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Jik605

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Posts posted by Jik605

  1. Here is the basic idea. Enemies will pour out of spawns to try and overwhelm the players. It's like survival without the oxygen but WAY more enemies. For every X number of enemies killed, that is a rotation.

     

    Example. (100kills,RotA) (200kills, RotB) (300 kills, Rot C)  and so on.

     

    The enemies will quickly start leveling up and getting more powerful so that it scales the same way as survival or defence.

     

    Also the exit could be open only at very specific times, (10 seconds after one of the marks is hit perhaps).

     

    However I want to stress this is not an easier survival without oxygen. This is the enemies simply throwing everything they have at the tenno.

     

    This would be very fun because who does't like mowing down hundreds of low level enemies, as well as a great way to challenge end-game players with higher level onslaught missions.

  2. PLEASE make the tigris use the alt fire again. pls de. plz. It was incredible for the time it had it. I forma'd it twice and was about to get it to 30 when it stopped working with alt fire. now it is stuck at level 28 because I hate using it now :( please

  3. I was wondering if there will ever be a rework to the stealth/alertness of the AI. It is really annoying how if you dont get a one shot kill and it takes less then a second to kill the guy, everyone in the room seems to know your exact location. There also doesnt seem to be much ability to go around behind the enemies in solo play, they just know where you are. Please make the AI better. Thanks.

     

    Also, is there an eta on the prime version of equinox. Forget everyone else, this is the best warframe in a long time and should be primed ASAP :P

  4. found a bug. pacify and provoke do not have energy drain. a cost to enable but no drain. You dont NEED to fix this :P, But I though you would want to know

     

     

    -edit-

    also, gamebreaking, the remote observer removes the HUD for the entire squad when deployed

     

    also, how the hell does the remote ovserver work :P

  5. Will there ever be a stealth update? It would be a huge update, but right now stealth is kinda weird. As a ninja stealth game, every single (or nearly every single) weapon should have a way of getting a stealth kill. Also the fact that if you shoot a guy and then run behind cover, he can see you through walls. There is no way to flank behind an enemy to take him out. I compare stealth AI to games like Far cry and Splinter cell. Where you can shoot someone and the entire level immediately knows your exact whereabouts.


     


     


    (edit)


    Also PLEASE make the Simulacrum better. So we can have health, energy, and ammo without killing every enemy. We also need a quicker way to access the Simulacrum AND/OR a way to edit out loadout once in the Simulacrum. Perhaps even try out weapons we dont have with mods we dont have. A testing area should be a way to test out things. Please also remove the fact we have to scan the enemies to kill them, as well as remove the cap for the level the enemies can be. 


     


    The Simulacrum will get new players hooked. They can try out a warframe or weapon, then farm and work for the weapon for the real starchart. PLEASE

  6. Will there ever be a stealth update? It would be a huge update, but right now stealth is kinda weird. As a ninja stealth game, every single (or nearly every single) weapon should have a way of getting a stealth kill. Also the fact that if you shoot a guy and then run behind cover, he can see you through walls. There is no way to flank behind an enemy to take him out. I compare stealth AI to games like Far cry and Splinter cell. Where you can shoot someone and the entire level immediately knows your exact whereabouts.

     

     

    (edit)

    Also PLEASE make the Simulacrum better. So we can have health, energy, and ammo without killing every enemy. We also need a quicker way to access the Simulacrum AND/OR a way to edit out loadout once in the Simulacrum. Perhaps even try out weapons we dont have with mods we dont have. A testing area should be a way to test out things. Please also remove the fact we have to scan the enemies to kill them, as well as remove the cap for the level the enemies can be. 

     

    The Simulacrum will get new players hooked. They can try out a warframe or weapon, then farm and work for the weapon for the real starchart. PLEASE

  7. Hi, two questions.

     

    What are the next warframes to be looked at. Now that some abilities have a continuous ON until the power is turned off or the player runs out of power, some other abilities from older frames could use this new way of power use. The first that comes to mind is Trinity's link.

     

    Also, is there ever going to be a way to add mod slots onto weapons or warframes?  Like using a forma or 'tater not to add a symbol but add a slot. Now that there are like 10 necessary mods for warframes and only 8 slots. And the balancing factor is already in the game with the cost of the mods. It was great having 10 slots before. So will there ever be a way to add more slots or ways of adding mods.

     

    Also now with all the augment mods, what about an augment mod slots? There are so many but there are already to many mods to put on the warframes there are very few that are worth sacrificing a neccessary mod for the augments.

  8. So I just had that glitch were the camera goes inside the head of the warframe. And it played in firstperson (sort of) and it was pretty cool. I had a pretty good time.

     

    Some pics http://postimg.org/gallery/7eow99wa/

     

    And as far as I can see, there is no real reason to not have this feature. This glitch basically moves the camera into the face. If the devs could simply do that with a click of a button, it would be a little thing that wouldn't hurt anything, and make it just that more fun for those of us who would play it that way.

     

    Does anyone else share this or is it just me?

     

     

     

    Sorry if this is in the wrong spot. New to the whole forums thing.

     

     

    JIK

  9. What about this idea then?

     

    Rift Bridge/Doorway (Augment for Rift Walk): Every time Limbo attacks a non-Rifted enemy he temporarily places himself back into the physical plane, dealing damage with his weapons but opening himself up to damage as well.

    Thats a cool idea.

     

    I was also thinking maybe with the channeling, while channeling, you are in both sides, taking half damage but from both sides.

  10. I just thought of something. Maybe a mod for limbo (Syndicate mod??) that allows  your melee weapon to be in both the real world and the rift. This will allow your weapon to do damage to both sides of reality. Perhaps the damage to the opposite dimension would be much less.

    Just and idea

     

    JIK

  11. With his last ability. What if the bubble does a little damage to the enemies, but any player inside is like half way between limbo and the real world. Enemies cant hurt you but you can hurt them. Ranged players aren't affected as they shoot like it was regular, but any player inside the bubble is invulnerable but can attack enemies inside

  12. So the problem I think is that I finished the final of the 5 missions while the invasion ended. This probably is why i didn't trigger the getting of the message and the orokin catalyst. I did NOT receive any message or blueprint

     

    However, I still completed 5 missions and earned my reward.

     

    Even if the thing ended, the mission I was in was an Invasion mission. But I guess the point you get from the invasion mission didn't go anywhere, so I was stuck at 4/5 completed even though I completed 5 missions.

     

    Unless the developers give me a Catalyst, which I don't suspect they will given how much more busy they are and can't look at my one case, I think I will just grumble for a few days then wait for the next one. (However it would be pretty awesome if they did give me one. Hopefully I'm not letting on that I SHOULDN"T get one. As I did earn it :D)

  13. So I just finished the 5 mission invasion grinder vs Corpus and didn't receive my orokin catalyst. Given how ridiculously rare these things are I would really like my orokin catalyst.

    I think I was in game on the last of the 5 missions when it ended but I still beat 5 levels against the corpus. I earned my Catalyst.

    Thanks for reading. Any help would be much appretiated

    Jik

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