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(PSN)DepressinglyWry

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Posts posted by (PSN)DepressinglyWry

  1. Yeah, they removed the feature sadly.

    I sent support a ticket because I had a few big ones and they all got reset to default size. No luck though. Said make a post on forums so devs could see. Already had done that though...

    I don't think they will bring it back, considering it has been missing since the decoration overall.

  2. I think it is intended. There are other reports on reddit and forums that the arcane doesn't work with cycron. I am not sure if it is intended though (No DE replies to the posts).

    One of them posted that arcane velocity(Fire rate increase) works for it though. Was an older post (at least February). Might not work anymore after current update. Haven't rebuilt the gun so can't personally check. 

  3. Before the decoration placement system rework you used to be able to scale the glyph inside the display(zoom in and re-position). However since this change to the system console at least doesn't have this option any more. No input that I have found, tried all the buttons, have worked to zoom the glyph display in. Was this looked over and forgotten about?

    Can you please add this back into the game so we can continue to make/fix our ikea frames?

    Links are to display walls: Display wall that can't be fixed

    Want them to line up better like this one: Lined up glyph wall

  4. I know this is slightly off topic but can anyone else on console resize their glyph displays? Like the content inside of the display grid-box? Used to be able to but since the UI change can't find it anywhere. Only get the option to pick a different one.

  5. On console we don't even have the option to scale or move the glyph display at all (after scalling / shift up, down, left or right in the display box)....

    We also have the same problem with it seeming to scale up a little after reloading into the ship. Just tried it with Annoying Killah's glyph

  6. So apparently this is still a thing.... ran a fissure from beginning to end (was host) and only 9 reactant dropped for all 4 of us each. After 11 minutes we had to extract without having reached the 10 requirement to open the relics... 

     

    Just wanted to post this to let you know this still happens. Sorry for the player movement, was exhausted. Video was recorded at like 3am. 

    On a side note, miss the old system where you only had to complete the mission to get rewards... and void had a purpose.

  7. Glad I am not the only one to be having this problem.

    I am host usually and have had other people host to try and see if that helped but it changed nothing. 

    Today the big camp was nice and spawned lures for me both times upon going in. Not holding my breath though, as the camp a little below and to the left was empty both times... 

    Hopefully it was just an unintentional bug that was introduced.

  8. So we doing the hunting on POE during night, lures don't spawn at camps most of the time. I consistently have to go to more then 2-3 camps to just find to lures and this includes the big close camp at the spawn point that can double spawn lures.  My teammates get 2 lures for the first tera and I get 6 more for the rest. It has become a pain to find the remain 6 have to traverse over 1/2 the map sometimes repeatedly to find the remaining lures. 

    It wasn't like this before the last update. Basically every camp I went into was spawning a lure, I could quite easily collect the 6 lures I needed in 1-2 min. Now it can make 3+ minutes to collect them depending on if it wants to be nice and spawn the lures....which most of the time the camps are empty.

    Is this an intentional change to the tera fight, so that it make its harder to do 2+ tri-caps a night?

     

    tl:dr

    Lures before basically always spawned in camps before last update.

    Now they aren't 1/2 the time and makes tri-tera fight take longer because trouble collecting lures.

    Intentional?

  9. I gilding my mote amp(starter amp) to level it up for mastery or to see if I could. I checked my mastery and it change and I thought everything was going good. Instead I noticed a few levels later that the number appeared to be getting smaller. So for every level instead of gaining 100 mastery, I lose 100 mastery. 

    Assuming this is a bug due it either being unintentional (should give mastery) or that mote amp shouldn't give mastery at all. 

    Also amp doesn't show up in profile anywhere that I know. On console and don't have any of the other amps built yet so can't see if it is the same for others. 

    nevermind was a visual bug for the profile, seems like it didn't update right. Was fine when I logged in later today. 

     

     

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