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dietsteve

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Posts posted by dietsteve

  1. I only have two major issues with her:

    1. Most syandanas stick off her back from a post and it looks awkward as hell

    2. Her energy wings work only with her prime skin. Even with prime details on, they don't appear with any other skin, which makes me sad.

    Prime Skin:

    Spoiler

    vBJvNZH.png

    Solstice Skin with Prime Details:

    Spoiler

    YVXbBnu.png

     

    • Like 2
  2. For whatever reason, arcanes are different than everything else that has a cost. With everything else you have the "1000/500" requirement clearly labeled and what you have compared to said requirement, not the case for arcanes. I tried to upgrade one of mine because I thought I had enough, apparently I'm short by 2 but nowhere does it clearly state this on the new UI.  I see after looking into this that the ranks show how many are needed, but it's not intuitive at all. Please can we get this to match every other requirement for QoL purposes?

    Inked230410_20190708232119_1_LI_1.jpg?wi

  3. Guandao Solstice skin only holds the base energy color, none of the emissives change. 

    Also the energy effects on Rhino's rubedo skin are gone completely.

    The prisma landing craft skins seem to be stuck with the basic energy color regardless of engine colors, and the vitala armor set's wisps are the basic color regardless of emissives changes.

    So far this is all I've found but I'll keep looking

    • Like 1
  4. 14 minutes ago, Dragonofdarkness13 said:

    I really doubt they'd do that as they have the wait for a reason ...
    But a Queue would be nice ~

    I don't have an issue with the wait, I'll wait 3 days for a warframe. I have an issue with the wait per unit when we need upwards of 5 at a shot.

    1 minute ago, NotWhoItSeems said:

    I would really love it if mutagen mass would drop in the derelict, maybe from something like capture or moblie defence, something that currently isnt really used for anything...

    This is another great idea. Have them drop, or at least blueprints, from alerts or rarely used nodes or something that isn't only invasions.

  5. 1 minute ago, NotWhoItSeems said:

    last time I checked you can do invations for upto 3 filderon per invation node, and they seem to be fairly common, thats how I went about it back when I needed those, simply because farming and rebuilding the blueprints for filderon was too much of a hussle of going back and forth.

    Thats if we end up with an invasion that offers them. Fieldron is pretty common, but detonite and mutagen mass aren't as common

  6. 1 minute ago, jfhsanseiIII said:

    The time is built in for a reason.  DE wants to make the wait to reward feel long and incentivize people to purchase things with plat.  That said it’d be nice if you could queue more than one.  So, if you need four more fieldron you could just click on four.  I would be happy to pay more cash for that option.  Make it increase in price for each extra one you want to queue.  

    That's kind of what I'm saying, if we could get an option to build more than one at a time such as a 5x blueprint or just being able to queue up multiples. I know timeframes are inbuilt, but with newer players like myself taking advantage of a clan's research, it's a bit of a turn off when I have to wait a week before I can use the weapon I bought.

  7. I don't think it's unreasonable to ask for a tweak like this. With weapons needing about 5 of the buildable resources (fieldron, detonite, etc), it would make sense to have a blueprint to make them in sets. I wouldn't even mind a 150k price tag to replicate it. 

    I bring this up because we get fieldron and detonite samples all the time through regular drops, then in our clans we have the weapons to build with them. Then we hit the multi-day wall while we wait the 12hr build time for every single one. My current situation, I bought five new weapons from the energy lab; I will now have to spend roughly fifteen days just waiting on the twenty two required fieldron before I can build them all. I can see the single builds on forma since usually only one at a time is needed, but on the Amprex for example, I need eight fieldron; meaning I have to wait a week before I can even start the 12-24hr build on the weapon itself.

    I know that we can rush the build times with platinum and we can buy the resources from the market, but I'm asking to see if we can get an option for those of us who don't want to spend our hard earned platinum to get these resources.

    All this being said, I'd love to hear any feedback the community has for me on this, if I'm wrong (and more importantly why!), if you completely agree, or anything in between!

  8. I was running a Kuva Flood mission on Mars and all of a sudden halfway through 85% of my controls just refused to work:

    • Abilities would not activate, kept saying "ability in use" even with transferrence
    • Melee just would not work
    • Could not revive others
    • Could not respawn myself
    • Could not pickup items

    Not sure if this has been reported or not, but hopefully this will get some visibility.

  9. Mirage definitely needs internal synergy, only two of her abilities work with each other and the other two are mediocre for what they could be. 

    I like OPs suggestion because it brings her 2 into the fold and would play well with her other abilities rather than being a random “lulz” thing. Granted the new update brings some more functionality to it, it just doesn’t feel like enough of what she needs.

    Prism currently isn’t affected by eclipse in any meaningful way, if at all, and the dodgy light level system that eclipse works off of needs help to be viable in spaces that aren’t one extreme or the other. It’s odd standing in a bright room and getting her stealth buff, or being in complete shadow and gaining the damage buff. If there is a way for a player to take advantage and use this ability the way it’s intended, it definitely needs a helping hand. Perhaps make it a toggle rather than a duration so the player can find the “right” source for their ability rather than succumbing to random chance. Prism could have an initial blind on casting as well to provide a bit of close quarters cc before the ball goes bouncing down the hallway.

    I like the direction they’re taking, and I think now while she’s fresh in DE’s minds is the best time to bring these things up. She’s a great frame in her own right, she just needs a bit of a touch up.

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