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blissy_sama

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Posts posted by blissy_sama

  1. I dont really notice it during normal play but I've found hacking grineer consoles to be virtually impossible at higher levels. Pressing the A button is a gamble as to whether it will register the press on the right one or not, and mostly it fails to do that.

  2. 2 hours ago, Dexzy said:

    New players need to stop sucking so much and learn how to use Google or YouTube,  All you do is complain about how gear is expensive and everything is so grindy. You can say players shouldn't have to do that but honestly I wish it was more confusing to root out the lazy noobs that sit in region asking a millon stupid questions instead of alt+tabbing the wonderful world of the wiki. Half the players like this you tell them where to get the stuff they need ect, and they won't even go get it or complain they aren't at the tile yet. You need to work hard to play hard I spent the first 2 weeks playing warframe on the wiki or youtube 50% of the time.

     

    You realise new players might not even know the wiki exists right? If all you've done is download from steam and register, you might not even know the wiki is a thing, and I fail to see the problem with asking questions about things that aren't clear in region chat. That's aside from the point that alt tabbing isn't really a thing on console now is it.

  3. This so much. I'm fine with not being overly handholdy but even basic things like bullet jumping aren't really explained. I had to be told that it was a thing and how to do it by somebody who was carrying me, and I've seen streamers who are new to Warframe respond with "are you trolling me" when told to ctrl + space because it wasn't in the tutorial (and after all why wouldn't something so important be in the tutorial). Modding is another thing that reeeeeally needs an adequate explanation - I've talked to new people who kept dying in missions because they literally had no idea modding was even a thing or how it worked, and just thought the mod pickups were some sort of power up they got during the mission.

    "Just use the wiki" isn't an ideal response - for console players its very not ideal to have to look at a wiki to figure out even basic things, and its hardly the best for PC players either. Having to look at a wiki or external resources is fine for things like raids and sorties, but those are end game content. The first hour or two of the game are the most important as those are where people decide either to play or to give up, and pointing them in the direction of external resources to explain basic things as though that's an adequate solution is likely to turn some people off.

    I'm not saying anything needs to be dumbed down, I'm just saying that the basic things need to be better explained than they are, or explained at all for that matter. Warframe has a consistent problem with how it conveys information (if it conveys it at all), and not everybody will have people to carry or help them out. For the benefit of those people, a more in-depth tutorial regarding the fundamentals is absolutely a necessary thing.

  4. Not having archwing melee maybe makes some sense since there's only certain circumstances in which it would be useful (meleeing dropships for example). Either way though, I feel like making E drop you out of archwing is a design flaw simply because its so easy to accidentally hit given that both W and R are keys you need to use (since you'll be needing to reload occasionally, not having arch-weapons and all). If they don't want archwing melee in there, I feel like it would have been better to set Q and E as the roll keys and leave A and D as keys for strafing.

    As for the other points, I'd agree with them entirely and I'd add something else. Why is the sniper scope so damn blurry when you're using your archwing? I get that they maybe didn't want you to just sit up there all day popping Grineer heads like it was going out of fashion, but you can do that anyway from the ground and being up in the air is a moderate advantage at best. Its not like you have access to archwing weaponry so its not enormously OP to be able to properly snipe from your archwing.  If that was the concern I'm not averse to being able to be shot down either, just not in one hit like it is now.

  5. To be honest I absolutely detest the operator stuff and I just don't understand the point of it. The reason Warframe is fun is the movement system, the combat possibilities it opens up and the customisation of your builds. Thats all on top of the fact that the reason for grinding is to unlock and craft weapons and Warframes and get the mods for them, and operators don't come anywhere into that - they're just a thing that's there in the background that doesn't do anything. The operator mode throws all of that out of the window entirely and instead gives you generic third person shooter mechanics, and a beam weapon that takes a while to recharge leaving you totally open to attacks on you. For the time you play as the operator your Warframe might as well be back on the Liset for all the difference it makes, and the only real connection between operator mode and the Warframe itself is the fact that you get things like energy regen buffs.

    Being forced to jump in and out of modes that have completely different movement and ability mechanics attached to them isn't fun and just absolutely kills the pacing of the game. Its not what I expected to have to do going in, its absolutely zero fun, its not why I started playing this game, its not what I've spent hundreds of hours grinding for, and to be forced to use it to ensure the most effective builds (because Riven mods are a thing for some reason) feels like a kick in the teeth.

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