(XBOX)Xorthromauth
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Posts
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Posts posted by (XBOX)Xorthromauth
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That might explain why there's been more fissures in the Void.
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Capture, Mobile Defense, and Sabotage already (randomly) turn into Exterminate, though personally I've only seen it a handful of times. Spy also turns into an Exterminate if you trip the vault alarms too many times. Having the rescue target turn into a capture target would make no sense given the circumstances (like who turns against their rescuers?).
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Unfortunately the only way to obtain him in the even of selling his BPs is to buy him through the market. You live and you learn.
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As long as it doesn't contain foul language or inappropriate/offensive imagery it should be fine.
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It's even worse when you have that eerie feeling halfway through the match.
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Desdemona is correct. I'd definitely recommend equipping Thieves Wit or bringing a sentinel with Animal Instinct.
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Question is in the title. Basically I'm wondering if I'll have to repeat the sacrifices I've previously done for say Red Veil if I lose ranks from changing over to Arbiters of Hexis, or if I'll just have to get the required amount of rep back for each rank.
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19 minutes ago, Daxturus said:
All that DE has to do is convert damage from an int to an int64 value. Sure, the game might take up a little bit more RAM, but that's all. Then the max damage will cap off at 9,223,372,036,854,775,807 instead of 2,147,483,647.
What exactly would be the point in upping the damage cap? You can already one shot the majority of content most players play.
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Hikou with Concealed Explosives and some fire or a glaive with fire, though you'll probably end up downing yourself with a glaive, either way you'll want to not throw a lot of damage into them.
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- Invisibility abilities turn enemies invisible instead of the player
- Spy consoles actively resist your hacking attempts
- When playing in the void, you periodically die for no explicable reason, even if you're completely isolated
- Revivals no longer deduct affinity, instead you are charged a fee in platinum
- Occasionally Ordis will try to kill you in the orbiter
...wait, are we giving DE ideas for those mods?
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The question is in the title. I remember seeing awhile ago that Shield Disruption no longer affects Eidolons, and from some players that no auras affect Eidolons anymore, but according to the Wikia, Corrosive Projection works against them. Can anyone confirm if this is true or just misinformation?
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Well, I'm glad the Ferro and Aurelia skins made it in. Still waiting on that glorious Nekros Graxx though.
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Valkyr with Eternal War is my go-to for my tanky fixes.
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Considering what was said in the stream, handicapping loadouts are the mods purpose. They're not meant to make your loadouts better, they're meant to weaken or even annoy you.
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It depends on the situation. If I'm XP farming, whatever, I don't really care, but when it comes to things like Sorties, or if they're holding up a mission with their afk-ness, then they become a problem.
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Wouldn't the shotguns, machine guns, and launchers we already have count as heavy weapons? They do in a lot of other games. A gatling gun would be fun though.
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Wow, they look huge.
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I recently (fifteen minutes ago) decided to get my Valkyr Prime build in order. She's alright up to level 150 or so right now, but I'm trying to get her much further. I've already got an ideal setup for all the mod slots but the aura. The 60% melee damage from Steel Charge looks good, but the 30% off enemy armor from Corrosive Projection looks like it would be better in higher levels. Any suggestions?
And as a side question: does Berserker work with Hysteria?
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Well, I'm that Mesa that kills everything and haven't had anyone complain or get mad with me. Like everyone else has said, they usually just stand around, or go clear a part I can't see, or gather loot, or even buff me. I don't even really see why you'd complain about Mesa for her killing ability, because unlike Ember, Banshee, Saryn, and some others, her ability only covers where she is looking, not all around her, and she can't kill enemies she doesn't have some visual on, meaning she doesn't take away from other's ability to play the game how they want to as much.
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Games have had cross-platform progression before, Fortnite isn't the first to do so, but it's also not exactly a "hey, let's implement this right now" decision.
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17 minutes ago, (PS4)EpICFreeDoMZz said:
Anytime I get a coupon I always go to buy something? Its usually either armour, a noggle, a syndana or something cheap cool. My problems are why are there no armour sets and why does popular have things that I doubt are popular. For example currently the gunsen, quartakk and Stubba. I very much doubt these items are being bought from the market which makes me doubt why they are in popular. Surely things that are actually being bought by players should be there instead. Plus seeing other people buying certain things would definitely influence me to spend my platinum on these things.
As for the armour sets if you go into the subsection named "Armour sets" there are no armour sets in there. There's armour parts ie shoulder pads, chest plates and leg plates but no full sets. Im fine with them being there separately in case say you only wanted one but why is there no option of the full set. That's the entire reason I avoid buying armour. I'd be happy to spend the full price for a set.
Bundles can't have coupons applied to them because you're already getting a deal off buying them individually (though technically you could just buy each item with a 50-75% if you really wanted to save that much). I think the Popular section is more so based off what's new, but looking at what's there makes sense since some people (apparently enough people) don't want to farm for the weapons, and the cosmetics make sense given they're new and cool. There are armor sets though, they're found in the Bundles tab under Cosmetic Bundles.
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No, they are activated upon the start of a mission now.
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You just go into the Rift so you can avoid most of the action.
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7 minutes ago, Shivenis said:
That's not true. If there is a bug with her that result in less affinity it's a unoticeable difference.
If it is what the conversation says, "1/3 what you'd normally get", it would be noticeable.
Remove Cooldown if u fail on the Mastery Test
in General
Posted
This has been requested numerous times before and will likely never happen because of the ability to practice tests an indefinite amount of times beforehand.