Pswayde
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Posts posted by Pswayde
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This problem is starting to get to me a little. Hope it gets patched soon.
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After the most recent update, 25.2.0, Wukong's "pants" have stopped accepting Tennogen reskins and default to the default Wukong skin.
Here is Wukong with the Auman skin, before 25.2.0
And here is the Auman skin post 25.2.0
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So, when you complete one of the many puzzles in the new Gas City, you can access an amalgam lab. There are usually a few bio-engineers running about, but in a certain lab, they can and will spawn endlessly.
In this room in particular, every time the door to the lab opens and closes, it will spawn a few bio-engineers. This can be done repeatedly, until there are literally hundreds of them in this tiny room. And each of these guys gives a beefy amount of affinity (around 780-800 per), so it can be assumed that this room could potentially be used for power-leveling gear. Whether this is by-design or not, I can't say. It just seemed a little suspicious.
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I've noticed this problem ever since the last mainline update. Attachments that have a special effect while channeling, pictured Targis prime, will have their channeling effects turned on without the player having to channel. The attachment that have this effect turned on seems to be random, but it still is a visual annoyance.
This seems to happen all across the game. In social hubs, in your orbiter, and in missions.
Wukong "Skirts" won't change
in Art & Animation
Posted
There have been multiple posts about this, hopefully it'll get noticed and fixed soon...