PC Member
  • Content Count

  • Joined

  • Last visited

Community Reputation


About Aldrr

  • Rank
    Silver Disciple

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. With Fortuna's additions to the Tenno's "wardrobe," I was trying to kitbash together a new suit for my kiddo. I have taken a liking to how (in my opinion) the Koppra suit comes together with the Smelter pauldrons and Haztech greaves. The only thing "ruining" the picture is the clipping on the suit's neck. It seems to happen across all animation sets (vazarin, zenurik, madurai, etc); subtle with some, more prevalent with others. How the suit neck should more or less look normally (for reference): And how it clips with some of the animation sets and idle animations: Zenurik Unairu: Vazarin: Madurai: And finally Naramon:
  2. Aldrr

    Fortuna: Hotfix 24.2.7 +

    Many thanks/ πŸ™‚ And once again happy new year! o/
  3. Looking foward to the priming of 2019 with lots of prime time shenanigans! πŸ™‚
  4. Aldrr

    What do you expect from The New War

    Here's how I imagine it to go down: note: I'm just taking what I know and taking a blind shot in the dark, a possible trajectory; most likely I'll totally miss the mark, but speculating and seeing the puzzle pieces fall into place to see the final picture is part of the fun for me. πŸ™‚
  5. Aldrr


    Cooking up quests for each releasing warframe to tell their lore is taxing on the team and pulls resources that could be put to use elsewhere, I can understand that. And I think a comic(ish?) or illustrated storytelling is a good compromise. Not every frame needs a fully fleshed out quest, but this way they'll still have something to their name. I wouldn't mind it if a story quest launched with its own frame every now and then, though (looking at you, Sacrifice and Umbra πŸ™‚ ). But where would these entries go? Considering what it was used for in the Sacrifice, I think the Vitruvian would be perfect for these little "story snippets." Either written and/or narrated by Ballas, or by the people who (re)discovered the remains of the warframe in question. Ooor just add a new "tile" / category to the codex. Anyway, wishing happy holidays / new year to the whole team! 🎁 πŸŽ†
  6. Aldrr

    Fortuna: Hotfix 24.2.6

    It'll be cool to see the k-drive components in their proper place and not clipping into my warframe's leg. Much appreciated! πŸ™‚
  7. Reminder set, can't wait πŸ˜‰
  8. Aldrr

    Fortuna: Hotfix 24.2.5

    Max rank doesn't necessarily mean that you have everything from the Solaris syndicate. If they gave more flat Solaris standing, once you hit the daily cap, that standing is wasted. In this form, you either turn them in, or you can put them on the shelf and save them for a rainy day. And you already get toroids from enemies at three different map locations, from caves, a chance to get them from the heist bounties, and you get a guaranteed 6k Crisma toroid from the Orb itself, which is still a better standing payout than a bounty with all side objectives completed.
  9. Aldrr

    Fortuna: Hotfix 24.2.5

    The single reward per bounty is kinda off-putting (at first!), but once I realized how fast the first three bounties can be spammed, I suppose it's okay. The second one, for example. It can be done in less than five minutes. Maybe two, if you're in a squad and anticipate the spawning targets. The shortness of these bounties doesn't seem to justify rolling a reward every phase.
  10. Aldrr

    Fortuna: The Profit-Taker - Update 24.2

    I expected Mesa Prime and her prime access today, but I didn't expect the mainline to arrive as well! O.O Can't wait to dig into it! πŸ™‚ Much appreciated, and wishing very, very happy holidays for the entire team. Now go get some rest! ^^
  11. Aldrr

    The Rise of Anthem:- Warframe Overhaul?

    I'm keeping an eye on Anthem but it's not a light-year wide blip on my radar, to be honest, considering what happened with recent titles. The thing with costumer-corporation relations is that there's this currency called "good faith." Basically, it's how much the fanbase is willing to put up with any slip-ups / mistakes the corporation makes, and EA currently doesn't have a whole lot of that, from what I've seen (but feel free to correct me if I'm wrong). I'll reserve judgement until I see it live. Maybe try & get in on the open beta (if there will be any), and I'll definitely wait for the youtuber reviews (nope, not the press reviews!).
  12. Aldrr

    Fortuna: Hotfix

    Many thanks! πŸ™‚
  13. Aldrr

    Nyx & Titania Dev Workshop

    Nyx Passive: So on top of modding her with some survivability, she gets an extra safety net. What about attacks that home in on the player (like bombard rockets)? Mind Control: Now I'm excited to see a heavy gunner go to town on her own allies! It'll require something with high fire rate, though, to pump as much damage into the target during the 4 sec "wind up period." Psychic Bolts: I welcome the debuffs on the enemy. πŸ™‚ Especially on the Infested ancients. Absorb: So it'll take the entire "damage shake" and it'll pump the exact same thing out. Okay, but in my experience, the damage that enemies deal, is not necessarily devastating to themselves, even if you soak up the input of an entire hoard and throw it back in their face. The changes to Mind Control are kinda trying to rectify this. Ideas for Absorb: Dynamic: add a "wind up period" to Absorb as well. The damage absorbed in the first couple seconds would count towards a multiplier, which then influences the damage amount when the ability is released. Not-so-dynamic: add a flat damage multiplier to the Absorb ability, influenced by ability strength. Titania Lantern: I agree that "cast fest" was a problem for this ability, though I suspect that the changes will mitigate this only slight. Idea for Lantern: Allow some "autonomy" for the ability? If the ability was not manually detonated, and the "Lantern Enemy" is killed, the ability should jump to a new random enemy within range, converting it into a new Lantern for the remainder of the duration. Regardless, I'm excited to test the changes detailed by the workshop and/or see them showcased in a stream. πŸ˜‰
  14. Aldrr

    Date Announce: Devstream #120 Dec 7!

    Next week then. πŸ™‚ Marking on naviga---uh... calendar. Marking on calendar. ^^
  15. Aldrr

    Fortuna: Hotfix 24.0.4

    Me, my Ivara, and my Equinox appreciate the change to the conservation animals πŸ™‚ Dealing with them (especially the Pobbers) will be more comfortable going forward.