Jump to content

kxZyle

PC Member
  • Content Count

    15
  • Joined

  • Last visited

Community Reputation

384

About kxZyle

  • Rank
    Initiate

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hello again! 1. Is restoring Arbitration rotation length to normal (5 minutes in Survival, 5 waves in Defense, etc.) completely off the table? Maybe it could be part of a new Elite mode, with a higher starting level and/or faster level scaling? 2. Will Kubrows and Kavats ever get a Sentinel/MOA-like weapon slot? The pet mod category is extremely overcrowded, and the maximum ten slots pets come with usually isn't enough to include mods like Bite, Maul, or the new dual-stats in a build. 3. Currently, randomly coloring a frame/weapon/etc. picks colors for every channel from a single color palette. Is this behavior intended, and if so, would it be possible to add a "true" random option that picks colors from every owned palette? 4. Are there any plans to include more bosses, like the Orb Mothers, and/or more mission types, like Capture and Vallis Free Roam, in Sorties? Alternatively, do you have any long-term plans for a Sortie rework?
  2. Ahoy o/ 1. Is restoring Arbitration rotation length to normal (5 minutes in Survival, 5 waves in Defense, etc.) completely off the table? Maybe it could be part of a new Elite mode, with a higher starting level and/or faster level scaling? 2. Several passive focus nodes, like Vazarin's affinity range node, Madurai's damage bonus nodes, or Unairu's armor bonus node go unused because they're in unpopular focus trees. To solve that, would you consider making all passive nodes waybound—possibly while limiting the maximum number of waybounds you can have equipped? 3. In light of the recent Riven disposition shifts, can we expect any changes to the Kuva economy? A boost to drop rates from siphons and Kuva Survival, a lowered reroll cost cap, or maybe a new, more difficult mission type that lets us earn Kuva at a higher rate? 4. Are there any plans to include more bosses, like the Orb Mothers, and/or more mission types, like Capture and Vallis Free Roam, in Sorties? Alternatively, do you have any long-term plans for a Sortie rework?
  3. Hey guys! 1. Would you consider raising the lower riven disposition cap to 0.8 or 1.0, to avoid riven mods for popular/meta weapons getting hit too hard by disposition shifts? Some of these rivens have a lot of work put into them, and it would suck to see them almost completely depowered. 2. You recently tweaked pet Loyalty and Integrity to make them optional stat bonuses, and mentioned that this is the start of a series of incoming optimizations for the pet Stasis system. Could you elaborate on what this rework will entail? 3. Do you have any plans to tweak the way Hildryn's Shield Pillage works? Currently, it's practically useless against most Infested, low level Grineer, and all Grineer/Infested in full Corrosive Projection squads. Allowing it to sap health instead of armor for extra shields, possibly at reduced efficiency, could solve this problem.
  4. Glad to be here to witness this neckst step in Warframe's journey.
  5. Hi there! You have recently announced that riven dispositions would, in the future, shift every three months based on usage statistics and internal power rankings. This, however, means that pre-existing rivens for popular weapons could, eventually, end up barely worth slotting. People could end up watching rivens for their favorite weapons gradually lose almost all their power, through no fault of their own, due to factors completely outside their control. To counter this, would you be willing to consider raising the lower disposition cap from 0.5 to 0.8 or 1.0, or perhaps even moving the entire disposition range to, for example, 1.0-2.0 instead of the current 0.5-1.5? This way, the weakest, least used weapons would still get the strongest rivens, and you'd also ensure that rivens for stronger, more meta weapons would never become irrelevant.
  6. Is.. is this supposed to be a bad thing?
  7. Hey guys o/ You have recently announced that riven dispositions would, in the future, shift every three months based on usage statistics and internal power rankings: https://forums.warframe.com/topic/1063503-riven-changes-part-2/ This, however, means that pre-existing rivens for popular weapons could, eventually, end up barely worth slotting. People could end up watching rivens for their favorite weapons gradually lose almost all their power, through no fault of their own, due to factors completely outside their control. To counter this, would you be willing to consider raising the lower disposition cap from 0.5 to 0.8 or 1.0, or perhaps even moving the entire disposition range to, for example, 1.0-2.0 instead of the current 0.5-1.5? This way, the weakest, least used weapons would still get the strongest rivens, and you'd also ensure that rivens for stronger, more meta weapons would never become irrelevant.
  8. If you're gonna keep changing dispositions, it would be nice if the lower dispo cap would be raised to 1, or at least 0.8, from 0.5. It's not right for a riven to become barely worth slotting because of something outside of your control, like other people using a weapon you like.
  9. 1. Will you ever have another look at pet stasis? It's a very clunky and slow system compared to sentinel swapping. 2. Any chance we could have a UI icon to denote vaulted prime parts and relics?
  10. s there any chance you guys could have another look at stasis? Now that Fetch is in the game, I switch to pets more often, and the clunkiness of the stasis system—the multiple dialogs, menus, and having to wait for long animations to finish—is really getting in the way. Are there any plans to remove it and just let us pick our pets from a list, like with moas and sentinels, or to at least streamline the process? Also, will there ever be a UI icon to indicate whether a relic or prime part is vaulted?
  11. Is there any chance you guys could have another look at stasis? Now that Fetch is in the game, I switch to pets more often, and the clunkiness of the stasis system—the multiple dialogs, menus, and having to wait for long animations to finish—is really getting in the way. Are there any plans to remove it and just let us pick our pets from a list, like with moas and sentinels, or to at least streamline the process?
  12. Any chance we could have a UI element showing which relics/prime parts are vaulted? My account's getting older and looking up relics each time I want to farm Baro fodder is annoying.
  13. Any chance we could have a UI icon for vaulted relics/prime parts?
  14. Why on earth would you mastery gate a UI addition?
  15. How's Login 3.0 coming along? Any chance you guys could, when it's implemented, let everyone have a free weapon/mod pick? It would be for people who might've passed any important milestones in the current system, but missed their chance to get what they wanted (eg. those got Primed Vigor instead of Primed Shred).
×
×
  • Create New...