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Synikal

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Posts posted by Synikal

  1. Apparently it's possible to fail the capture target objective if you leave the area too quick after capturing the target. For some reason there is like a 5 second delay before the stage completes after you finish capturing the target, so if you dash away with your operator, like I did, and get too far away while waiting for the game to register that you finished capturing the target you will fail the bounty.

  2. If you have a synthesis target that normally spawns in the Corpus Gas City tileset, like the Anti-MOA), it will not spawn if you happen to start the mission in the room with the very long drop where you have to jump down into an "air shaft" and fall for several seconds. I have tested this many many times, and 36 out of 36 of the times I got this tile the synthesis target did not spawn, yet 100% of the time the target spawned when I started the mission in a different tile.

    Here is a screenshot of the tile I am talking about:
    CjiwtZh.jpg

     

    I'm sure this thread will get overlooked and this will never get fixed, but I figured I would mention it anyway because it's quite annoying.

  3. Can confirm this is still not fixed, just happened to me:

    o5Rfvy9.jpg

    Host migrated at end of 2nd round, after migration it loads back into game as if I had just started a new game where the camera sits on you standing there before the mission starts. Well, it never starts and the enemy just came up and whammied me while I couldn't do anything. So wasted over 1 million credits and had to force restart my game, yay.

  4. This started happening to me on the day of this new update and its driving me NUTS.

    I can put them to sleep with rest and literally seconds later they can become fully alerted from being completely un-alerted even if I don't move or do anything else after I put them to sleep.

    EDIT: I guess I should also note that enemies now seem to become aware of me by seeing me through walls, when I'm also not making any noise.

  5. 4 minutes ago, Maka.Bones said:

    Ye i kinda agree with you, but lets wait till the megalyst comes out first.

    I also really wanna know how they are taking its shields down quicker than a squad where everyone had a Gilded Granmu with Rank 4 Virtuous Strike and Unairu Wisps. It's shields look like they're as low as when shield disruption worked, but it had been patched out long before then...

  6. 18 minutes ago, (PS4)El_Senior_Fats said:

    I still saw it. Send me a video of you doing 12 runs after the nerf in one night and I will believe you, I still think you are amazing, even if you cant, but I am not saying you cant, just saying in case you couldnt, but I am honestly sure you can

    Akani could

    https://www.youtube.com/watch?v=zecrCb7FSNg

    PS: Just before you go on and on, I think you are missing the point of my posts... basically like Maka said, your posts are all about you you you, instead of helping the OP you just talk about you you you, this section is called players helping players for a reason... but that's just my opinion of course

    I'm literally only trying to make a point that the Teralyst doesn't need to be nerfed mate. If anything, it needs a buff.

  7. 1 hour ago, (PS4)El_Senior_Fats said:

    I have seen people do it solo with Trinity in around 5, so 7 minutes with trinity is not great either it is just ok. Def not something to brag about.

    Send me a recording of this after the Granmu and Shield Disruption nerf and I'll believe you.

    I guess being able to solo Teralyst in 7 minutes with Trinity is "just ok" even though most groups can't even do 6 teralyst captures in a night...

  8. 5 minutes ago, Snib said:

    It is not common knowledge, and I also cannot confirm that it's true. Works fine for me.

    What is however well known is that extracting in operator form (anywhere, not just on the plains) forfeits your Simaris standing. I'll take a guess this is what you've been doing?

    Has also been broken for months like so many of the other bugs PoE brought us.

    Well I'll go test this right now, brb.

     

    EDIT: Wow, no kidding this actually worked. I never would have noticed if you hadn't said anything because this seems like such an easy bug to have avoided...

  9. Same thing happens to me any time I extract as an operator, even if I didn't die at all during mission. Even if I sit right next to the target after completing the scan until app the popups go away I still do not get the rep over half of the time. 

    BTW I also think it would be great to add some sort of "shield gating" so you can't be one shot. Taking a minimum of 2 shots to kill you would make a big difference IMO, and I'm surprised this isn't a think given we should have superior shields over the enemies being Orokin technology and all.

  10. This seems to be a more recent bug that I first noticed about a month ago. I happen to be somewhat crazy and I do the daily Simaris target "quest" every day. Over half of the time after completing a scan on one of the daily targets I will get the popup that says +3700-3800~ Simaris standing, and then it will update my progress on the target, I will not receive any of said standing once I complete the mission. You can tell when this happens before you even leave because, when it does work, it will immediately add the standing from scanning the daily target to your progress screen.

    PLEASE fix this as it has made me miss out on hundreds of thousands of Simaris Standing, and I know I'm not the only one.

    Turns out the reason this happens is the game bugs and denies you any gained simaris rep if you extract with your operator, and yes this is still a thing as of April 26th, 2018

  11. Pretty straightforward title, but I will go into further detail if it helps get it fixed sooner...

    So a while ago I noticed that I did not get any of my Cephalon Simaris standing that I had attained out in the plains once I had returned to Cetus. I figured this would already be very common knowledge and would get patched quickly so I did not even bother posting it on forums, figuring it had already been posted. Well, months later this is still a thing.

    If you gain any standing while you are out in the Plains of Eidolon and do not complete either an incursion or at least one stage in a bounty before you go back to Cetus, then you will not get the Simaris standing you acquired. I'm guessing this also applies to the other syndicate standings, but I did not test it as I was already at my daily limit... Anyway, lets say you scan some enemies to get some Simaris standing and then you complete a stage in a bounty or an incursion, if you happen to scan any more enemies AFTER you've done said objective then return to Cetus before doing another bounty stage/incursion you will also miss out on the standing you acquired after completing said bounty stage or incursion. Any standing you acquired before completing said bounty stage/incursion will be updated to your profile, but any you acquired afterwards will not.

    On another note, over half of the scans I do on the daily Simaris target do not give me ANY Simaris standing. A message will pop up saying +3750 (or so) standing, but it will not appear on the Syndicate tab on the progress screen and I will not receive it after I've extracted either. Strange enough, the daily target scan will still be updated...

    EDIT: As Snib pointed out, this does seem to only happen if you extract while in operator "mode"... At least if you forget to extract in your Warframe and this does happen, any standing you gained before completing a bounty stage or incursion will be updated to your profile...

    @Snib Thank you!

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