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jadensoloman

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Posts posted by jadensoloman

  1. I don't know if it's just me or it has happen to others as well.

    I have a razer Blackwidow and the effects works (disarming alarm & casting warframe's abilities) but when you set the energy colour back to default, it didn't light up at all but the effect still there. It's like your energy colour set to "colourless". Is this a bug or~?

    Edit: Just notice others post the same problem. XP

  2. On 2/26/2016 at 1:05 AM, tnccs215 said:

    interesting mechanic, but terribly overpowered. Regardless of mod space, that would simply nullify any damage taken (when on Night Form) or increase incredibly damage dealt (on Day form). I don't like it very much.

    Like I said, you can add on the negetive point of it. I don't wanna mention it becuse if DE really take this idea then I'm making it worst than non-augmented. =P

    Eg of negative:

    -Power increase, cost increase

    -Make formula non-liner

    -Limit max multiplier

  3. Played Equinox few rounds now, I came up with an idea that can be Mend & Maim augment. 

    Mend: The idea is add a healing aura like maim with its slash and it multiply with the store value. 

    Maim: Same idea with Mend, add multiplier with stored value to the slash damage. 

    Leave a comment of what you think and just, maybe just DE may implement this idea. Btw don't ask for formula or so because this is just an idea. I'll leave the formula and calculation to smart guys. 

    And I know people will say it will be OP if this is implement, I'll make an argument:

    1st: You have to make a space for this mod.

    2nd: You can add some negetive points to this ability.(I don't wanna name it cause it may be heavy)

     

    PS: I may not be online all the time to check on the message. Apologize~

  4. OMG~~~! Today I just bought a Tenno Gen item as a gift in mind and thought it was a steam item like the Phased skin or the Rubedo skin but it's an in-game item and it's non-(trade-able, marketable & gift-able). I submitted a report to DE and hope for the best. Sigh~

     

    Anyway, who else has these type of problem and wish DE either make them into a steam item or make it trade-able in game, or some other methods.

  5. And only drain skills benefit from that. The normal skills benefit from efficiency only.

    Frames with toggle(s): Banshee, Chroma, Ember, Equinox, Excalibur, Ivara, Mesa, Valkyr, Wukong.

    Now tell me, above frames "normal" skills don't benefit duration?

     

    My guess is that he means efficiency only works on one time cast powers and duration only works on toggle powers so you wouldn't need to worry much about efficiency on frames that you might mostly be using the toggles on and rarely casting other powers.

     

    Not sure how I feel about it honestly because I'm not sure how I feel about the new system as it is. A lot of my frames I end up stacking both on anyway and I rarely see any point into going negative duration.

    Taking it the other way around, it's excellent the way it is now. Fleeting Expertise is obsolete. Just use Streamline and Duration and bam, perfect efficiency for drain skills and good efficiency for the other ones.

    Bro, I know what you mean but you must look at higher lvl enemy, Like 100+ or so. And special effect enemy.

    For excalibur exalted blade the lowest energy drain comes from 175% efficiency and 80% duration so it already affected by both more duration does not give lower drain and without that much efficiency you cannot get 0.63 energy/sec drain.

    Well~ that is an exception, I'm looking into general frames.

  6. How many of you feel that it would be better if energy cost scale with efficiency and sustain drain should scale with duration?

     

    Eg: What if chroma effigy drain scale to duration, isn't it benefit the other 2 skills? Or mesa, isn't it the same?

  7. When I am using mesa peacemaker, I had take a notice of how difficult for me to actually "see" the focus ring. It's too light for me to notice it with all those commotion surrounding me. And as the ring got smaller, I had to guess how small is that circle. I hope DE could make it more visible.

  8. I don't whether should I post it here but it still consider mission?

     

    Anyway since DE propose the Synthesis daily mission, I hope DE put a shortcut "accept" inside the Landing Craft.

    I know it is a small thing to take to notice but hey, just wanna make this game good, right?

  9. One more thing, because I would like something like this as well: on some animation sets (eg Zephyr noble) the secondary weapon is held off screen so you can't actually see what you're doing. It be nice if something like this exsisted, or at least if the frames were made to stand in the default posture when you are coloring weapons.

    Oh that's 1 more thing I noticed and missed. XP

  10. When DE update the colour picker I find out a problem that I had noticed in the past, when you trying to colour small weapons you will find that on most of the weapons, some part are either cover by hand(s) or the lighting is in the way. I hope DE can isolate the weapon when Apparence is selected and 1 side is bright and the other side is dark, like creating a character on a RPG.

     

    Eg: Around this type of style

    sokkas_sword_awesome_by_psychopath556-d6

  11. U cant use Helios for SIMARIS scans, trust me i tried my level best to push that small sentinal to use SIMARIS scanner instead of his own but ohhh no, he dont like that scanner and would not scan 

    That's why I say it's an idea.

     

     

    Be nice if a simaris-skinned helios would use the synthesis scanner.

    Nice thought but DE need new programing, I don't think they'll do it. And it's a 'skin' is what they will say.

  12. Now we have 2 scanner:

    1) Codex,

    2) Simaris.

     

    While playing Simaris scanning, suddenly an idea pop into my head, that is Helios is a auto scanner why not add simaris scanning into Helios too?!

     

    I know a lot of players out there will say: bad idea cos are u that lazy to scan? & to scan a moving target is a challenge(fun).

     

    But here's  my counter answer for you:

    No, not lazy, just no a fan of challenge. If just to scan "A" target it's easy but to scan a fast moving with 4 mini target is hard.

     If you love challenge you'll find it fun but for me it's a pain in the &#!. I can use trap for the target but I think it's just wasting my time. And it's another reason to bring Helios out rather then always carrier. right? XD

     

    If this post is a repetition then I'm so sorry & if DE has already given the answer, I'm sorry, I didn't know.

  13. I was told in another forum to uncheck 64 bit, dx 10 and 11 in the launcher menu, and now the game works fine, and it stays installed after my computer was turned off. I am using win 7 64 bit and the game works, for now.

    Found another solution: try reinstall the game again. Works fine even with 64 and DX11/10 checked.

  14. Dam, been playing, gone through hell hole but die like dog. Just dam.

    Anyway I've some ideas for the archwing gameplay:

     

    1) Since sentinels can't bring to space (so as kubrows), how about create a "Locust" drone for the Tenno that have the ability of current equipped or selected sentinel.

    (* Got rape by just scaning the little Locust drone, I really need my Helios's ability. And carrier's ability too)

     

    2) Archwing health, shield and armor thin like paper. Gun and blade hit like feather (or not?). Try buffing up the archwing multiplier.

    (* Is it me or DE really buff up all the enemies!? My rhino stomp lvl 24 enemies with max blind rage and intensity but they didn't die. O.o)

     

    If more ideas come up I'll edit again and please do share some ideas of yours too. =) Cheers

     

    PS: Sorry for my bad english.

  15. I wish that the prime icons on the prime access are with the accessories, I feel ike I'm buying the Prime Access just for the icon and nothing else(if there's nothing good in the accessories).

    Wish it could replace credits boost with icons, that would make my life easier.

  16. Additions:

    • Kubrows now have their own minimap marker and will appear on the minimap when you bring them along in missions!

     

    It will be nice to add in bleedout icon for kubrow. And notify us.

     

    Edit: I'd seen the new icon, imo use other color.

  17. the Gun part of it isn't that amazing, but the 'beach balls' it can toss around, add Radiation Damage to anything that passes through them.

     

    and they stack if things pass through multiple.

     

    you can get a LOT of Radiation if you spend your time to line things up.

    But a rifle that can't be focus? I rather DE choose shotgun.

     

    Genocide, my son.

    Genocide.

    Tried but no use. (Tried it during breeding ground, not much use.)

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