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Aldrr

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About Aldrr

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  1. It can still do it. But you need to soften that crew ship armor first with some status procs. The carcinnox is a very good pick for this.
  2. What we currently have is just the foundation. I expect new mission types to come with the new factions / locations.
  3. What shall we do with the drunken Worm Queen What shall we do with the drunken Worm Queen What shall we do with the drunken Worm Queen early in the morning Way hay and up she rises Way hay and up she rises Way hay and up she rises early in the morning ๐Ÿ˜‚ Okay I'm terrible at this kind of stuff, wishing all entrants the best of luck!
  4. Sweet purple void that looks spicy! ๐Ÿ˜ฑ
  5. Maybe it's the other way around ๐Ÿ˜ The Glass Maker intentionally designed those windows to break easily, hoping that - while we storm Corpus ships - we space some of the superiors that wronged him/her. It's his/her own little revenge against Corpus officers. ^^ Though granted "Glass Maker" does remind me of Gara as well, and with New War around the corner, we might get a NW season that involves the Quills, PoE, and some Gara-Unum lore. ๐Ÿค” (wishful thinking ^^)
  6. Course correcting the ephemera farm, reducing RNG, back to the "challenge mentality"? Thank you very much! ๐Ÿ‘๐Ÿ‘
  7. Maybe it could be done by adding functionality to the free flight mode? ๐Ÿค” Allow us to "simulate" ships that we have fully scanned (completed its codex entry)? How would this "simulation mode" work? It could start by us, being in free camera mode: let us go around the 3d space and to locations where we would like the enemies to spawn at simulacrum-esque UI would then be used to select the enemy and its level, the desired target is placed into the 3d space (starts with AI paused, at this point we can't move our ship either) a button press then would start the combat sim (added option for the player to set the AI to not react to them at all for damage and/or functionality testing of abilities, weapons, avionics, etc.)
  8. Imagine if people had to account for more realistic physics (you know, object maintains momentum in vacuum until it stops [either by collision or other cancellation of that momentum]). It has its place in a more simulated setting. Here, not so much. From a lore perspective, I try to explain it away as the craft using retro thrusters for ease of navigation, so the pilot doesn't have to do it by hand. >.<
  9. Could we get a clarification on what reactors this applies to exactly? I mean, only built / repaired reactors, or will the stats be re-rolled on our owned reactor wreckage as well?
  10. Awesome changes, many thanks! ๐Ÿ™‚ Also thanks for the "don't scrap reactors because we have a hotfix coming that might reroll them into something awesome" heads-up. ๐Ÿ˜‰ Will spread the word!
  11. Although this is probably far from being a definitive answer to the pod's mystery, there's one thing we need to keep in mind: The Orokin were masters of genetics. There's hardly anything in the Origin System that they did not alter, or outright engineer from scratch in their gene forges. They designed entire biospheres, I mean, look at Venus for example. ๐Ÿ‘€ Who knows, maybe the giant finger in the pod was the product of one such design project. ...maybe its form is a play on its function, to point us in the right direction on our travels. ^^ (okay I was joking with those last two lines there)
  12. Armor reduction sounds like a good & solid start. ๐Ÿ™‚ As for how the artillery and the crewships interact... a way to increase the amount of dome charges we can carry could work alternatively, a reliable way for the Railjack to soften up the crewships before delivering (which is intended to be?) a killing blow [it might already exist, unfortunately I've yet to properly test every Railjack weapon class to see if it does, still farming resources ^^']
  13. Off the top of my head, couple things to consider: the Railjack is a warship we take into combat the Orbiter is our home and stores everything we have would you take your home base into a fight that could destroy everything? (yeah yeah it's a game, for our own sake, it probably would not happen, but would it make sense to do so?) also, if the two ships were to be merged, that would mean the Railjack should also be able to hold decorations but then I ask you: could you shoot anything if the window was fully decorated with floof plushies? because trust me I'm sure there are mad lads out there who'd do it for the lols
  14. A rare one, but yes, it is new. ๐Ÿ™‚
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