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(PSN)That-Lu-Jan

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Posts posted by (PSN)That-Lu-Jan

  1. While I was excited to see a companion rework announced at tennocon, im disappointed that the core issues in the current system will remain even after the rework. Companions are for utility, I dont think thats a controversial statement, so when said utility disappears they're completely useless. Even if companions cant die anymore, being "incapacitated" is just as bad if all utility mods are disabled. Most content I play is in Steel path or similar level ranges, so even with the stat increases I doubt that my companions with survive after 1 shot. 

    • Like 6
  2. On 2023-09-28 at 3:06 PM, Voltage said:

    Khora completely killed the relevance of Hydroid with Pilfering Strangledome, so I am curious about this as well. It would be nice if there was a brand new augment, maybe something special like how Funnel Clouds works for Zephyr.

    Khora only replaced hydroid in farming setups because of how bad his original 4 was, now that its getting buffed I can see Hydroid replacing khora in farming setups

    • Like 4
  3. 2 hours ago, AxilliaPrime said:

    because they obviously want to heavily discourage sticking to the old shieldgating meta, and want to nudge you away from it by making it require an extra mod slot, but still providing it in a way that "lets you continue, but at a cost"

    Why is the current shield gating meta an issue to begin with? It doesnt take away the ability for other builds to work, it doesnt allow you to sit afk, and it forces you to take an active playstyle to survive. The reason why its so good was because it didnt cost you anything to use it aside from being more proactive in game, now to not only nerf it but force us to use an unneeded band aid just feels like a slap to the face.

    • Like 1
  4. On 2023-09-28 at 11:02 AM, [DE]Taylor said:

    With that intention in mind, Decaying Dragon Keys now cap player Shield Gates to 0.33s maximum. 

    I still don't understand why a dragon key nerf was needed. Forcing us to use another mandatory band aid mod just to keep squishy frames alive shouldn't be the solution. It only gets worse when a lot of builds require every available mod slot just to function, so having to give up another mod slot just to stay alive in SP will only hurt squishier frames & build diversity overall.

    • Like 2
  5. On 2023-09-28 at 3:37 PM, (PSN)GEN-Son_17 said:

    They did say they wanted to acknowledge those who used that setup. This is a great way for players who are comfortable with that style to continue using it. Why not?

    It's a terrible change because it'll end up costing another mod slot just to keep something that we already have. We're so starved for mod space as is, adding another mandatory band aid is only gonna make it worse

    • Like 3
  6. I was playing a axi fissure mission when out of nowhere my warframe/operator started to stand on the right side of the screen instead of the left and i want to know how do i set it back to normal? (And no there is no option to change it in the settings i already checked)

  7. 3 minutes ago, Omega-Shadowblade said:

    there is a button that swaps shoulder view. On PC its H but I do not know what it is for your platform. I'd check in the controls.

    I already tried to look in all my settings before i asked here and there is nothing for that in the ps4 version

  8. I was playing a axi fissure mission when out of nowhere my warframe/operator started to stand on the right side of the screen instead of the left and i want to know how do i set it back to normal?

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