GA-Bulletproof

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About GA-Bulletproof

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  1. GA-Bulletproof

    Simple-ish rework for Kavats and Kubrows

    I like this idea a lot. I had the same-ish idea the other day when i was wondering where i should put the TEK mods. If you want the Kavat to also do some damage you need to be able to seperately mod her attacks. Why they didn't think of this while implementing the new 60/60 mods for companions is weird.
  2. GA-Bulletproof

    Fortuna: Hotfix 24.2.8

    I think it is an absolute joke that you Make 2 augments for Nova that would basically easily be unnecessary if her ability was recastable Don't give us SCALING kuva rewards so that people make a second account in order to replay kuva floods in order to farm kuva faster. I'll thank you once there is more thought behind all this.
  3. GA-Bulletproof

    Nova Augment: Molecular Fission - Missed opertunity

    Sorry to inform you that even so it is stated in the wiki you will NOT have 18 charges at 204% hence your DR will NOT be 90%. If you have 204% Duration your charge count will be 12 and with that your DR will be 60%.
  4. GA-Bulletproof

    Nova Augment: Molecular Fission - Missed opertunity

    removed
  5. GA-Bulletproof

    So, rather than let us re-cast Null Star on demand...

    Well it is not a bad synergy augment if they actually incorporate somekind of buff to Null Star by bypassing the dration based cap. If it was a pure molecular prime augment i would probably also doubt the decision of implementing it.
  6. GA-Bulletproof

    So, rather than let us re-cast Null Star on demand...

    The issue I have with this augment is the fact that you need max duration and you can only have 130% efficiency in order to get 90% DR. The charges the augment restores should exceed the duration caped amount all the way to the max of 18 charges.
  7. GA-Bulletproof

    Nova Augment: Molecular Fission - Missed opertunity

    Exactly thats the point i am making aswell.
  8. GA-Bulletproof

    Nova Augment: Molecular Fission - Missed opertunity

    I have tested in normal missions. With my augmented build i have 11 charges and it doesn't matter how many people i kill they will never exceed the 11. That's with a 145Str nova so i am sure strength has no effect on it.
  9. GA-Bulletproof

    Nova Augment: Molecular Fission - Missed opertunity

    Yes but it is not about that. If you want max duration on your Nova you can only run with Streamline which i persoanlly dislike very much. In order to have 90%DR you need 300% Duration which will completely occupy your mod slots. The augment is supposed to give you an advantage "empower" an ability to do something outside of its bounds. I think it is a completely vallid request to ask for max charges when you use a slot to augment her molecular prime.
  10. GA-Bulletproof

    Nova Augment: Molecular Fission - Missed opertunity

    As a speed nova you have high range in generell so the charges are gone really fast. As a slow nova where this augment actually would come into play it makes sense that you want to use this augment to have max DR at high level without having to completely destroy your builds.
  11. GA-Bulletproof

    Fortuna: Hotfix 24.2.7 + 24.2.7.1

    It's sad isn't it. I was really rooting for the augment when I seen it first because I thought "DE can't be so simple that they limit the charges around the duration". It's just sad that almost every new augment doesn't follow what the definition of augment really means.
  12. What Molecular Fission should've read:  "When killed, primed enemies will restore a Null Star charge and have a 100% chance of restoring an additional one up to 18 charges" This augment is just completely weak minded. Restoring only the max amount of charges the build defines through duration makes this augment useless. As a "tank nova" you now need to have max duration + the augment. Come on guys...put a little more thought into these things. https://www.merriam-webster.com/dictionary/augment
  13. GA-Bulletproof

    Fortuna: Hotfix 24.2.7 + 24.2.7.1

    As any none first page post probably gets ever seen I hope that having 2 posts about this may raise some awareness.
  14. GA-Bulletproof

    Fortuna: Hotfix 24.2.7 + 24.2.7.1

    What Molecular Fission should've read: "When killed, primed enemies will restore a Null Star charge and have a 100% chance of restoring an additional one up to 18 charges" This augment is just dumb. Restoring only the max amount of charges the build defines through duration makes this augment useless. As a "tank nova" you now need to have max duration + the augment. Come on guys...put a little more thought into these things. https://www.merriam-webster.com/dictionary/augment
  15. GA-Bulletproof

    Fortuna: Hotfix 24.2.7 + 24.2.7.1

    Why?