Lua. It all varies when it comes to obtaining parts. 

  7. 11 minutes ago, Jeon-Rammbo said:

    Quite frankly I would love to see DE make a super heroes game - in the same vein as "Marvel Super Heroes" RPG - if any of you are old enough to remember that.  

    It would be hard, but from what I've seen of DE's coding results (this game) - they could pull it off and make it awesome to boot.

    I can see that being amazing actually

  8. I know, it sucks. The only way i've been able to get around it is by making a whole new floor (for all the best stuff only).

    first floor is just a mess of all requirements, and the main floor (F2) has the largest hall with all stores and extra stuff, and i just made that the spawn. 

  9. 1 minute ago, Wyrmius_Prime said:

    Not only was it terribly balanced but the game also struggles to handle more than 8 players at once (relays and cetus are laggy af).

    Well, to be fair, social areas are social areas. I'm sure they just don't put that much effort network wise towards social areas.

  10. Just now, MimouAuditore said:

    So it's a bad idea after all, I didn't know they existed before, and no I'm not a clan owner but I just felt that clans are meaningless and needs to be looked at. I doubt that the king pin system is enough tho. 

    I honestly think that making a clan and developing it from the beginning is the most entertaining part, cause it gives you something to do. But yeah joining a clan at the end when it's already huge and doesn't need anything, it's boring.

  11. I need more information than that,

    are you just plugging the ethernet cable in and out of your xbox? (if so, give your xbox time to recognize the new connection, and it may require you to restart the game once connected via new connection)

    Is your ethernet cable connected to your router/modem correctly? and is it configured properly?

    I really need more info in order to help

  12. 2 minutes ago, (PS4)Regangeezer44 said:

    It Definitely Can Be A Heavy Grind, When Me And My Clan Did It We Used Four Smeeta Kavats, 1Hydroid, 1 Nekros, Trinity EV, And A Speed Nova With Drop Chance Boosters And In about 40 Waves Of Orokin derelict Defense We would get Between 400-700 Mutagen Samples Depending On Luck. But I think they should Increase Drop Rate Slightly for Mutagen samples. Compared to Detonite Ampules And Fiedron Samples the Mutagen has always been Harder to farm 

    Yeah, my clan only consists of close friends (10 members) and they're all low MR, only 3 of us are MR20+ and with actually farming builds, it's a struggle, we haven't resorted to using boosters, but still.

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