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Keychow

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Posts posted by Keychow

  1. So I'm wondering what would be the best mods for different categories of weaponry such as War Frames, Pistols, Shotguns, Melee (Swords/Daggers), Rifles etc.

  2. This is something I've been trying but always failing, I try going stealth mode but it just takes too much time to kill one fast and efficiently before they run off to call for reinforcements and alert the whole ship, It would be nice if there was stealth missions modes eg. kill 20 enemies without being detected. Have separate rooms/waves so that the detection will be reset even if you get detected so the 'Missions failed' in your profiles wouldn't hurt as much.

    Skills are really costly, like the radial javelin. It makes me prefer the slash dash at any possible time or charged slash. The cost of the skills should be either reduced or the power should regenerated like the shield. With the auto-regeneration there has to be some sort of cool down to prevent overuse of certain skills available on warframes that may make other players in the same game feel underpowered or even regret they chose the frame that they have after the tutorial. Well this is only my opinion.

    - Keychow

  3. They should really add a 'buy back' function so people wouldn't accidentally sell stuff without getting it back. I didn't realise when I started this topic but I highlighted my Latron (rank 17) and my default Skana too. This has been very frustrating. I have contacted the support but they said they'll have to wait until Monday to sort this problem out. Damn I wish I could've known about this feature.

  4. So.. as the title says, this may sound stupid. I didn't realise the inventory had the ability the tick/highlight multiple items at once. So I clicked my loki frame, and my Excalibur prime frame... to read the description (I know, I know) then I tried to sell a low ranking artifact. I didn't realise that my sell value was above 70,000, I didn't know at first. Until I looked at my inventory to see that there was no Excalibur Prime or Loki frames, only the Volt frame in my inventory. So... Help?

    - Keychow

  5. Melee centric frames like Excalibur, Rhino, and Ash should have a skill tree with passive abilities which reflect their function.

    Example : Skill involve faster movement speed, stronger charge melee attack with stylish animation, passive melee damage boost, better shield/health than other frames.

    Animation is a plus, don't have - fine, have them - AWESOME.

    Yes I agree with this totally, for Excalibur, Rhino and Ash since they're frames focused on melee they should have exclusive skills that complement their lack of ranged special attacks.

  6. Hi DE,

    I just had sudden enlightenment that it would be a nice idea if there was parkour/acrobatic moves besides climbing up ledges, rolling and somersaulting. It would be nice if there was wallrunning, this could be just for the lighter classes such as excalibur or volt etc. Wallrunning could also be exclusive to volt's 'Super Speed' to balance the excalibur's super jump ability, although this might make Volt a little bit op as it also has high-damage skills.

    This is something I've been trying but always failing, I try going stealth mode but it just takes too much time to kill one fast and efficiently before they run off to call for reinforcements and alert the whole ship, It would be nice if there was stealth missions modes eg. kill 20 enemies without being detected. Have separate rooms/waves so that the detection will be reset even if you get detected so the 'Missions failed' in your profiles wouldn't hurt as much.

    Skills are really costly, like the radial javelin. It makes me prefer the slash dash at any possible time or charged slash. The cost of the skills should be either reduced or the power should auto regenerated like the shield. Well this is just my opinion.

    There could also be multiple ways of wallrunning and combining those into acrobatic shooting or combo slashing, this may turn this away from a shooter to a hack 'n' slash but it would still be fun if these features were implemented into this already awesome game.

    - Keychow

  7. Hi DE,

    I played Venus - Linea today and the hostage was following me, the laser then reopened and the hostages just kept retrying until eventually, the mission failed with him dead. This was funny and frustrating at the same time but this was the ai bug that 'bugged' me lol.

    - Keychow

  8. Hi DE,

    I have noticed this by having the 'Cronus' sword, the rate of it is 1.3. I wasn't sure if this was 1.3 attacks per second or it takes 1.3 seconds to attack. I have an idea that if you mouse over the stat eg. rate or damage. It would pop-up as a small rectangle with the measurements too and a small description like, 'this is how fast you will swing your sword' or 'the is how fast your bullets will shoot' etc.

    It would also be nice if the stats in the upgrades menu like 'damage' increase will show including the artifacts and previous upgrades instead of showing the improvement it has from the main stat. Skill improvements like the 'Slash Dash' would show the distance it increases and show the exact stats that it would improve. Just a few ideas from me.

    - Keychow

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