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Everything posted by Alighierian

  1. TYPE: In-Game DESCRIPTION: I was Inspecting the decorations I placed in the Observatory, to see how it would look with Deferred Rendering enabled. At some point I noticed the visual of the skybox looking a bit weird, and realised it wasn't blending properly. VISUAL: Without Deferred Rendering: With Deferred Rendering: REPRODUCTION: Turn on Deferred Rendering and go into the Observatory. Then look outside the window on the left side, where the planet visual is. You can see it from the inside, but from the outside it's the easiest to spot. EXPECTED RESULT: The planet visual and its surrounding space blended with the rest of the skybox visual. OBSERVED RESULT: The borders of the visual fade to black, instead of turning opaque to blend in with the skybox. REPRODUCTION RATE: 100%
  2. TYPE: In-Game DESCRIPTION: I was Inspecting the decorations I placed in the Observatory, to see how it would look with Deferred Rendering enabled. After noticing another graphical bug, I noticed the decorations I placed to allow tenno to walk on the antenna, were outside of said antenna. Further inspection showed it wasn't the decorations, but the visual model of the Observatory that changed. VISUAL: Old (under construction, but placement of the affected parts didn't change after this): Current 1: Current 2: REPRODUCTION: Enter he Observatory room and observe the antenna. EXPECTED RESULT: Visual models of antenna in the old position, with the 'skeleton' decorations inside. OBSERVED RESULT: Visual models of antenna are higher and further forward than they used to be. Confirmed to not be a decoration placement issue, as everything else is where it's supposed to be. REPRODUCTION RATE: 100%. Neither restarting dojo or the game affected it.
  3. After thinking it through, I was somewhat sceptical about the self-damage -> stagger change, and testing confirmed my feelings: It's bloody garbage. What was a somewhat overblown risk/reward situation, went to annoyance/reward reward situation, with the annoyance being tossed around in near-slow motion. It might be amusing and cool in a dramatic Michael Boom action movie shot in Warframe, but for combat use it's just really annoying how slow the animations are without mods like Handspring. I'm pretty sure I'd have preferred a %-based self-damage system, with it doing increasingly more the closer you are to the centre. Example fall-off: 75% at centre to 25% at edge. That would still make it have a risk component when blowing up an explosive in your face, but with some healing synergy, it would be manageable. On top of that, being %-based means it's a similar risk for all frames, excluding abilities like Revenant's skin. Edit: some of the other 'aoe' weapons also getting stagger is just the icing on the annoyance cake. It also doesn't help that Cautious shot is both powerful in preventing the worst staggering at range, yet nerfed hard at the same time. Previously, it had a rather universal (for those weapons which could use it) self-damage reduction, regardless of how close you were. Now, it's just a lack-lustre yet still important 'downtiering' of the staggering.
  4. Not entirely sure if it's caused by the deferred rendering, but it certainly affects the quality, so I'll post it here: The arsenal reflection behaves really shoddily right now, with both Deferred rending on and off. Not sure if it's the same with other reflections, just the first thing I noticed. Especially the inability to look straight at it is rather jarring. Off: Distance cut-off is rather sharp, and looking straight at the reflection makes it disappear, similar to what happens when looking through Mirage's doppelgänger images. https://i.imgur.com/gu4WNaw.png https://i.imgur.com/oWxvnd6.png https://i.imgur.com/a3Ot9k3.png https://i.imgur.com/zeU8O3H.png On: Distance cut-off edges way smoother, but still unable to look straight at it. https://i.imgur.com/gu4WNaw.png https://i.imgur.com/oWxvnd6.png https://i.imgur.com/a3Ot9k3.png https://i.imgur.com/zeU8O3H.png Edit: seeing the other poster issue comments, I'll also add my findings regarding that: it's dodgy. Some are unaffected, like the 3 posters near my arsenal which show up normally, but others don't show up unless I get close and angle my camera in a specific manner. https://i.imgur.com/rfkl9HJ.png https://i.imgur.com/W8m589m.png https://i.imgur.com/E5LuH02.png
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