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sly1234567890

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Posts posted by sly1234567890

  1. Personally I think the only real hook of this game that is unique to warframe is the parkour. I'm already sick of the game, and haven't played in ages, and I've heard of alot of people on the forums who feel the same. Parkour needs to be implemented as a more of a fundamental and core part of the game, to keep it interesting. Just shooting guys constantly doesn't really entertain me all that much, no matter how many weapons or whatever there is, sorry. Warframe will definitely be a very large and cool game in the future, but it needs to embrace its uniqueness if it's gonna be great. So yeah, I totally agree with you

  2. Hahaha I just had an idea. What if the portal thing affected enemies? Then you could set it up with a loki's decoy so that the enemies unintentionally run into the portal and are teleported off a cliff or something hahaha

  3. I both disagree and agree with the above. I don't think anything is 'always required no matter what'. Generally just play to your mod polarities, and either strengthen your weapons weak points, or buff it's strong points so the weak points don't matter. You can also make your weapons fraction friendly with the mods mentioned above, with armor piercing covering grineer. Honestly it's just preference really tho

  4. I was thinking that everyone should have their own individual frame. I know this a pretty difficult thing to do, but

    the idea is that instead of picking either excaliber, loki, or mag at the start, you start with a blank frame, that gains abilities and passive attributes based on your play-style. It was just a thought.

     

    I also thought it would be cool if there were secret abilities for each frame, or abilities that could be used by more than one frame.

  5. thanks xcom <3

    VKhaun-

    2 is a move used to either make enemies easier for your team mates, or to boost other powers, so its not really counter intuitive. I agree there is no point in using it when soloing if your not going to use other powers, but thats not the point of it in the first place.

     

    3- it doesnt have the range of an ult in the first place, so any enemies blown back will still get killed, plus 'in the context of the game' hes supposed to be the fastest frame so he wouldn't be near the pod in the first place, he would be a scout, on the perimeter. even in other non defence maps he would be further ahead anyway.

     

    4- if your rushing forward to melee DONT USE THE POWER. if your trying to get past a group of enemies while another group is chasing you from behind DO. the frame is pretty much a scout. he isnt designed to go decimate a map, unless you are awesome at using him. and with good teamwork his team mates could melee shoot the enemies as they land.

  6. Called aria, or aris? italian and latin for air, respectively


     


    1.'wind push' pushes all enemies in a straight line back (enemies fly further back each level) and knocks them over.(much like slash dash and rhino charge, but much less damage and you dont move) 15 energy


     


    2.'weightless' Makes both everyone float about a meter from the ground, unable to move, you included but excluding allies. allies can shoot enemies, but you and enemies cannot. lasts 6/8/10/12 seconds. to be used in conjunction with other abilities! when used with 'wind push' enemies will fly away until they hit a wall or object, giving you an escape or allowing you to throw them off a cliff. essentially just increases the range of 'vortex'. the main effect is that it turns hurricane into a regular ultimate by adding range and power, by sacrificing movement. 25 power


     


    3.'Vortex' similar to frosts globe, except the globe lasts for like 1 second but completely picks enemies up and forces them out. All enemies are pushed off their feet, enemies thrown into walls take damage , enemies thrown off cliffs die and enemies caught between the 'wind globe' and the wall are crushed(should be very hard to do). 50 energy


     


    4.'Hurricane' small radius hurricane that surrounds you as you move. picks up enemies as you go near them. It continually throws them out in the direction your facing. Lasts 5/8/11/14 seconds 75 power


     


    By the way, im personally thinking of this frame as less of a 'tank' or 'stealth' but more of a frame that just like goes through the level quite quickly, without really being held up. I dont mean it decimates everyone, but rather it kills some and leaves the rest. the wind stops for noone.


    As such it should have high base speed and power max, med armor, and low health and shield.


     


    Honestly It would make my life if this was actually made guys


     

  7. Uh yeah one game I spawned in a box, like right NEXT to the level, but not in it. I could see the blue outline of an ally through the wall. the box was detailed and stuff too, straight out of the maps graphics palette. No doors or anything. I also experienced the not being able to use melee bug mentioned before a couple of times.

     

    Thanks guys,

    Nick xxxxxxxxxxxxxxxxxxxxxxxxx

  8. I dont wanna be sad, I like how inventive you guys are being with this game, but seriously, this last update is not ok. I have suddenly gone from soloing 13+ levels, which yeah I know isn't all that much, to HAVING TO USE A REVIVE ON THE FIRST LEVEL. WTF. All the work I put in means nothing, because my lvl 25 loki, and lvl 12 rhino are both useless. All my guns that used to be awesome now suck &#036;&amp;*^. I understand you had to do this to make the game better, but really, if its gonna be mostly mod based, can we be given some initial mods to start with? xx

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