Jump to content

OptimusPrimuser

PC Member
  • Posts

    12
  • Joined

  • Last visited

Posts posted by OptimusPrimuser

  1. 6 hours ago, SenorClipClop said:

    There are two issues that stand in the way of something like this:

    1. With things as complex as they are player-side and as simple as they are enemy-side, any modicum of challenge in Warframe's current state can be met with a certain setup and then played with incredible ease. Without some kind of heavy limitation on the player (and I mean heavy, Sortie conditions just scratch the surface), or a significant boost to the badassery of our enemies (not just tougher, but smarter), giving players any kind of challenge is virtually impossible right now.
    2. Exclusive shiny baubles take time and artists to make. Either missions delivering unique rewards would take up so much time that it would slow the creation of new mainline content, those rewards would have to cycle round and round (so most players wouldn't bother after their first time getting it), or the challenges would have to be so infrequent that players would still complain about a late-game drought of things to do. If it persists as a permanent system with ever-increasing unique rewards, there also comes a point where the sheer amount of them makes the bulk of them meaningless (you can only wear one Syndana at a time, so having like 5 of them wouldn't let you show off like players want to do).

    There is no good way of differentiating between noobs and "pros". There are no pros in Warframe -- it's not challenging, it's not competitive, and current exclusive items are only in the hands of certain players because they were around at a certain time. Even if there's some correlation between rare stuff and experienced players, the items people use to differentiate themselves are not a reflection of a player's skill, total playtime or overall knowledge of the game. All they really do is allow players to foster a sense of elitism and make them feel as though their time spent playing a video game has somehow translated into increasing their own personal status. "I have this shiny thing and you don't, so I'm a better Tenno and Spacemom likes me more." Players are going to try and inflate their self-worth via virtual baubles no matter what game it is, but if Warframe is going to implement anything in the future to facilitate this, it really ought to make sure these baubles can accurately reflect players being good at the game.

    Anyway, your idea could work, but Warframe would need to change a lot first to make this idea even a somewhat good one for the game.

    Nice thinking man. I totally agree with you.

  2. 15 hours ago, Almighty_Jado said:

    We’re angry? I never got the memo :clem:

     

    11 hours ago, peterc3 said:

    Explain the video if you are going to post one. Not going to sit through someone's hilarious/interminable video making skillz to get to a point better served as text.

    If you feel the need to lord your 1337skillz over other people, you are permanently a noob.

     

    16 hours ago, Errodin said:

    Tone back the hate train here guys ... i've noticed there seems to be a delay with posts lately, more likely he hit submit multiple times.

    As for OP's suggestion i don't think this would be implemented or necessary, short of offering newer players a tiered reward system for completing missions at higher difficulties and at different intervals. We don't need to differentiate between pros and noobs, there is only progress and knowledge.

     

    16 hours ago, Matak-FR said:

    Thank you for posting this 4 times, I think it really help other to understand you OPTIMUSPRIM3

     

    16 hours ago, Rawbeard said:

    because players need to know they are angry. I still don't know what this is about, though

    I didn't mean to offend anybody by this post it was just a suggestion, which can be good or bad it depends on our community.

    And I am sorry that i just didn't explain the things fully.

    But lets just see this from my prospective.

    1. I am not a pro(not a noob either).

    2. I respect pros because they taught me almost everything that is in the game.

    3. This video tells us about the conflict between some pros' thinking vs noobs' thinking and I didn't like this conflict that's why I thought deeply about it.

    4. The main things I was able to pick from the video are

     "people like to veteran but in warframe there is no way there is no way to set yourself apart from everybody else and people want to be set apart because in the game there needs to be a way to really, now MR some people try to be MR 25 like I am a veteran but you are not stop OKAY , you can just speed you rank up there"

    YUP ITS TRUE

    "because there supposed to be showing a way like how much time you spent in the game to acquire these weapons

    MAYBE( I am not a pro)

    "I kinda get it specially if you have worked and its kind of hard to say that you have worked for it because all you are doing is logging in but if you have took the time to lie again and then somebody else comes by login way less fewer times you and can choose that weapon that you had to make sure to login for and then get it, it kind of leaves sour taste in your mouth"

    YES ITS POSSIBLE

    "please can I have my opinion in this okay so I kind of hit everybody's points so let me get my moment real quick right now for my point of view every game that I've ever played every single game had exclusive content every single game showed to where like you were that player you put in the time to get this you did this you earned this this is what you have that the other players did not earn okay those are all the games that I come from so to see that and basically to see how it kind of changes the shift to where if you're standing in the relay you can't tell who's different if you're standing in the relay everybody's got the same thing"

    THIS WHERE MY IDEA COMES FROM

    "back then it wasn't in a great spot to where it needed those players else warframe like had its opportunities to not make it or was gonna lose this opportunities it's kind of it's kind of rough bro

    TRUE INDEED

     

    **THESE ARE THE THINGS WHICH MADE ME CREATE THIS TOPIC AND I WILL SAY THIS AGAIN MY IDEA  MAYBE A ABSOLUTE GARBAGE, IT DEPENDS ON ON OUR COMMUNITY WEATHER IT IS A GARBAGE OR NOT. THE IDEA ABOUT THE CHALLENGE REWARD IS JUST A SUGGESTION AND I DISCUSSED IT HERE BECAUSE I LOVE WARFRAME AND I DON'T LIKE THIS ARGUMENT ABOUT THE LOGIN REWARDS(WHICH IS DESCRIBED IN THE VIDEO)**

    NOTE:: THIS IS NOT MY VIDEO


     

  3. 15 hours ago, (PS4)zXz-Subzer0-zXz said:

    I would almost be with you if the contents of the post(and tags) were not changed slightly.

    Seems like spam to me.

     

    15 hours ago, Matak-FR said:

    Thank you for posting this 4 times, I think it really help other to understand you OPTIMUSPRIM3

     

    16 hours ago, Rawbeard said:

    because players need to know they are angry. I still don't know what this is about, though

     

    16 hours ago, ShinTechG said:

    Why is this posted like 4 times???

    sorry it was a mistake i will remove it at once.

    its my first time using forms.

    I am really sorry.

  4. After seeing this video=> 

     

    I thought about it and I have a idea about improving Warframe that I would like to discuss

    What if there are challenges for each type of mission(spy, capture...)

    And it has 3 tiers easy, intermediate, hard.

    After completing a tier's challenges of a mission type, we can get a exclusive reward (syndana, Warframe, weapon,skin .....)

    It will also help differentiating between noobs and pros.

×
×
  • Create New...