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Hero1nZero

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Posts posted by Hero1nZero

  1. Furis and specially Afuris was heavily nerfed in latest update... Now they almost useless without ammo mods because with doubled firerate and almost halved damage (for Afuris) you burn through all your ammo in first few minutes.

    Afuris currently barely useful with 2x +70% ammo mods, one +25% ap mod and one +45% firerate mod, but DPS is far from what it used to be with my previous crit+multishot build, Akbolto now is best choice over all, probably even DPS wise.

    Damage per shot for Furis and Afuris should be buffed to 16-17.

  2. I think it would be nice if we were able to equip melee weapon just like rifles and pistols and then use left/right mouse click to perform normal/heavy attack and combinations of them! Also blocking with middle mouse button would be cool feature.

    I am fine with current melee system too, its simple and pretty, but at least more variety in charged attack animations would be very good addition because currently we have only one for every type of weapon.

  3. Well, if she is so op like some of you said then Link can be nerfed a little like I suggested and all troubles with it is gone.

    Also devs can make Energy Vampire less affected by power strength mods and fix bug with weapon damage based energy return.

    Well Of Life should be buffed to make it worth using on weak enemies, or replaced with direct healing ability, like single-target blessing without invulnerability and with % of recovered health and shields based on ability rank, like 30% of health and 20% of shields on rank 1 and 90% of health and 60% of shields while maxed on rank 3 (but make it hard to get to rank 3 without sacrificing another abilities or mod slots).

    Boring buffs is boring, while rest of frames can have cool looking and interesting to use abilities like Ash s Teleport or Ember s Fire Blast, Trinity is gonna be like: "hey, guys, I'm gonna buff you now and you all gonna glow like you have taken artifact on raid mission, and you gonna receive 30% less damage for next 20 seconds! Cool?!" NOPE

  4. Moyu, youre said rhino charge is useless, it knocks people back instead of killing them, it sounds exactly in the way like you thinking its underpowered, and why the hell you think his abilities not suits him? He is RHINO, he STOMPS, he CHARGES, and not attracts enemy attention with illogical 'agro' ability. P.S. Sorry for lack of quoting & formating, currently writing from phone.

  5. You know rhino would benifit more from an agro ability then a usless charge attack that knocks people over isntead of killing them

    MMORPG nonsence can fix a few of the frame's usless abilitys you are stuck in a mindset of NO THIS GAME IS A SHOOTER

    its an mmo with classes that happens to have guns and swords

    rhino is a tank

    trinity is a healer

    they would benifit from more traditional things then outlandish usless skills that have nothing to do with the playstyle they need to fit their nitch

    a healer does not need to be solo invincible

    a rhino does not need people floating in the air

    what woudl be nice is to make 1 team mate + yourself invincible aslogn as you stayed together thats real support

    for 100 energy rhino would really benefit from an agro ability to go with that invincibility he has you know the one thats wasted because he cant get anyones attention to help his team? so it wears off before he can be usefull yeah that one man that woudl be nice

    Instead of replacing underpowered abilities with generic mmorpg styled abilities they can just buff them and make them viable.

    This game is mmotps, not mmorpg, so you can be Rhino with sniper rifle or Loki with machinegun and still be effective.

    And this is one of reasons why I like this game, I'm already tired of all this generic mmorpg crap.

  6. it says in her description that she is a healer

    ORLY? https://warframe.com...rframes/trinity

    Ok maybe she is a 'healer', but not 'mmrpg-styled boring healer/buffer', in this game there is no place for such a thing.

    DE says in their live stream she needs to be completly retaoght out and that she is the onyl warframe with a job to fill

    They said that they re maybe gonna change her abilities to work better on weaker enemies, but no promises. They also said that they maybe can rework her but even then I don't think they re gonna make her mmorpg-styled healer like you wish, maybe direct self/target heal ability instead of well of life or something like this, but not boring buffs like doubled armor for X seconds.

    Again, this game is not mmorpg and even if some frames suits some roles better it doesn't mean that they need to have typical mmorpg abilities. Rhino ('tank') doesn't have 'agro' ability like tanks from every mmorpg have, Ash ('dd?') doesn't have melee/gun damage buff ability, etc. And who is Frost then? Tank+DD in one person? Keep hoping that they re gonna rework her to stereotypical healer, I think this is not gonna happen.

  7. Why the hell afuris was nerfed? They re was least popular pistols already because of their crazy ammo consumption, now they re eating ammo twise as fast and deal much less damage per shot, so you gonna burn through your ammo pull in seconds.

    I was one of few people who enjoyed afuris for their crazy dps in crit+multishot build, but now only build I can think about it's 2x +70% starting ammo mods and one +50% firerate mod, then you can barely compensate loss in dps and not run out of ammo in first few minutes, but it's still much worse than it was before.

    Previous mechanic with 2 bullets in each shot was pretty strange and I think doubling fire rate is better solution for dual pistols, but damage for both furis and afuris needs to be buffed to ~16 ASAP.

  8. The DE said it themselfs she has a job she is a class she is ment for support she is not ment to be played like this if you don't like these facts please play a diffrent warframe she iss ment to be a healer not a tank

    Man, this game is not mmorpg, there is no obvious dd/tank/healer roles, and all abilities supposed to be cool looking and fun to use and not just typical crap like +3% of team health in second for 15 seconds or +25% damage with sniper rifles for 30 seconds. Trinity is most supportive frame of them all, 3 of 4 her abilities aimed for support and one for self-defense.

    EDIT: you are boring

    NO U

  9. FYI, Link isn't a targeted ability but a self buff. You cast it on your self and it automatically redirects damage to the neares enemy within the skill's range. The skill has a max range, so it's not as effective for long-distance gunplay as it is for melee.

    Link is sort of mix up of self buff and target ability, it stil has a target but chooses it automatically from nearest enemies/teammates. So like I suggested if there is only boss to target and you cast vampire on him during link duration you gonna start receiving damage because he can't be under effect of link and vampire at the same time, easy fix to link/vampire boss killing combo.

    she is just an unstopable killing machine

    I think you overestimating her...on normal enemies you can't get your 75 energy back during link, so this tactic only effective on bosses and even then it can be easy fixed.

    She needs a complet rethink and overhaul

    I say make her the fastest war frame

    make her link super heal a team mate your linked to and have it her first skill overheals making 4th skill last longer for 1 target

    2nd skill throw an energy well on the ground that does not last lon that regens other peoples energy but not hers

    3rd skill buff everyone includign yourself for double armor

    4th skill overheal everyone and grant them energy regen 50% armor and once the overheal runs out they lose the buff

    And make her boring mmorpg-styled healer? NOTHX, not in this game. This game is not mmorpg, thank god.

    EDIT: And I don't even know how vampire/link combo can be so easy to abuse, let's see, link costs 75 energy and energy vampire costs 50, but maximum amount of energy you can get back with vampire is 75 and duration of link is pretty much the same with duration of vampire, so you re wasting 50 energy anyway and on high level bosses you gonna run out of energy before you can kill them... Invisibility of Loki is way better choice for soloing bosses imo.

  10. I can't believe people are trying to get melee buffed on the basis that they can't one-shot a barrel. As already stated, weapons are balanced against enemies, not inanimate storage containers. Barrel too tough for you? Nerf the barrel.

    I am not asking for buffing melee, I am asking for tweaking damage to crates and fans for some melee weapons.

  11. you are wrong she is the best one for ssoloing

    she has link and energy vampire

    he never runs out of link she iss invincible it isnt aa matter of rushing its a matter of not losing she cant lose she is completly not support at all she is accidental support against bossses solo everything else

    Well then she should be nerfed a little to make her not so strong against bosses, solution is easy - if target is under effect of link, then target can't be under effect of energy vampire, and if you cast vampire during link you losing your link to target and if there is no more enemies or teammates nearby you starting to receive damage OR you just wasting energy and nothing happens.

    And for Well Of Life, it needs to be able to jump on another target if current target dies before effect ends, like nununu suggested.

    There is no need to rebalance her completely, only tweak a little.

  12. Weapon position in hands during standing still is broken, both for rifles and pistols, they re just floating in air or clipping through fingers, it needs to be fixed ASAP. Resets to normal while moving or shooting though.

    New fire rate of lex is just awesome, with summary +70% fire rate mods it shoots pretty fast now. Always liked that pistol for look and sound but hated for incredibly slow fire rate.

  13. She Is literaly the only warframe who is not ment to run solo

    the fact you can use her skills the best solo without people murdering everything really fast means she isnt living up to her job

    She is not ment to be an indestructable boss healer she Literaly is ment to be the support healer she isnt even offencive support like your saying

    she is quite offencive only just like all the other frames she just does it alittle diffrently an better wich is bad >.<

    She still should be able to play solo because it is game mode and every frame should be able to play this mode.

    She is still far from best frame for soloing, she lacks of kill-them-all one-button ability or cheap save-my-*** ability against normal enemies, and she makes bosses much easier to kill only if she playing in team, so she can spam her energy vampire and blessing while rest of her team using their abilities and doing direct damage to boss, in solo she is not so powerful against bosses...

    e.g. Loki or Frost are much better choices for solo playing because as Loki if you have some sprint mods and big energy pool you can just rush through level without killing normal enemies and then just spam your invisibility to kill any boss in easy mode (gorgon as weapon is recommended). And as Frost you have no troubles with killing normal enemies because all your abilities are offensive, even snow globe can be used offensive, and then you can just spam snow globe on boss for easy kill, especially if you re using boltor and can stunlock grineer bosses.

  14. Well, even with like +150% summary melee damage mods on my frame and like +70% melee damage mods and all melee damage nodes unlocked on my ceramic dagger I still can't onehit crates with this thing, something is wrong here!

    I can kill low-to-mid level grineers with one normal attack but can't destroy crates...

    And I still do ridiculously low damage to fans with jump attack, like 25% of their health...

  15. I think she is fine right now.

    Well Of Life is good for cheap self healing, especially in solo, when upgraded restores big part of you health even on weak enemies. Also sometimes worth casting during bossfights if you don't wanna waste enery on blessing. Currently some frames have much more useless ablities like second ability of Mag or Frost.

    Energy Vampire is very good for boss fights, also worth using on heavy grineer units like machinegunners and on infested acients if you or your team need some energy.

    Link is fine. Fun to use and balanced.

    Blessing is fine. Just press Z sometimes and look if 2 or more people have less than 60% of their health or 1 have less than 30% its time to cast it.

    Also I love look of her (best looking frame imo) and her skilltree.

    I hope devs will not decide to make her another stereotypical and boring mmo-healer with all those boring buffs like +X% armor for X amount of time or spammable direct healing abilities, I like her for being offensive support.

    BTW killed/tried to kill Vay Hek like 40 times to get her helmet, hundreds of systems and chassises but zero helmets, my first and longest farm in this game.

  16. Hence I said hp/armor. Anyway, charge attack and your sorted out. BTW a Fragor has the same issue if you do not up the melee damage. Plz find something actualy worth complaining about. One shotting barrels is hardly a high priority.

    Why not? Looting is big part of gameplay in Warframe, you always need more materials to craft new frames/weapons and when it's takes twice as much time to destroy every crate it's just annoying.

  17. trinity can be a good melee fighter, with her link ability she becomes practically unkillable, a group(self) heal, and energy vamp if you are running low. one of my fav classes for melee. scindo with fire rate mods is her friend.

    Imho duration of link is too short and energy cost is too high to be good for melee fighting, it's more for situations when you going to die and need to run away or when you need to help your teammate to get up and there is too many enemies. For example invisibility of Loki much better suits melee fighter role.

  18. Level 0 daggers = who cares. They still having trouble at 30? If so, lower the HP/armor of the objects, not buff the weapons. They are balanced for killing enemies, not loot barrels.

    I think it's not just hp of barrels, it's different type of damage applied to them, seems like every weapon have attirbutes of 'soft' damage (npc) and 'hard' damage (crates and fans) for every type of attack.

  19. Fans and containers are probably armoured targets. Bladed melee weapons, such as the Gram, do reduced damage to armoured targets.

    But then ceramic dagger should do to them more damage than heat swords...which is not true.

    /points and laughs at people who struggle with loot barrels

    Equip dagger or low level zorens and try to loot some containers. With 0 level dagger you need to hit container one time with charged attack and two times with normal in order to destroy, I already used to shoot them instead of slashing.

  20. It makes sense, but then it should be applied to all melee weapons, because right now only few suffers from it.

    With low lvl ceramic dagger I need to hit crate like 4 or 5 times to destroy it, while with low lvl double heat swords I need to hit it only one time, but why? With dual swords you do your first hit with dagger too, so it makes no sense.

    And I still can't destroy fan in one ground smash with my 30 lvl gram while able to do this with my lvl 0 furax... Some tweaks definitely needed.

  21. Some of melee weapons like dual zorens, ceramic dagger and probably some others can't destroy loot crates and boxes in one hit with normal attack, I think it should be changed, any melee weapon should be able to destroy crates with one hit because it's just looting mechanic and there is no point to make it harder for people who prefer fast attacking weapons.

    Also I've noticed strange difference in damage of ground smash, for example I can destroy fan in one ground smash with my furaxes or zorens but can't with my gram, even if there is should be difference then gram should do bigger damage imho...

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