Melgrin
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Posts posted by Melgrin
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Indeed, Win 10.
Here's a dxdiag extract. I removed some elements that didn't seem relevant. Note that the game itself is in English, despite Windows being in French.Spoiler------------------
System Information
------------------
Time of this report: 4/30/2017, 22:06:43
Operating System: Windows 10 Famille 64-bit (10.0, Build 14393) (14393.rs1_release_sec.170327-1835)
Language: French (Regional Setting: French)
System Manufacturer: MSI
System Model: MS-7816
BIOS: BIOS Date: 05/18/15 11:16:53 Ver: V10.7B0
Processor: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz (4 CPUs), ~3.1GHz
Memory: 16384MB RAM
Available OS Memory: 16324MB RAM
Page File: 10142MB used, 22566MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.14393.0000 64bit Unicode------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Sound Tab 4: No problems found.
Input Tab: No problems found.--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 1060 6GB
Manufacturer: NVIDIA
Chip type: GeForce GTX 1060 6GB
DAC type: Integrated RAMDAC
Device Type: Full Device
Device Key: Enum\PCI\VEN_10DE&DEV_1C03&SUBSYS_85AC1043&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 14246 MB
Dedicated Memory: 6084 MB
Shared Memory: 8162 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: ASUS MS228
Monitor Id: ACI22F7
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HDMI
Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll
Driver File Version: 22.21.0013.8189 (English)
Driver Version: 22.21.13.8189
DDI Version: 12
Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.1
Graphics Preemption: Pixel
Compute Preemption: Dispatch
Miracast: Not Supported
Hybrid Graphics GPU: Not Supported
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 19/04/2017 02:00:00, 885032 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: Unknown
Device Identifier: {D7B71E3E-5F43-11CF-0E6C-A1A51BC2DB35}
Vendor ID: 0x10DE
Device ID: 0x1C03
SubSys ID: 0x85AC1043
Revision ID: 0x00A1
Driver Strong Name: oem71.inf:0f066de38c1ebff8:Section088:22.21.13.8189:pci\ven_10de&dev_1c03
Rank Of Driver: 00D12001D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
MPO Caps: Not Supported
MPO Stretch: Not Supported
MPO Media Hints: Not Supported
MPO Formats: Not SupportedCard name: NVIDIA GeForce GTX 1060 6GB
Manufacturer: NVIDIA
Chip type: GeForce GTX 1060 6GB
DAC type: Integrated RAMDAC
Device Type: Full Device
Device Key: Enum\PCI\VEN_10DE&DEV_1C03&SUBSYS_85AC1043&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 14246 MB
Dedicated Memory: 6084 MB
Shared Memory: 8162 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: S24C650
Monitor Id: SAM09E9
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HDMI
Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_274d0ab8ee30c459\nvldumdx.dll
Driver File Version: 22.21.0013.8189 (English)
Driver Version: 22.21.13.8189
DDI Version: 12
Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
Driver Model: WDDM 2.1
Graphics Preemption: Pixel
Compute Preemption: Dispatch
Miracast: Not Supported
Hybrid Graphics GPU: Not Supported
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 19/04/2017 02:00:00, 885032 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: Unknown
Device Identifier: {D7B71E3E-5F43-11CF-0E6C-A1A51BC2DB35}
Vendor ID: 0x10DE
Device ID: 0x1C03
SubSys ID: 0x85AC1043
Revision ID: 0x00A1
Driver Strong Name: oem71.inf:0f066de38c1ebff8:Section088:22.21.13.8189:pci\ven_10de&dev_1c03
Rank Of Driver: 00D12001D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
MPO Caps: Not Supported
MPO Stretch: Not Supported
MPO Media Hints: Not Supported
MPO Formats: Not Supported-------------
Sound Devices
-------------
Description: Haut-parleurs (3- USB PnP Sound Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: USB\VID_0D8C&PID_013C&REV_0100&MI_00
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: USBAUDIO.sys
Driver Version: 10.00.14393.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 15/07/2016 00:00:00, 132096 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): NoDescription: ASUS MS228-0 (NVIDIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0084&SUBSYS_104385AC&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvhda64v.sys
Driver Version: 1.03.0034.0026 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 15/03/2017 00:00:00, 218040 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): NoDescription: S24C650-4 (NVIDIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0084&SUBSYS_104385AC&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvhda64v.sys
Driver Version: 1.03.0034.0026 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 15/03/2017 00:00:00, 218040 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): NoDescription: Haut-parleurs (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0900&SUBSYS_1462D816&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7960 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 18/10/2016 00:00:00, 5371912 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No---------------------
Sound Capture Devices
---------------------
Description: Microphone (3- USB PnP Sound Device)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: USBAUDIO.sys
Driver Version: 10.00.14393.0000 (English)
Driver Attributes: Final Retail
Date and Size: 7/16/2016 13:41:52, 132096 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFFDescription: Microphone (VF0700 Live! Cam Chat HD)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: USBAUDIO.sys
Driver Version: 10.00.14393.0000 (English)
Driver Attributes: Final Retail
Date and Size: 7/16/2016 13:41:52, 132096 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF---------------------
Video Capture Devices
Number of Devices: 1
---------------------
FriendlyName: Live! Cam Chat HD (VF0700)
Location: n/a
SymbolicLink: \\?\usb#vid_041e&pid_4088&mi_00#8&1ba64ef9&0&0000#{e5323777-f976-4f5b-9b55-b94699c46e44}\global
Manufacturer: Creative Technology Ltd.
HardwareID: USB\VID_041E&PID_4088&REV_1020&MI_00,USB\VID_041E&PID_4088&MI_00
DriverDesc: Live! Cam Chat HD (VF0700)
DriverProvider: Creative Technology Ltd.
DriverVersion: 1.0.6.0
DriverDateEnglish: 9/2/2011 00:00:00
DriverDateLocalized: 02/09/2011 00:00:00
Service: V0700Vid
Class: Image
DevNodeStatus: 180200A[DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
ContainerId: {866CD0C6-5516-5010-92F6-4964991C93A5}
ProblemCode: No Problem
BusReportedDeviceDesc: VF0700 Live! Cam Chat HD
Parent: USB\VID_041E&PID_4088\3E100730
DriverProblemDesc: n/a
UpperFilters: n/a
LowerFilters: n/a
Stack: \Driver\ksthunk,\Driver\V0700Vid,\Driver\usbccgp
ContainerCategory: Imaging-------------------
DirectInput Devices
-------------------
Device Name: Souris
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/aDevice Name: Clavier
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/aDevice Name: Gaming Keyboard G110
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC22A
FF Driver: n/aDevice Name: USB PnP Sound Device
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0D8C, 0x013C
FF Driver: n/aDevice Name: Gila Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0458, 0x0138
FF Driver: n/aDevice Name: Gila Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0458, 0x0138
FF Driver: n/aDevice Name: Gila Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0458, 0x0138
FF Driver: n/aDevice Name: Gila Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0458, 0x0138
FF Driver: n/aDevice Name: Gila Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0458, 0x0138
FF Driver: n/aDevice Name: G110 G-keys
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC22B
FF Driver: n/aDevice Name: Programmable Hotkeys
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x06A3, 0x5081
FF Driver: n/aDevice Name: G110 G-keys
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC22B
FF Driver: n/aDevice Name: Gaming Keyboard G110
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC22A
FF Driver: n/aPoll w/ Interrupt: No
-----------
USB Devices
-----------
+ Concentrateur USB racine (xHCI)
| Vendor/Product ID: 0x8086, 0x8C31
| Matching Device ID: USB\ROOT_HUB30
| Service: USBHUB3
| Driver: USBHUB3.SYS, 7/16/2016 13:41:55, 535904 bytes
|
+-+ Concentrateur USB générique
| | Vendor/Product ID: 0x05E3, 0x0607
| | Location: Port_#0008.Hub_#0003
| | Matching Device ID: USB\USB20_HUB
| | Service: USBHUB3
| | Driver: USBHUB3.SYS, 7/16/2016 13:41:55, 535904 bytes
| |
| +-+ Périphérique USB composite
| | | Vendor/Product ID: 0x046D, 0xC22B
| | | Location: Port_#0001.Hub_#0006
| | | Matching Device ID: USB\COMPOSITE
| | | Service: usbccgp
| | | Driver: usbccgp.sys, 7/16/2016 13:41:55, 169312 bytes
| | |
| | +-+ Périphérique d’entrée USB
| | | | Vendor/Product ID: 0x046D, 0xC22B
| | | | Location: 0000.0014.0000.008.001.000.000.000.000
| | | | Matching Device ID: USB\Class_03&SubClass_01
| | | | Service: HidUsb
| | | | Driver: hidusb.sys, 9/28/2016 09:15:56, 38400 bytes
| | | | Driver: hidclass.sys, 10/15/2016 05:55:50, 156672 bytes
| | | | Driver: hidparse.sys, 9/28/2016 09:15:56, 40960 bytes
| | | |
| | | +-+ Périphérique clavier PIH
| | | | | Vendor/Product ID: 0x046D, 0xC22B
| | | | | Matching Device ID: HID_DEVICE_SYSTEM_KEYBOARD
| | | | | Service: kbdhid
| | | | | Driver: kbdhid.sys, 9/15/2016 18:43:23, 39424 bytes
| | | | | Driver: kbdclass.sys, 7/16/2016 13:41:54, 62304 bytes
| | |
| +-+ Périphérique USB composite
| | | Vendor/Product ID: 0x046D, 0xC22A
| | | Location: Port_#0003.Hub_#0006
| | | Matching Device ID: USB\COMPOSITE
| | | Service: usbccgp
| | | Driver: usbccgp.sys, 7/16/2016 13:41:55, 169312 bytes
| | |
| | +-+ Périphérique d’entrée USB
| | | | Vendor/Product ID: 0x046D, 0xC22A
| | | | Location: 0000.0014.0000.008.003.000.000.000.000
| | | | Matching Device ID: USB\Class_03&SubClass_01
| | | | Service: HidUsb
| | | | Driver: hidusb.sys, 9/28/2016 09:15:56, 38400 bytes
| | | | Driver: hidclass.sys, 10/15/2016 05:55:50, 156672 bytes
| | | | Driver: hidparse.sys, 9/28/2016 09:15:56, 40960 bytes
| | | |
| | | +-+ Périphérique clavier PIH
| | | | | Vendor/Product ID: 0x046D, 0xC22A
| | | | | Matching Device ID: HID_DEVICE_SYSTEM_KEYBOARD
| | | | | Service: kbdhid
| | | | | Driver: kbdhid.sys, 9/15/2016 18:43:23, 39424 bytes
| | | | | Driver: kbdclass.sys, 7/16/2016 13:41:54, 62304 bytes
| |
+-+ Concentrateur USB générique
| | Vendor/Product ID: 0x0424, 0x2514
| | Location: Port_#0003.Hub_#0003
| | Matching Device ID: USB\USB20_HUB
| | Service: USBHUB3
| | Driver: USBHUB3.SYS, 7/16/2016 13:41:55, 535904 bytes
| |
| +-+ Périphérique USB composite
| | | Vendor/Product ID: 0x0458, 0x0138
| | | Location: Port_#0002.Hub_#0007
| | | Matching Device ID: USB\COMPOSITE
| | | Service: usbccgp
| | | Driver: usbccgp.sys, 7/16/2016 13:41:55, 169312 bytes
| | |
| | +-+ Périphérique d’entrée USB
| | | | Vendor/Product ID: 0x0458, 0x0138
| | | | Location: 0000.0014.0000.003.002.000.000.000.000
| | | | Matching Device ID: USB\Class_03&SubClass_01
| | | | Service: HidUsb
| | | | Driver: hidusb.sys, 9/28/2016 09:15:56, 38400 bytes
| | | | Driver: hidclass.sys, 10/15/2016 05:55:50, 156672 bytes
| | | | Driver: hidparse.sys, 9/28/2016 09:15:56, 40960 bytes
| | | |
| | | +-+ Souris HID
| | | | | Vendor/Product ID: 0x0458, 0x0138
| | | | | Matching Device ID: HID_DEVICE_SYSTEM_MOUSE
| | | | | Service: mouhid
| | | | | Driver: mouhid.sys, 7/16/2016 13:41:54, 32256 bytes
| | | | | Driver: mouclass.sys, 7/16/2016 13:41:54, 59232 bytes
| | | |
| | +-+ Périphérique d’entrée USB
| | | | Vendor/Product ID: 0x0458, 0x0138
| | | | Location: 0000.0014.0000.003.002.000.000.000.000
| | | | Matching Device ID: USB\Class_03&SubClass_01
| | | | Service: HidUsb
| | | | Driver: hidusb.sys, 9/28/2016 09:15:56, 38400 bytes
| | | | Driver: hidclass.sys, 10/15/2016 05:55:50, 156672 bytes
| | | | Driver: hidparse.sys, 9/28/2016 09:15:56, 40960 bytes
| | | |
| | | +-+ Périphérique clavier PIH
| | | | | Vendor/Product ID: 0x0458, 0x0138
| | | | | Matching Device ID: HID_DEVICE_SYSTEM_KEYBOARD
| | | | | Service: kbdhid
| | | | | Driver: kbdhid.sys, 9/15/2016 18:43:23, 39424 bytes
| | | | | Driver: kbdclass.sys, 7/16/2016 13:41:54, 62304 bytes
----------------
Gameport Devices
----------------------------
PS/2 Devices
------------
+ Périphérique clavier PIH
| Vendor/Product ID: 0x06A3, 0x0000
| Matching Device ID: HID_DEVICE_SYSTEM_KEYBOARD
| Service: kbdhid
| Driver: kbdhid.sys, 9/15/2016 18:43:23, 39424 bytes
| Driver: kbdclass.sys, 7/16/2016 13:41:54, 62304 bytes
|
+ Périphérique clavier PIH
| Vendor/Product ID: 0x046D, 0xC232
| Matching Device ID: HID_DEVICE_SYSTEM_KEYBOARD
| Service: kbdhid
| Driver: kbdhid.sys, 9/15/2016 18:43:23, 39424 bytes
| Driver: kbdclass.sys, 7/16/2016 13:41:54, 62304 bytes
|
+ Souris HID
| Vendor/Product ID: 0x046D, 0xC231
| Matching Device ID: HID_DEVICE_SYSTEM_MOUSE
| Service: mouhid
| Driver: mouhid.sys, 7/16/2016 13:41:54, 32256 bytes
| Driver: mouclass.sys, 7/16/2016 13:41:54, 59232 bytes
|
+ Souris HID
| Vendor/Product ID: 0x06A3, 0x0000
| Matching Device ID: HID_DEVICE_SYSTEM_MOUSE
| Service: mouhid
| Driver: mouhid.sys, 7/16/2016 13:41:54, 32256 bytes
| Driver: mouclass.sys, 7/16/2016 13:41:54, 59232 bytes------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: A:
Free Space: 1600.9 GB
Total Space: 2097.2 GB
File System: NTFS
Model: TOSHIBA HDWE140Drive: B:
Free Space: 867.6 GB
Total Space: 1718.2 GB
File System: NTFS
Model: TOSHIBA HDWE140Drive: C:
Free Space: 51.6 GB
Total Space: 237.9 GB
File System: NTFS
Model: Samsung SSD 840 EVO 250GBDrive: D:
Free Space: 1089.9 GB
Total Space: 1907.7 GB
File System: NTFS
Model: ST2000NC001-1DY164Drive: E:
Free Space: 458.2 GB
Total Space: 953.9 GB
File System: NTFS
Model: WDC WD1002FAEX-00Z3A0Drive: I:
Model: TSSTcorp CDDVDW SH-224DB
Driver: c:\windows\system32\drivers\cdrom.sys, 10.00.14393.0000 (French), 7/16/2016 13:41:53, 173056 bytes -
As far as PC specs are concerned, I'm playing currently on a Core I5 4500 + 16 Gb DDR3 + GTX 1060 6Go OC.
I have perfect 60 fps constant in 1080p. I only got this problem this morning with Inaros in Kuva Syphon missions.
I've tried to reproduce the bug with other frames or with Inaros in Simulacrum : NOTHING.
While my computer is not high end, it's not medium to low either. (and the upgrade with Ryzen 1700 and ddr4 is incoming before next week-end.)
The game was perfectly smooth. Just, the UI froze. I'll update the thread if I have more information on how to reproduce. -
Hello,
Strange bug I encountered twice today, playing with Inaros. (I don't play Inaros usually, I'll try other frames and come back if I trigger the bug again with another frame.)
The UI freeze suddenly after a short time in missions :
- No info on kuva braids destroyed,
- Minimap is locked
- Life, Energy, Ammo, Reload state are locked.
-The damage numbers are stuck on the ones that were shown the moment the freeze happened.
What is NOT locked :
- the game itself, I can play and finish the level.
- Ennemies' life bars (when I put the crosshair on them, I still see their life and I can see the bars go down, despite not seeing damage numbers.
- Waypoints (Objectives, exit, pet)
- Players Names (still shown and moving, like ennemies'life bars.)
I can finish the level, but honnestly, without minimap and minimum info about life / energy and ammo, it's a bit more difficult. With Inaros it was OK because on low level missions he doesn't fear much, and he doesn't need that much energy, but that's quite upsetting.
Thanks.
PS : Did a research with "Freeze" and didn't find any result. Hence my post. -
I just saw update 20.0.5 that "
- Fixed being unable to solve some Lua Spy puzzles.
"
I hope that's what we were experiencing. I will try that.
EDIT : Just went smoothly through this set. I encountered another problem though : the exit portal no longer appears when you hack the console. You got to get back to another portal taking one of the way that let you reach the final room. -
20 hours ago, Xardis said:
If I remember correcly, there is another way to do this room in the ruined state.
Hell, you can do it with any frame if you are good at parkour.
Yes, I know of the ruined state way, but for that I'm used to activating the plates in perfect state until mid-distance, and go through the portal mid-range, then finish via parkour until the end in ruined state. I couldn't find a way out this time. Then I wanted to replicate the bug, and it happened again. So I posted it.
-
Hello there.
Another Issue, but this one I could replicate a few times, before deciding I would stop playing LUA SPIES.The third plaque (sometimes the 4th one) wouldn't glow in blue in that LUA vault, and the disk on the flying cube wouldn't shine either.
I had to abandon the mission everytime, because I couldn't complete the vault. And I couldn't leave either. Weird. -
I just experienced a strange issue I never had before.
We were on the Sortie's Spy mission, when the host disconnected and I got that strange UI problem.
I couldn't do anything.
I was ultimately sent back to the Orbiter, with the glitch still on the screen. I had to ALT+F4 the game. -
Will do.
Thanks.EDIT : That's what I read just before posting it. They will not accept my Steam Overlay Screenshot. They'll only accept innate screenshots.
Ah, not a real problem. I tried to recreate the circumstances, but couldn't. Too bad for this time. I'll use that bug report guide next time. Thanks for your attention.
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Planet : Ceres.
Mission : Hapke (Spy).
Going for Data Vault C.I'm posting the Steam Overlay Screenshot here.
http://images.akamai.steamusercontent.com/ugc/26238483036500400/C23D82A1EEDDE95536F1B140A940253C77AB761A/
(Sorry, I read about the innate F6 button for MetaData just after closing the game and coming to the forum).Simply put, I was making progress toward Data Vault C when I encountered a huge rock completely blocking the path.
EDIT : I tried every path to reach to other side, none worked. All were blocked. I also tried to go through the wall with the Decoy and Switch TP, to no avail.
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Hi.
Got that same problem. Game crashes when interfacing with the Daykyu Bow Research.
I Insisted, and through 5 relogs and crashes, I was able to run to the lab, quickly click on the research, start it, and make the contributions, two at a time, before it crashed.Hope you get the problem quickly :) Good luck !
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I had read about them loooong ago, indeed, but never came across one, so I forgot.
I also paused the game for a while, and today, for the first time, I saw one, and I wondered.That's why.
Because, indeed, i've been playing since the begining of open beta :)I kept looking at his sentinel, not knowing what it is. :P
It's Carrier, with its alternative skin.
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Ok, thanks for the quick answers. I had never seen one before.
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So, I was doing my syndicate exterminate mission on Ceres, when, while climbing that tall room just next to the spawn, I see something strange on the way upward.
At about mid-height, on some grineer machinery, I find this grey statuette, with a purple hollow, that looks like bit like the Aurora Helmet for Frost. I tried to get as near as possible, but I ended up just above it and unable to take it. (no interaction available, whatever position I take).Any idea on what it might be ?
(I know, the picture is not as precise as I wanted it to be).EDIT : I cannot post the picture with the IMG beacons, so I'll leave a link here, hoping that it works.
http://steamcommunity.com/sharedfiles/filedetails/?id=420930666
Note that the figurine is the grey thing just below my feet.
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Yay !
Happy birthday then ! ^^
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I've got the same problem this morning.
Whenever I open the syndicate panel in the Liset, the New Loka requires me to chose a reward, and when I select one, the only option is the "Back" button.
And I cannot quit the menu, since I'm required to accept a reward to leave the panel. So I've got to alt+f4 and restart the game. -
I do play Saryn often. However, I must admit that I only use her ultimate power.
With maxed Fleeting Expertise and Chlora helmet, Streamline, Stretch and Intensify, it's a powerful tool to eradicate hundreds of mid-level ennemies in the blink of an eye.If Nova get nerfed, Saryn could very well be the next OP warframe with this and her spores.
While I do agree that she needs a bit of change for her kit, I don't think she's underpowered.
I do like most of your ideas though :)
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I don't know who translated that, but I agree these are not correct translations.
I changed these for "Jouer pour les occupants" and "Jouer pour les attaquants".
Tell me what you think.
It seems perfectly correct :)
perhaps not the most idiomatic, but one cannot misunderstand the meaning of these translations. I do agree. Thanks :)
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Hi there, thanks for your answers.
There is also this PS4 player's answer :
Salut, j'ai vu ton message par rapport à la traduction de "challenger", mais je ne peux y répondre parce que je ne peux pas écrire sur le forum de PC. Je voulais juste proposer une alternative à "challenger" : "prétendant". Juste mes 2 crédits...Hey, just saw your post on french translation of challenger, but I can't post in the PC forums. Anyway, I just wanted to point out that "prétendant" would be a good alternative to "challenger" wich is also used pretty generally in french. Just my 2 credits. -
Hi there.
Just launched a french version of Warframe and went over a solar rail conflict for a dark sector.
I've been given the choice between :"jouer en tant que passager" or "jouer en tant que challenger".
It means :
"play as a [aircraft/train/car] passenger" or "play as a challenger"...
Which is quite wrong, at least the first one. Occupant cannot be translated with "passager" in this context.
I suggest :
"Soutenir la faction établie" and "Soutenir les challengers"
Which translates into :
"Support the established faction" and "Support the challenger", which would be much, much more idiomatic in french.
Thanks for reading.
"Challenger" can also be translated with "conquérant" or similar words.
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Same problem here.
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That's great ! Thanks a lot :)
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This is not an exploit it is a feature that has been in the game since Nekros was added.
I thought the contrary. I'd like the answer of DE on that point. Is that ok to be able to desecrate 1 corpse more than once ?
Same about the slash proc on prosecutors.
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Hi there,
I've been playing Nekros a lot lately, and I've reached the following conclusion : with Channeling, you can desecrate at least twice a corpse. Prosecutors for instance.
How to do that ?Equip melee, activate channeling, and kill the ennemy.
While he is dissolving, spam Desecrate with Maxed natural talent and maximum power efficiency. You should be able to desecrate the dissolving corpse.
Then Continue spamming Desecrate, the corpse will reappear, and you'll be able to desecrate it another time.
Sometimes, you can even desecrate it another time. Which make ONE prosecutor loot 4 times.And of course, if there are several Nekros spamming desecrate, sometimes one corpse loot that many times... Which can lead to insane loot on one corpse.
I'm no longer using melee to kill prosecutor since I found an other exploit : (sorry, btw)
When confronting a prosecutor, instead of focusing on which element is needed to kill him, just send as much slashing damage as you can, and the proc will kill him. Slowly, but efficiently.
Soma is beast there, because correctly modded, you can reduce the armor of the prosecutor and proc slash bleeding pretty often.Thanks for reading,
Melgrin
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Hi there.
1st :Argon crystals are named "Cellule Orokin", that is to say "orokin cell" with the correct icon. Quite confusing at first.
2nd :
When Lotus announces a Prosecutor, the text is always "Bien, nous avons le contrôle du tram..." which means "Good, we control the tram..." while we hear "Beware Tenno, a prosecutor is incomming, ..."
Thanks :)
Orbiter Feedback
in General
Posted
Okay.
Haven't played for months. Come back to Warframe to see what's new.
First, I nonchalantly move to my arsenal... and BAM ! What did they do to my beautiful ship ? Why is it so battered and ugly ?
And it's just the main room. The other rooms are like they used to be, how I liked them...
Seriously DE ? And no option to revert to the original cosy, pristine and perhaps a bit "Submarine like" interior I liked so much ?
And I just noticed the new frame, don't start me on how it looks. T_T.