Jump to content

PrometeicoS051

PC Member
  • Posts

    3
  • Joined

  • Last visited

Posts posted by PrometeicoS051

  1. 4 minutes ago, zhellon said:

    Well, like I said, it's a solvable problem. I'm running with these two guys. https://warframe.fandom.com/wiki/Arcane_Deflection

    The incision itself won't go through the shields. But I can't say that about the toxin. And most of my deaths are from a successfully run-up toxic ancient with a toxic aura. I know many ways to restore my shields without arcane. But using an antitoxin mod and aura, Aviator, keep 90% of the toxin resist from adapting and still die from one mistake - isn't there too much requirement?

    With this build you can't afford to go in your 4 because of the excessive drain. I'm not taking in consideration build with arcane deflection or resistance because they makes your build way more inefficient if confronted with one with arcane aegis and barrier.

    My solution is for all procs, and would sinergize perfectly with all abilities.

    It's a waste of time and resources minmaxing proc resistance with arcanes and mod, and in high level content all the effort you had is still not enough.

  2. 2 minutes ago, zhellon said:

    Bleeding's not a problem. You can put 2 Arcane and get rid of it completely. With toxin, you can't do that, since procks toxin is funny and even useful for stacking adaptation. But you need 150% to resist toxin damage and 170-200% against the infected with their aura to defend against it DAMAGE. And here no skills will not help. Super shields flies from a single blow, and they must not accumulate more than 1200. That is, the mechanics are not working. Better to let them remove the restriction on super shields capacity either will make a priority to absorption shields->supershields->hp.

    Yes it is, like I said her 4 is only usable with aegis and barrier, putting an arcane dedicated to have a percentage of deny a proc is not only a waste of space, but it doesn't keep you always safe. If you take a bleed proc after some time in arbitration, is a guaranteed death. 

    Toxin is also very bad, but bleed is more dangerous, because of bleed ignoring armor entirely.

  3. Having tried her in the last 2 weeks with some of my clanmates.

    Our shared opinion is that she is fine but she has several problems that makes her hard to use in high level content:

    -Her 1 is ok for low-mid game enemies but starts to fall off pretty quickly with high level enemies. This would be ok normally, it's the 1 after all, but being it the only weapon that we can use while in her 4, i think it's a pretty big downside. The immediate slow that you receive after charging is also pretty annoying, I don't see any particoular reason to have something similar to be honest

    -Her 2 is the main reason she has something to say in high level content, but it's almost useless against infested.
    Clearing all the status is also very good, until some high level enemy proc bleed a single time, because that proc will be enough to completely annihilate her health.
    I'll put some suggestion to solve this problem at the end of this post.

    -Her 3 is kinda ok to support allies, but against enemies is completely useless. The damage it does is just too low, and there is really no benefit in using it.

    -Her 4, without arcane barrier or aegis, is unusable, because of the excessive drain of energy and the inability of casting the 2.
    But even with said arcanes equipped, it has some problems.
    1)The limit in height is unecessary
    2)The already mentioned inability of casting her 2
    3)She can use only her 1 to damage enemies, sharing all it's problems.
    4)She has 2 balefire in her hands, why this doesn't results in an increse in fire rate (like all akimbo weapons) or an increase in damage (shooting with both at the same time = double the damage)?

    I'll try to put a list of tweaks that would make her more fun and strong:

    For her 1:
    -Completely remove the slow mechanic while charging the shot
    -Enhance a little bit her CC or SC, because I repeat, if it was just an exalted weapon it would have been underwelming but viable, but it's the only source of damage we have while in her 4, so it directly affects her 4 making it much less usable.

    For her 2:
    Make that against infested it drains their HP and converts them in shields, making her life more confortable against them.
    An alternative would be to enhance the drain of armor agains infested, it's up to you, just make her usable against infested.

    Another thing that would be very helpfull is to extend the immunity to procs for all the duration of the ability. It would't be that much, but it would be very helpfull.

    For her 3:

    Give her specific reasons to use it against enemies. I would be satisfied if you could do something similar to nidus 3 with a redirection of incoming damage against them, but I would opt for something a little bit more drastic: make that, if her 3 affects enemies, she becomes immune to all procs.
    You can balance this thing putting an higher drain cost, but she desperately needs something to survive the damned bleed procs. And this thing will not affect at all the usage of her 2, because the drain this ability has needs to be countered by a constant flow of recovered shield, the thing that her 2 makes very well.

    Another alternative to make her more viable would be to make her passive for overshield to be extended also for normal shields, so that procs that normally would bypass her shield entirely would damage directly her shields instead. I know, it would become very strong, and that's why I presented a more simple and balanced alternative putting the immunity on her 3.

    For her 4:

    -Completely discard the height limit, it's just tedious, it serves no purpose.
    -Make her 2 castable while in her 4, making this ability tolerable even without arcanes
    -The fact that she has 2 balefire should be traslated in an enhance in damage or fire rate
    -Also the bastille effect does radiation damage, why not making that it also procs radiation?

    Thanks for the attention, I really hope that doesn't do the end of baruuk and she receive some love, because in this state it's only a generic tank with no survivability against bleed and nothing new to bring to the squad, other than a weak bastille.

    I really like the concept of this warframe, so I hope that some tweaks will be make to make her the great tank she deserves to be.

×
×
  • Create New...