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Tenno_Aster

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Posts posted by Tenno_Aster

  1. I love a lot of these proposed changes and can't wait to see how they work out on live. However, I'm concerned about energy economy with regards to the changes to Arcane Energize and the implementation of Shield Gating

    For Energize, what is meant by "duration?" Is the energy restoration now a restoration over time? If so, is it like other energy-over-time mechanics, that do not restore energy to frames that are channeling abilities (like Oberon's Renewal).

    How is Shield Gating going to interact with mods like Rage and Hunter Adrenaline? Right now, having one of these on my Oberon doesn't often give me the energy I need when I need it. In lower-level content, I tank my energy because enemies don't hit me hard enough. In higher-level content, I end up getting one-shot, thus negating any energy gain from these mods. The scary part really is that there is a thin line between these two scenarios. I feel like I'm getting the most out of them 20% of the time.

  2. 1 hour ago, Nichivo said:

    The tracers and sometimes sounds effects will stop, but he still attacks and vaporizes as usual, if you pay close attention. Or at least mine does I'll make a video later today when I am not busy.

    An easy way to confirm that it stops attacking is by having Energy Generator equipped and watching how many "assist tokens" Deth Cube generates. In my experience, the tokens don't increase once the bug occurs. 

    • Like 1
  3. I just got done testing with Swift Deth and I've run into the same results as I've previously posted. Vaporize>Swift Deth = DethCube randomly stopping attacking. Swift Deth>Vaporize = Vaporize is never used.

    Has anyone tried testing this with a normal DethCube? I've been doing it a Prime, but I wouldn't be surprised if there was some different between normal and prime because of spaghetti code.

  4. I'm experiencing the same thing. Thought it was because of something SO related, but it's happening in normal missions, too. I believe it has something to do with precept prio.

    • If I prioritize Vaporize over Assault Mode, DethCube will randomly stop attacking enemies. It will still look at enemies as if it were targeting them, but it will no longer fire its sentinel weapon or Vaporize. I can't seem to find a specific trigger for this, as it just seems to happen at random. I've had it happen as early as a minute into a mission, or as late as 10 minutes.
    • If I prioritize Assault Mode over Vaporize, DethCube will not use Vaporize ever.

    I've tested with different weapons and having just those two mods on the sentinel, and it seems to give the same results.

    • Like 1
  5. I have to agree with a few things folks have been saying.

    1. It feels like it takes a lot of work to keep Gauss going and the effort feels too great.

    2. Move Gauss's energy regen from Kinetic Plating to Mach Rush. He should gain energy based on targets damaged by Mach Rush in any way. This could even still require Kinetic Plating to be active. I think this would make Mach Rush more satisfying. 

    3. Give him a passive that allows him to fire his guns from the hip while sprinting. He should be the ultimate run-and-gun frame. 

  6. 14 hours ago, Bristoling said:

    If you one shot an enemy it won't work. You have to apply status before you kill the enemy. That being said, finding the mark outside Simulacrum can be very challenging.

    I'm aware that you can't one-shot enemies. I've been sure to apply slash procs before killing the target, for instance.

  7. Folks are talking about the Mecha set, but it seems inconsistent in actual use. It only works if you (or another Kubrow user with the mecha set) get the killing blow on the marked target. Even if you do land the killing blow, the actual activation doesn't seem to always.

  8. Video Here

    Some clarification: This Attica build with a riven can only fire a bolt every 18 seconds (full auto trigger). Virtually, you can't swap to melee or secondary while waiting on this 18 seconds. However, Mesa's Regulator seems to not only bypass this, but upon switching back to a normal weapon, resets the 18 second "cooldown" on firerate. I also tried Excalibur's exalted blade, but this did not work. 

  9. As someone who enjoyed Arbys as a sort of downtime activity, the new changes have me worried. I think a lot of fans of them prior will be upset with these changes.

    Here's how I would change Arby's:

    • Keep this new scaling change. I think Arbitrations should be engaging.
    • Make reward rounds every 5 waves (or equivalent). The biggest problem with Arbitrations is their time investment. Give players something they can pick-up and do in small bursts OR binge hard. Give players MORE options with how to play the game. As is, the time investment is a major hurdle that arbitrarily gates players from being able to enjoy the content should they not have the time.
    • Remove this new revive system. Instead, make it so that players earn a Revive every 10 waves or equivalent.
  10. On 2019-01-06 at 3:01 PM, Xenox_Ilz-ot said:

    Seriously, am I the only one who doesn't care for this skin? It doesn't have anything to do with Limbo, why is it a Sentient skin?

    The skin makes sense to me. It's "in between" a sentient and a warframe. It also seems to be based on the Jiangshi, an undead creature from Chinese folklore. Being undead, the Jiangshi is in between life and death.

    I like to headcanon that it's a limbo frame from another reality where sentients didn't go all murdery and there tech was introduced into warframes.

  11. I agree that renewal's area needs a visual element beyond the initial wave of energy. I was thinking it would be neat if luminescent trees sprouted up in the area. They would be taller than the foliage of  hallowed ground. Not sure how graphically taxing that would be, given the fact that the trees would be in place the entire mission.

  12. Hello!

    I absolutely love the Feyarch skin for Oberon! It's so good! However, I recently noticed that parts of the frills along the lower leg clip through the thigh of the model when it is crouching or kneeling. I've attached some screenshots to illustrate what I mean. Please note that this doesn't occur in all crouching positions (for instance, I noticed it doesn't happen when crouched while wielding dual pistols).GBJYlXD.jpga0gI3Zl.jpg

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