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About tarfeef101

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  1. 1) Can the mod booster be bought with plat? Just curious,as the rest can be. 2) Don't shy away from mechanics and design that promote intelligent squad composition. It isn't fun to just run an inaros in every mission because nothing is really helpful, and he lets you sit there and not care about enemies. Thinking about how frames will interact, and how they synergize is much more interesting. 3) Loot frames stacking specifically is also not a "forced" thing. There are many ways you can approach farming in a mission. Ivara, for example, is popular to steal loot from sentients. In resource farms, speedva, nuke frames can help process more enemies/second, which is a non loot frame way of getting more drops. You always have choice, and even in this care there are more options than it seems. Many just find pilfering hydroid + nekros easier. Personally, I never run hydroid cause I hate my enemies getting flopped around and hard to hit. Basically thanks for listening to feedback, and please don't take the approach of wanting to have every frame good at every thing. Encouraging intelligent choice and squad composition is good, and is something we should do more of.
  2. Really happy to see survival spawns upped. Ideally we'd see them upped across the board now, I'll understand if that only kicks in if you go past 5 mins to not make it harder for ppl completing star chart, but I think many agree even high level missions still are pretty low. Especially when solo, and especially when not nekros.
  3. Please change this to a cooldown timer similar to Phoenix Renewal or something like that. This is a total slap in the face to endurance players, and isn't necessary. There is an easy way to make this work for all types of game modes and runs, not just some. I'll let my best friend who mains wukong talk more about the rework as a whole, though.
  4. WHY DO YOU INSIST ON CLUTTERING OUR UI WITH STUFF WE DON'T OWN!!!! Seriously, I don't see any benefit from putting these into our screens. Just more clutter making it harder to find what you want to in the limited time you have to refine. Please just remove them from the list.
  5. Aw man an 8K run solo was actually like, hard. My battacor idea didn't really pan out, even riven-ed up. Those dudes are just so tanky... Too bad I insisted on doing a solo clan. No gold for me 😞 (can't play in a squad cause I need to pause too often)
  6. Still really not a fan of nullifier bubbles around the conduits in disruption. Here is why: Especially considering this is not only just an endless mission, but one we have to actually stay in if we want to do well in the clan event, we must consider the impact on high-level gameplay. Quite simply put, this is hugely restrictive on our frame choice. If we want to properly defend, given how fast the demolyst can appear, we need to be on top of the conduit. It'd be different if you had say 20s before they blew up with a location marker. But you don't. Especially with the hallways, walls, etc in the way, you need to be on top of the conduit to be effective. This means any frame relying on abilities for survivability is at a huge disadvantage as enemies scale. That makes me feel like I'm forced to bring someone who's tankiness can weather being nullified for a period of time, which is not a whole lot of frames. Which is not as fun, or as effective per se. I might have had less of an issue with this say, 1 year ago, but since I play almost exclusively solo for endurance missions now due to the fact that medically I can't sit down for that long w/o breaks (so I need the pause), and I need to hit 20K for my clan to get the trophy, this has a lot of impact on me specifically. Being able to bring a frame with good survivability and dmg/cc to deal with scaling enemies and demolysts isn't very feasible right now because of those. I'd love to see it replaced with maybe increased nullifiers spawns, or special scarambus units, or something maybe of that nature instead. Still adds a similar challenge, but doesn't force you off of the point. Or you could give us more time to kill the demolyst with awareness of its location.
  7. Sigh... God you're doing these so often now... Maybe I'll have to go back to rivens for plat... also no she is not being vaulted. opening of the prime vault has no bearing on the "normal" schedule of primes
  8. Then maybe have 5x vitus or something in there instead. But honestly I have more than enough endo for myself, and trading maxed mods is a pain. 90% of the time people back out and you just wasted thousands of endo. There are better ways to make plat. But I totally agree with you about the one-time nature of stuff. Octavia neuroptics has ruined ODS for me. Every freaking C rotation... without fail
  9. Here's some feedback: Revive changes do nothing to people who solo and don't want to run only tanks Still too much endo, not enough ephemera, peculiar mods, awesome weapons, skins, or anything else vets might care about. I don't recall the last time I cared about endo Takes so long to get rewards that it doesn't really feel worth it. Make em every 5, or really push for better rewards to fix this Drones still are a cheap difficulty. They remove most of what warframe is about: your warframe. It's again just restrictive and forces you to use high dmg crit weapons cause status won't help and neither will enemy debuff/team buff abilities. Or damaging abilities. Thanks for fixing scaling. I legit appreciate that. Revive mechanic seems fine for teams, but as point #1 stated doesn't help solo-ers If we could see these addressed, I might want to do an arbitration rather than wait through 40 mins of crap in an axi survival before I get to good levels. But at least there I get traces, open relics, get the endless fissure buffs, and the scaling was faster (now equal, of course).
  10. Given the general tone I've seen about these things so far, I'm pleasantly surprised at the low amount of vitriol in these comments. Good job, most of the people here 🙂
  11. Okay.... Dude. Stop focusing on adaptation. I never even said to use it. My build I use personally doesn't, made it long before that mod existed. What long casting times?? Nothing takes 3s like you said. Link is a bit longer than I'd like, yeah, but not horrid. I'd prefer longer duration than shorter cast times, if anything. Make it equitable between link + bless. That'd be really nice. I didn't address the passive for a reason. I didn't have an issue with your point, or at least didn't care to bicker about it. I will not address any more things I didn't respond to because either I agree or don't care enough to voice my disagreement. Link isn't "as recastable" as something else. lol. you brought up gara a multitude of times now. She also cannot recast until her duration runs out. yes, she can cast from the air, but this post is literally about fixing that. and unlike her, SHE STILL GETS 75% DAMAGE REDUCTION FROM BLESSING Stationary comments: nobody cares about well of life, ev takes like no time, link is annoying, bless is not long or momentum destructive. so you're kinda just wrong again. MY GOD I DIDN'T SAY YOU MUST USE ADAPTATION LEARN TO F**************NG READ Oberon's passive is better? sure. are either good enough to matter? not really. Oberon has pheonix renewal and magic carpets? Yep, totally fair. but he doesn't have EV, and the same burst healing potential. in terms of damage mitigation, they're both good. healing over time passively, oberon is better. "oh S#&$ i need a heal pls" trin is queen. oberon does have status and cc, yes. but he can't be an energy battery. trin can. and yes, even on a bless build. it's called shooting the enemy. not hard in a game about shooting your enemies. Lol so many frames have timers you gotta watch to stay alive. gara, mesa, chroma (at higher levels when base tankiness is not enough), zephyr, the list goes on and on... your point about that is just foolish. and again, trin is BETTER in these cases because she has 2 timers, one of which IS recastable before it runs out her 1 is bad. yes. so are many others. i don't care about that because she has 3 great abilities, but if DE ever wants to make all 1s useful, then sure, make hers good too she cannot heal status on teammates. yeah an augment for say, blessing to do that would be great. 10/10 agree her casting speed is not that slow. you're super exaggerating. the only one that really irks me is link, and still that's mostly just the no in air restriction passive is fine, there are plenty worse and few notably better. change it if you want, idc really. her 3 was nerfed, sure, but it is still effective and useful she can't give overshields w/o an augment, but gives em really well with it. and nobody cares about orbs when you have instant team heal to 100%. that's such a dumb argument, i can't even fathom why you're trying to make it. "oh no the vectis prime can't even shoot bullets that do 5 dmg" yeah cause it can shoot ones that do 350. Again, you're ignoring that she can insta heal anyone to 100%, which is something nobody else can do, and also HAS UNLIMITED ENERGY. That alone makes her so freaking powerful, you can't just ignore that fact. I'm not wasting my time to reply to you again. If you can't understand these things, you're beyond help and I have better things to do than yell at a wall.
  12. Thanks for this. If we could get our owned arcane BPs converted to arcanes, that'd be great. I have some exodia BPs that have been sitting there since plague star first happened because I have more fun things to do than just run around lakes hoping i can run over something. Would love to be able to use em
  13. Wow... so much wrong, and so many words. Thanks for making this take so long... She can go end game, solo or as a team member. Armour is not relevant for her. 75% damage reduction with 75% on top of that makes her take under 7% damage. Plus adaptation if you use it. That's better than basically any amount of armour. You don't need health orbs when you can just insta-heal everyone. Damage isn't needed on every frame. EV is one of the most powerful dmg abilities in super late game (ie 100+ wave defenses), so there is that if you really want it If you want tankiness, don't have an EV build. If you're bringing EV to late game, rely on defensive teammates helping you out and yeah, reviving occasionally. Otherwise bring a bless/link build. Oh yeah and since you talk so much about solo, EV is dumb for that. I run a negative efficiency link+bless build and don't have energy issues. Plus you can just cast ev and kill the target and boom, energy. See first point about dmg reduction stacking of link + bless. It's better. Especially cause status immunity You don't need enemies to be close. It's called range mods. I do solo and group survivals, defense, etc with link+bless. In the VERY rare cases I am not linked to stuff, it's cause nothing is close enough to attack cause everything is dead. So you don't need that extra dmg reduction anyways So either you're horrible at making builds, or playing, or both. But I doubt you are good at both, and love trin. Cause there's no way you could justify your points if that was the case.
  14. Yes!!! So much yes!!!! Stuff like link being restricted has always sucked. I think volt was restricted for a while too on discharge, but IIRC that's gone now. As for stuff like quake, stomp, I think applying a directional "slam" into the cast is a very elegant solution. It looks great for rhino. For something like quake, there might be some animation work needed to make it look smooth (zooming to the ground with your hands out would look more like banshee fell off a bike than is casting an ability, but that's just my opinion, and a minor issue at best) 10/10 support this
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