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MrPing1000

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Posts posted by MrPing1000

  1. 12 minutes ago, Frendh said:

    I can immediately say without playing that if only the host pays the Abyssal beacon in a pre-made squad it is bad. Having to change host all the time to split the cost is a HUGE pain and a time waster.

    And having to deal with hit and runners who join and then leaves before it is their turn to pay up is also frustrating. Though it might be so easy that doing a pre-made outside of your friend circle is never going to happen.

     

    It's just whoever selects the mission is considered "host" for key purposes, so you don't have to remake squad at least.

  2. This is quite an old bug at this point but it remains very annoying.

    There seems to be some interaction between the mods Panzer/Sly/Crescent Devolution , Martyr Symbiosis and Tek Assault, where it becomes possible for the Vulpaphya to die, not go into the larval form and to disappear permanently Even if you yourself die and use up a revive, it remains gone.  You lose the radar, loot pick up etc permanently too.

    • Like 1
  3. 5 minutes ago, Skaleek said:

    Yes on your way back you use them to exit since the main door is closed. Typically you open one with a pressure plate, use the pressure plate on the side of that one to open the other, and then you're able to leave.

    Or it's the other one where its just a set of beams you need to avoid on your way out.

    It might be rng then because in this instance I didn't have to press anything to get back out after.  Now that I think about it I do recall having to slide under some lasers along a side corridor before in one of these missions.

    • Like 1
  4. Was leveling up some weapons with ivara when my first larvae spawned. Killed it using mercy, they had full health and I was stealthed the animation played (where they float and disappear), got the message saying they will die or become a lich.  Completed mission, no lich.

    Also after using mercy on the full health larvae, i was able to use mercy over and over on other mobs for a few minutes before it became stealth kill again.

  5. Remove the double range of daggers when elude is active.  Replace it with something like 50% for daggers to not be consumed when elude is active

    Rework desolate hands so it's base daggers is lower (like 6 or something) but it is significantly easier to get to 18 daggers.  My standard build has 223% str which equals 17 daggers, 18 is a nice spot as it allows you to give some to party mates and still maintain your 9 (90% DR) without having to recast all the time.

    Increase desert winds status to 20%, up it's attack speed to 1.2,

    Allow waves from desert winds to add to combo counter (make the ones that go through walls not count if its really that big of a deal).

     

    His kit is kind at war with itself and you need so much damn power strength to make his 3 and 4  feel solid, although a pure toxin build eats corpus, but then everything eats corpus.  But by pumping strength you have to sacrifice his 1 and 2.  On the plus side he really is ridiculously tanky.  Primed Flow + Adaption + quick thinking + the DR from his 3 and 4 + auto block.  I find it hard to die in most content with him.

     

     

  6. Hello, I scanned all the data hashes in one sitting, a lot of the dialogue didn't play but some did. (I didn't use helios)  The last one I got was Eudico saying I nearly had them all.  Never got told to go to the cave, but when I went there the message played anyway.

     

    In my orbiter the list of data-hashes has the 8th one down as undiscovered.  The rest are scanned.  I've definitely scanned them all, checked them all again 3 times over to be sure.  Game seems to think I have 15/16 when I have 16/16.

  7. Yep, have the same problem.  My 3 cetus fishing spears have disappeared, can't complete a riven quest without them as the fortuna ones don't hit animals.  They are definitely deleted as if I go to Fisher hai-Luk in cetus it says I do not own any of them.  Bought the 500 rep lanzo to do my riven quest, hopefully gets fixed soon

  8. Have not touched the face at all.  I mean if u look at it the features look pretty close to before but the skull is squished with the ears pushed out a lot.  Changing to other faces doesn't fix the ears at all for any face.  If you look at the pictures for faces, the ears differ between many of them.  My face, the 4th slection before the end, her ears are close to her head, this is no longer reflected on the actual model.

     

    I suspect this is related to the new hair styles, but I'm surprised it isn't effecting more people.  (I've only seen one other person complain about this on reddit).

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