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Renzor

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Posts posted by Renzor

  1. 12 hours ago, -Trey- said:

    Void strike is only for amp shots.

    The text says "On leaving Void Mode, the next attack deals 12% additional damage for every second spent cloaked. Cloak consumes 2 additional energy per second." It does not state it is only for amp shots, and I made sure of that upon trying it on different simulations in the simulacrum room, where i'd stay a few minutes or so on void mode then hit different things on a lv 135 corpus crewman.

     

    *Edits to fix grammar errors

  2. So, apparently the fireball from Flame Blast isn't getting the bonus given by void strike. I know the buff supposedly enhances the next instance of damage you'll deal, but the fireball text states it will deal 200% of the Void Blast damage, which in turn was buffed temporarely by Void Strike... It would be fun if the fireball got stronger along with void blast, just like the text implies. 

  3. Doors under lockdown are orange, however. Seems more like a room that was never meant to have doors that opened, or some sort of enemy spawn room (as many stay locked until enemies spawn).

    First photo, at the leftm there is the door I came from (and it's orange)

  4. I was running syndicate missions, looking for emblems, and when I entered this room, some random dude activated the lockdown. Problem is, this tiny, cramped excuse of a room doesn't have a lockdown panel. Result: had to abort (I was on solo mode, so no help was coming - my net connection is pretty bad for multiplayer).

    whqSySS.jpg?1

    sEmDbtN.jpg?1

     

    Losing time was annoying, but losing th general insignia i had found was really upsetting. Please, fix this soon.

  5. Name Suggestion: Ancient Regressor


    Behaviour: Pretty much like any other ancient.


    Attacks: Attacks dispells the buffs the tenno has on hit. Has an aura in a small radius (10 meters or so) around itself that continuously makes buffs in the affected area decay twice as fast.


    Enviromental Restrictions: Ground, doesn't fly, swim, wallruns or anything like that (pretty much like an ancient).


     


    Art of reference: Nothing much different than an ancient in another color.


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