Zed993
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Posts
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Posts posted by Zed993
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Same issue here. Always drops back to login.
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Just started playing again and this happened! I must admit I'm rather pleased. This change is what I've been wanting to happen to vacuum since a few months after Carrier was released. Now just make vacuum a general companion mod and it'll be perfect, or give kubravats their own universal version of the same thing.
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My thoughts: Excavation is awful, slow, and painful now, change it back please.
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Please fix this DE. Super annoying. Happens all the time randomly. Sometimes I can invite/be invited and sometimes I can't.
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The brightest neon pink you can find and black. Bright pink energy too. Bedazzle your foes with your fabulousness!
And it fits lore-wise cause we're all playing 12 year old girls.
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Agreed. Neat passive for every frame to further individualize them would be welcome. Stuff like Zephyr floating and Rhino goomba stomping add a little flavor.
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I have about 850 hours in the game and would be interested in this. How important is activity in the forums though? Not much of a forum guy (If you couldn't tell by my pitiful number of forum posts in two years of playing the game).
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I don't think most people (who have lives) would be able to get enough ducats to buy what they want from him if he appears that often.
I think just giving him more items for sale each time he appears would be good, but keep it to only one or two new items each time. That way people that miss something won't have to wait as long for it to come around again.
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The new star map is utter bollocks and completely inferior in usability and convenience to the old one. DE should seriously consider firing their UI designer because he clearly has no idea what he's doing.
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Make Eris infested again DE. Seriously.
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My mastery point number (422,513) is not divisible by 100. I can only assume this is a bug having to do with solar system exploration points but I imagine it is not intended.
Also, all of my previous kills as well as all of the ones I am getting after update 11.0 are listed in my profile as being "Other" instead of being for the proper faction.
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Yes, the status chance mods are a complete joke currently except for perhaps Hammer Shot on a crit weapon. Hopefully this will be fixed along with the punch through mods that are currently useless.
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Information about the functions of the different damage types and how to combine the elements should be included in the codex inside the game. Their omission is a serious oversight on DE's part and hopefully they'll be added soon.
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This. So much this. It needs to be removed for it is incredibly irritating. It serves no purpose and usually just vaults me over a rail straight down into a pit instead of allowing me to jump across said pit.
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Pay to not farm, pay for convenience, pay to sleep.
Not pay to win.
This. The prices for the prime packs are obscene, but nothing about it is pay to win in the slightest.
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I'm over 400 hours and I'm missing over 50 mods. A lot of them are considered 'mandatory'.
That is highly unusual. Have you been specifically trying to get the mods you require through defense drop tables, etc.? I'm around 340 hours and I have (and have had for awhile) every mod in the game and maxed them, including the rank 10 mods. Excluding the new ones added for the orokin vaults/referral program as I haven't been playing much since 10.0.
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Huh, not something that really needs an apology but I'll take the free stuff.
Gotta say I love you guys though. You're bloody awesome devs and are almost certainly the most in-touch with your community and responsive to their feedback of any game I've played. Keep up the good work!
It's especially nice after coming over to this game from the !@#$storm that is MW:O and that grossly incompetent dev team.
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Wait, people are actually concerned about a necro frame being introduced? In a game with magical space ninjas?
I'm sure DE will come up with a skillset that will be interesting and fit with the game. Now if they would only fix some of the older frames....
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Are there any plans to add more parkour intensive tilesets and/or a parkour centered game mode?
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A step in the right direction but not enough.
1. Pull is much better but needs either a dmg increase or cause the enemies to be disoriented for longer after the pull so they cannot stand up so quickly.
2. Shield Polarize will always be junk against anything except Corpus without further changes. (and even against them it's still really bad). It should restore 100% of all allies shields and either:
A) Cause short-term bullet reflection on allies; meaning anything shot at them gets reflected back to the sender, which would fit with Mag's theme. (Yes this means only melee, explosions, fire and poison clouds can hurt you)
B) Give all allies a shield overcharge which would work like Rhino's Iron Skin.
Example: A frame with 1000 max shields would be given an overcharge of 1000 for a total of 2000 shields. These shields would stay until enemy or self dmg depletes the shields to 1000 or below and from then on they would work as normal. This would be based on either a static amount of added shields depending on the level of your Shield Polarize mod (e.g. +500 shield overcharge at level 3) or a percentage of the warframes max shields (e.g. a frame with 1000 gets an overcharge for 200% giving it 2000 shields at level 3). Numbers for the overcharge would have to be tweaked of course. I would say around 500 overcharge if going the static route, and 150% to 200% overcharge if percentage based.
3. Bullet Attractor is still bad and the damage is not nearly high enough. It should be changed to an AoE around the caster and have the radial damage removed entirely. Radius and duration would have to be tweaked. I'm thinking somewhere in the 15 to 20 meter range and 15 second duration.
4. Crush is currently useless above relatively low levels against anything except light infested as well as having a horrendously slow cast time. It should have its radius increased to what it was before. (Seriously, why was this changed?). It should also deal physical impact damage (armor ignoring); which would make sense and balance it. Lastly, reduce the cast time to half of what it currently is.
And there you go, Mag is on par with the other frames in the game.
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Great fixes, but can we just keep the old foundry UI? New one is awful.
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The drop rates for the rares are still ridiculously high. Did Corpus Raptor on nightmare mode for a few hours to get the BPs and during this time picked up around 60 control mods and 30 morphics. Including one run where I got 4 morphics and 18 control mods.
Plains of Eidolon: Hotfix 22.0.6 + 22.0.6.1
in PC Update Notes
Posted
Baits in general seem to do absolutely nothing.