RalBunny
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Posts
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Posts posted by RalBunny
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2 minutes ago, [DE]Rebecca said:
If everyone could please attach the 'worst case scenario' screenshots to the posts as well it'd be enormously helpful - visual examples would be greatly appreciated.
Sure I'd love to, though you forgot to mention me, your favorite son.
I'll respond to this thread when I'm off work tonight and can launch the game, unless it'll be fixed by then.
FYI there are some pictures listed previous in this thread, I hope you caught them!
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12 minutes ago, Monolake said:
Ignis is better for sweeping crates with its range and wall-ignore
Sshhhh... Be quiet...
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13 minutes ago, [DE]Pablo said:
It's not the sort of thing that can be reverted, it's setup on each screen, so after it was setup any additional changes done to that screen would be combined into it. It's tangled in along with dozens and dozen of changes over the past few months
Hmm, perhaps there's a way to re-code the UI scaling meter to allow us to go farther negative?
I mean as it is it's... Really, really bad. Like not something that can sit for a couple weeks or anything. I hope you guys prioritize this and good luck.
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6 minutes ago, [DE]Pablo said:
Before we had a few screens that always stretched up to match resolution, Like Arsenal, Mods, Main Menu, Foundry, etc. Now all screens do this, I realize things now look bigger, in some cases MUCH bigger and that might be undesirable.
Unfortunately giving you control over this is pretty complicated, since each screen is setup manually for it's own needs. Steve does have a theory of something we could try but it will take some time to investigate once we are out of the woods for the update.
Will keep you informed, once we know more, it will take some time, thanks for your patience.
PS. The HUD scale slider only affect Heads Up Display in missions, it does not affect any of the menus.In the meantime /please/ revert the change while you guys expirement.
Seriously, the vast majority of the community is experiencing a serious problem with this update. Don't let this sit while you guys tinker, please revert and /then/ tinker.
I beg of you.
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Hey, this change severely broke normal users UI; can we please revert it? This new massively huge UI is ungodly and terrible looking.
((2560x1080 here))
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3 hours ago, Souldend78 said:
The only real problems with relics:
The grind is just as long (gotta farm traces to upgrade relics before attempting for rare drop)
Without boosters you can literally do 10 runs before getting 100 traces.
Thats 10 runs before even doing the run for the drop you actually want.
Now repeat those 10 runs, per every time you didnt got your drop.and
Limited choice of missions if really unlucky since they are on a timer/rotation.
What? I get 22-50 traces per 10 reactant. How does that math work out?
Also you /don't/ need to radiant anything. Plus there's tons of relics used just for forma/ducat fodder; get your traces working on those.
Traces aren't something you should ever have to actively farm for lol.
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19 hours ago, PelvisPresley said:
Does this "happen" ONLY when you run out of revives, or does it also apply to when you die and people extract just before you manage to revive?
It's because of the stupidly low one-minute AFK timer.
Happened to me after getting a score of 712 last night. Was not a fan.
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A score of 712 for my team. I die /right/ before extraction and you strip away all the points.
Who ever thought this was a smart idea?
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Not really a huge bug, but the "Jordas" quest doesn't show up as a reward for Eris Junction like The Second Dream or War Within quests do.
Apparently it's unlocked in your codex once you complete this junction, but it's not listed in the junctions reward table. Figured I'd make note of that here.
A Clan without a warlord
in Players helping Players
Posted
That's a pretty good way to handle it, I hope that's true.