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Tidal_SVK

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Posts posted by Tidal_SVK

  1. I tried to lvl back up 2 of my "unmastered" MK1 weapons and i gained mastery points. (checked mastery points before and after i finished lvling em up, those were the only 2 unmastered equipment i had on during the time i leveled.) So it looks like its not an UI bug for me, the MR points are realy gone if you have already mastered them before. I'm curious how many player are affected by this bug.

  2. Hi, i too have this mastery loss of some MK1 weapon series, this bug has been here since circa August this year. The funny thing is, its not consistent. I had some different weapons "unmastered" as some other people. Tried to relevel them, to see if i had the mastery points and it wasn't just an UI bug, but no i gained mastery aftery i leveled some ''unmastered" MK1 weapons back.

     

  3. Nice catch. I have a question. Would you like to be able to name your Railjack only in Orokin language? I would like to see both options, heck i would like to do a Grineer themed Railjack for me and a side name in Grineer language would look nice on it. The more o think about it why not include all the 3 major languages Orokin, Grineer, Corpus besides english as an option to name your Railjack, just because some ppl like to affiliate with those fractions for role playing purposes. What do you think? I know its not super lore friendly, but when you consider that its your Railjack you should have the option to put on what you want.

  4. I realy like the idea. So one set of dual pistols and one set of dual revolvers? Considering that there are already some secondaries with short reload time (for example Zakti with its 0.8 s reload, but only 3 mag capacity) the holster speed = relaod speed on these quad pistols seems good (even with moded hoslter speed)

    How would like them to be moded? Each one would be moded separately or one modspace for both (pistol and revolver)? (I wouldnt mind them separate even if the forma cost would be higher). Imagine one set could go full status and the other one full crit for example. Or one would have some form of CC/utility and the other one just a good old regular hybrid build, or some other combo. I am sure there are ppl with better ideas/imagination on this one.

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  5. I am looking at my profile again right now (19. August 2019, PC, U 25.6.3) and i am missing MK1-Furax, MK1-Furis, MK1-Paris, MK1-Strun and Sigma and Octantis (which i still need to a acquire through the Daily tribute system), however I have my MK1-Bo mastered as comapred to lostzx81. Additionaly I have 1 867 501 mastery points (need 92 499 till next) and it shows me a completion of 514/519, for reference (and I remember I had 518/519).  Well i guess we have to wait till the next mainline update (circa end of August, according to the last devstream). If not then maybe remax them? Atleast the MK1 series can be bought directly ftom the market so we don't need to wait for crafting time.

  6. Yes i have seen the same thing (if i remember correctly i saw it first when Fortuna was released). Hmm maybe this excal has been there even before Fortuna, when you consider that we couldn't scroll the upper part of the Mission summary before we had atmosperic Archguns and it was ''hidden''

     

    17 hours ago, DarkBladeNemo said:

    Does this effect your actual frame in any way? Like does it still gain exp and rank or not? Or is this only a visual bug with the mission summary UI and does it happen all the time?

     

    I didn't notice any changes to affinity distribution, or that the excall would leech the affinity. My guess is that smbdy coded it there as a utility and they just forgot to hide it to the player, but who knows.

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