Jump to content

(PSN)madmonney

PSN Member
  • Posts

    5
  • Joined

  • Last visited

Posts posted by (PSN)madmonney

  1. 5 hours ago, Chewarette said:

    If you buy a stolen car and sell it afterwards, there is a chance the money you earned from this sale will be taken from you and you'll be prosecuted, probably. And nothing here guarantees you that the "criminal" didn't get punished as well. The "victime" only has to make his plat balance positive, the "criminal" is probably perma-banned.

    This analogy highlights the issue with DE's system. There are ways to check if a car is indeed stolen or not. Proof of insurance, VIN number, Car Title, e.g. But when selling on the market you are going in blind and have no way to know if that plat is legit or not. In some states it's even illegal to sell cars (whether you own them or not) without a dealership involved. So I feel it's highly unethical to be punished if there isn't anything you can do in this situation besides just not sell anything to anyone or hope no one you meet is a scammer.

  2. Although I do like Khora I feel she could've been better. Of the recent frames she is easily at the bottom of the list. But in her defense these recent frames have been amazing. I personally would've like to see her whip be used as an exalted weapon. I think that it would pair well with her abilities while still being unique from Wukong and Excalibur. I feel having Venari as an ability and a passive is a waste.

    I would much rather the frame be her passive as Venari which prioritizes which mode takes precedence in the mod menu. Her healing and protect mode should be innate. Instead of triggered, her healing should drain a set percentage of energy per usage which is affected by mods. If Venari should die then there should be a wait delay which is also affected by mods but maybe for balance sake capped off (not sure if this will be OP or unreliable in end game).

    Her 1 should be Kavaty (I suck at names) where Khora cracks a whip commanding Venari to attack her targeted enemy. Venari's attacks decay their health with slash procs. Each enemy affected causes Venari's damage to scale. This ability should be short but powerful like Miasma but not as strong. This would be useful because it would motivate people to use Ensare to group up enemies. Ensare is also capable of finisher damage just like Strangle Dome which works well with Whiplash.

    Her 2 should be Ensare which should cause affected enemies to receive the same Ensare affect as the host. The Ensare delay should also be reduced.

    Her 3 should be Strangle Dome with reduced range if necessary. Damage should also be buffed a little bit.

    Her 4 should be Whiplash an exalted weapon which either slashes or blasts enemies with a set status chance effected by mods capped at 50%(augment could be status type is effected by melee mods). If you use a charged attack the initial target will be stunned and preyed upon by Venari with finisher damage applied.

  3. With this build I've seen myself do 30k damage with only 1 pellet and without finisher damage. The most optimal frames to use this on in my opinion would be Inaros, Ivara, or Mag Prime.

    Keep in my the stats are per pellet because this weapon isn't counted as a shotgun.

    Stance: High Noon

    Primed Pressure Point

    Primed Fury 

    Shattering Impact (Which seems designed for this weapon)

    Vicious Frost

    Volcanic Edge

    Virulent Scourge

    Voltaic Strike

    Life Strike (For Inaros)

    You can swap Life Strike for Healing Return (only problem is the weapon kills too fast to reap the benefits) or Primed Reach.

    Impact seems to proc the most per pellet for me. -6 armor per pellet paired with Corrosive. Not to mention the innate ragdoll effect plus Blast and the enemies can't even get near you. If you equip CP as well then you're set.

    If used with a stealth frame or a cc sleep frame then you get finisher damage as well. 

×
×
  • Create New...