Maes101
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Posts posted by Maes101
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Someone please tell me the real difference between 4 people shooting at Lephantis, and 20 people shooting at Bigger Version of Lephantis.
Never mentioned anything beyond a squad of four nor a bigger version of Lephantis.
But to answer your question: Nothing.
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Seems like you've thought about the end game than i have, but i agree that missions should scale better later instead of just being slightly stronger than the previous planet.
I didn't indicate that MR16 meant anything, i was just stating that i was closing in on leveling my gear and i was hoping for a challenge by then. Yet in my experience, people with MR12 or higher has tried to maxing out their favourite loadout, to a degree. Maybe it's a coincidence.
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Not so convinced when it can potentially cost you real money to recover from that (loss of revives etc)...
That is true, but such things can perhaps be forgiven since/if it's a more complex fight?
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The mini-event that we had a while ago (with Ice-Eximus?) was pretty fun. The enemies hit like a truck, but at the same time, they weren't bullet sponges.
This might be an interesting approach for the boss battles as well. A boss that has a move or two that can insta-kill the entire squad if you don't watch your steps.
As for "big bosses", the upcoming J-3 is so big that he's the entire map itself, as far as I know.
Yeah i recall i died a fair few times playing that event, it was pretty good.
Bosses that can instantly wipe your team if you don't follow a simple mechanic would be great, it feels good to at least know you're fighting a truly powerful foe.
I'll check out the J-3.
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When I was hunting the G3, I thought it would be a good idea to have something like a five mission line up to hunt the G3 consistently. This five mission line up would take about an hour, and then the last steps would be to kill the G3. At this Point, DE could make more bosses and put them at the end of this five mission line up. It would almost be like a dungeon from Guild Wars 2. I feel this would be fun for a good amount of players.
Yeah i played Guild Wars 2 and those dungeons were a challenge, which i would love in a game like this when you're pretty much maxed out.
I agree not the kind of think this game needs
I don't see how this game would suffer from that, but what endgame would you suggest, if any?
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I'm close to reaching MR16 and i've been secretly hoping for this when i thought i was near the end of leveling stuff.
Are DE planning anything with big bad bosses like in (other) MMOs?
Something skill-based unlike Lephantis which is pretty much a matter of gear and being able to aim. Teamwork should also be required, even though there isn't specific roles like the holy trinity.This would also somewhat cover the endgame part of the game and should obviously not be something you can farm with ease. The drops could be blueprints for cosmetic gear or maybe have some minor stats.
This game has huge potential but what do you think?
I know it has probably been discussed before but i haven't seen a thread about this in quite a while.
Inb4 1 hour T4 survival + Vor. -
It's had that since release.
My bad then, it says 540 on Warframe Builder, that's why i was confused.
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Says on the Wiki that the new Glaxion has 1,500 ammo. Can anyone confirm?
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Long-ish. 4 months? I don't know off the top of my head. However some event mods in the past have been put into circulation pretty quickly after the event, so it's hard to tell.
The only mod i could think of was Charged Chamber. But i would hope they would reveal some plans for the event rewards, hopefully for U15, if we're lucky.
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T4
Vor the Bling Captain drops mods from past events.
And Loki Prime parts.
Only one past event. Is there any confirmation on Vor just eventually dropping all past event mods? Because that would be dull
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Yes, they will. Event mods are slowly being included as normal drops. Void Vor is currently dropping Cicero Crisis mods.
How long was the gap between the Cicero Crisis event and Vor being able to drop the Cicero mods? (Or simply just Void Vor being implemented if that was the case)
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When will these mods ever be available through perhaps alerts or nightmare mode, or have DE confirmed anything about these mods?
I've had a years hiatus and i realize i've missed some vital mods to complete my builds and i can only get them through spending hundreds of plat, this should not be the case. -
There was about 5 people in recruiting at 3-4 am last night. I have no idea if that is an indicator or not, but that was a bit odd.
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Saryn Prime. Even though it seems unlikely.
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Saryn!
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Noticed this as well. Used to enjoy all the projectiles flying all over the place when using Boltor Prime + HoM.
Hopefully this is just a bug and it's fixed soon, untill then Mirage will remain in the arsenal.
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For Orokin Cells, go to Kiste, Ceres. Drops vary from 0-5 Orokin cells per run, test your luck!
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Love the presentation of your post, as well as the simple name.
Good luck with your plans!
Thank you! Simplicity is key. :-)
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Bumpity bump.
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Shameless bump, need some dedicated and active players to do some high wave defense and other fun stuff! :-)
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LFG EURASIA L0L
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Despair needs a serious buff, give it armor ignore instead of armor piercing, it drops off the rarest boss in the game, come on now. I can't even solo a lv45 Hyena with it, nearly fully modded.
-1/10
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Go 2 Trinity Chassis' aswell.
Janice's Bow Concept From Devstream 37
in General Discussion
Posted
Shotgun-esque bow? I'd buy it.