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LeakyPaul

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Posts posted by LeakyPaul

  1. I ran two separate Defection missions (Memphis - Phobos) under a Kuva Lich's control and had some of the defectors spawn as Lich Thralls. Of the four total squads, two of them had a Thrall defector in them. The AI was unchanged and they were treated as allies so the primary mission objective was unaffected, though it does mean you miss out on their requiem murmurs.

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    • Like 1
    1. Install any mod on any frame/weapon etc. (Mod A)
    2. Search for a different mod (Mod B) and install it in the place of Mod A. The search bar must be used to recreate this. It also must be dragged and dropped over the previously installed mod.
    3. Attempt to search for Mod A with the search bar.

    The replaced mod (Mod A) will now only appear when the search bar is used to search for Mod B.
    z0PX6xg.png

  2. After completing a conservation, the standing displayed in the pause menu is doubled. As shown in the picture below, the progress to the next rank is displayed as having increased by double the amount of standing I actually earned (1800). This is only a visual bug and I still receive the correct amount of standing upon returning to Fortuna. 

    Steps: 

    1. Take note of current standing earned, and the standing displayed as progress to the next rank.
    2. Complete an animal conservation.
    3. Compare the current standing earned, and the standing displayed as progress to the next rank. 

    aRyMjQE.png

  3. When a squad of 4 each have both Shield Disruption and Coaction Drifts installed, enemies that normally have Health, Shields AND Armour will take huge damage ticks from seemingly all sources. 

    1.  In the Simulacrum, spawn an enemy such as a Sedna executioner or an Index broker as they have Health, Shields and Alloy Armour. Optionally, spawn a standard enemy such as a Crewman for comparison. 
    2. Have a full squad with 4 Shield Disruptions and 4 maxed Coaction Drifts installed. 
    3. Damage the enemies. 

    The damage ticks in this screenshot are a result of using an approximately 100 damage Hallowed Ground against level 130 Sedna executioners. 

    Spoiler

    4AE8BXY.jpg

     

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