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[DE]Rebecca

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About [DE]Rebecca

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  1. We'll see you on May 24 @ 2 p.m ET! Why? We are working non-stop on Warframe: The Jovian Concord which you can see detailed out here: If it launches this week, you’ll get a DE_Steve Beauty & Body Art Stream anyway!
  2. PROBABLY next week. Probably.
  3. The health pool scaling (with multiple players, etc) is a major issue and we'll have a change to reduce his tankyness soon.
  4. Haha, it would be cute... but... we'll see.
  5. Yello' Tenno! Years ago Darvo took up shop in our friendly neighbourhood Relays with 'Darvo's Shop'. He always offers a limited quantity of discounted items for just over a day. Since launch, those items have barely been refreshed. As of today on all Platforms, we've updated his wares serverside to make shopping just a little more relevant in 2019 Warframe. Darvo now has a chance to sell way more stuff at a discount! We've added 7 Weapons, 5 Warframes, and 10 more miscellaneous items (like Lenses) that he may one day offer you at a deal. He also decided to remove Dragon Mod Packs from his offerings. What a guy. Of course, if you don't want to buy anything, no worries. I'm sure Darvo just appreciates you saying hi! If you come across any issues with his new wares, let us know! Cheers!
  6. Warframe: The Jovian Concord should arrive next week on PC. We are working hard to hit this date and will let you know progress as the days go on. The Console release will follow as soon as it's ready to ship to Cert. By now you've seen a LOT of teases / walk throughs of parts of this update - too many? Not enough? It's a mystery. Here's a recap of the top Additions / Changes you can expect so you have the bulk of information in one place: Additions: Wisp is finally coming! Speed, Trickery, and Destruction are imminent. You can check out Wisp above in the header image we used for Devstream #126! New Boss Fight - hint hint. New Game Mode - Disruption This mode has already changed a bit based on Devstream feedback. We plan to have more of a 'miniboss' role played by the new Amalgams to really make progress a challenge in this endless mode. Stay tuned. This mode will also be locked behind key story progress to make sense in chronology. We are planning to debut Disruption with an Operation - stay tuned on how that comes together. Jupiter / Gas City Remaster - visuals and level design. Emphasis on Parkour, more environment destruction, ambient enemies and more mysteries within for people who explore. New Mods 15+ new Mods are coming that are all about Niche exploration for builds and playstyles. If you feel like branching out and changing combat consequences while you're aimgliding, wall latching, and more, these are the Mods for you! New Weapons - 5 by our count right now! 3 Brand New, and 2 Operation Weapons... Nyx Deluxe! What would an Update be without a hint of Cosmetics ;)? Changes: Energy + Emissive Colour changes. We're adding separate Colour Customization to Warframe Emissives (2 slots with Forma) and Warframe Ability Energy (2 Slots with Forma) This is as a result of: https://forums.warframe.com/topic/1082887-de-response-inside-please-revert-emissive-texture-changes-introduced-in-u2470/page/2/?tab=comments#comment-10679681 3 x Screen and Functionality Reworks. Manage all Syndicates from your Orbiter, and fast travel to Simaris from your Orbiter. Refine Relics WITHIN Endless missions as seen here (all functionality in place, working on presentation polish as we speak!) Minor Arbitration Drop Chance changes: We've bumped the Ephemera and Aura Forma Chance in Arbitrations. ESO table review is next on our list to do but may not make this Update. We do not have major changes to Arbitration pacing right now, but we are still working on plans. Random Mod Packs will officially be gone from the Market; replaced with themed sets with bonus Endo and Credits. All this and more is hopefully coming in a week - thank you for your patience, Tenno! It's grown in scope quite a bit since the initial 'Gas City Remaster' pitch, and we hope you have fun with all the additions and changes. As always, the update be completely free to all Tenno - only costing about 3GB of hard drive space! If you have feedback, we'll have threads up for you after Launch. Iteration is important to bring you the best game possible, so we will be reading constructively posted feedback for changes after release. MAY 15 UPDATE: Good afternoon, Tenno! We are looking at our current dev build and trying to give a realistic estimation for everyone waiting on PC. We know it's not going to be today, but the question remains of: "will we manage this week?", or "is next week more realistic?". We'll give you the facts and our estimate so you can weigh the likelihood for yourself: - It's a mainline, which means it's big and the build process is a bit different. We have about an 8 hour minimum for the final build turnover this week. - We are refining some final changes to the Disruption game mode based on feedback. - We are polishing some pretty badass moments for a certain Boss Fight. - Finishing up some new dialog for a certain Boss Fight. We honestly are hoping to wrap it up and ship it this week, but we wanted to give you a status update. We'll keep the updates on the update coming! We checked if there's anything you can do to prepare for the Jovian Concord - and there's a few ways depending on where you are in Warframe: - For Competitive Clans: We will be launching with an Operation that will host Clan Leaderboards. Make sure your roster is set - new members who join after the event will not count! - For players who have not completed Chimera... it will be required for a certain Boss Fight. MAY 16 UPDATE: Good afternoon, Tenno! Next week is our more realistic launch week. We wouldn't be able to deliver and iterate on a build with the time remaining this work week. We will bring everything to the finish line Friday, take the weekend, and come out swinging next week. As an FYI, the studio is closed Monday for a Canadian Statutory holiday (another huge factor in pushing to next week)! So you'll hear from us Tuesday. By now you've got a good sense of what's coming (and maybe a few surprises remain), competitive clans have the information they need to start their rosters, and more. Cheers and stay tuned!
  7. Yes, it is! We have about 30 in progress and we'll continue in big batches, stay tuned.
  8. We're live! Plains of Eidolon Remaster: Update 24.8.1 has just been sent to Cert! We’ve got some gneiss stuff coming your way, sure to rock your world. Atlas is looking boulder and better than ever with his Deluxe collection, we’ve got new Augment Mods, TennoGen, and more! We’ve included everything from PC Update 24.7.0 to Hotfix 24.8.1, making the download size for this update roughly ~700 MB. This will bring Warframe’s total size to around 20.7 GB on Nintendo Switch. For our Tenno out there who have not equipped their Nintendo Switch with an SD card and have no other games downloaded, this will most likely be the last update that will fit Warframe under the base memory allowance. We have done remaster updates in the past to make room with newer updates, but it will become increasingly difficult to maintain this as more content becomes available to our Nintendo Switch Tenno. The next major update on the Nintendo Switch is expected to go over the maximum capacity on SD-less Nintendo Switches, so we want to give you an early heads up that managing and/or adding space on your Nintendo Switch (depending on what you have downloaded on it) will soon be necessary to accept the latest updates. We thank you for your understanding! Once we have passed cert, we will share the good news and an official launch date with you here and on the usual Warframe channels. Let's take a look at what Plains of Eidolon Remaster: Update 24.8.1 will bring: ATLAS KARST COLLECTION Shake the earth with this collection of deluxe items for Atlas that includes the Atlas Karst Skin, Tecton Sparring Skin and Stratum Syandana. TENNOGEN BUNDLE XXXVI As promised, our first TennoGen Round 15 bundle is arriving with this Update! It includes the following creations by talented artists from the community: Garuda Successor Skin by prosetisen Nidus Night Hunter Skin by Mz-3 Ivara Astrea Skin by Rekkou Dominus Syandana by led2012 and jaeon009 Nikana Shinigami Skin by Hitsu San and Reilart As a reminder from our previous status update, our goal with TennoGen has not changed: We want to have transfers of the same items launch across PS4, XB1, and Nintendo Switch. Delays aren’t something we’re happy with, and efforts are being made to prevent the kind of delay we saw with Round 14 from happening again. For Round 16, and onward, we are intending to transfer a curated list of items from each round. We’ll be transferring additional items from them in the future as well, like what we’re doing with Round 14, but we can’t make any promises at this time on pacing. However! We are in the final stages of the transfer process for a handful of Round 14 items to come in a future update. Thank you! NINTENDO SWITCH TENNOGEN BUNDLE IV The following TennoGen items have been bundled up and prepped to ship with this Update on Nintendo Switch! Mesa Graxx Skin by Faven_PS Nova Corpra Skin by FrellingHazmot Octavia Diva Skin by Iukinu_u Due Volpi Syandana by Volkovyi and led2012 Repala Syandana by Master Noob This bundle was originally announced in our resolution post for a bug that allowed the purchase of TennoGen items that had yet to be licensed for sale on Nintendo Switch. You can read the full post here. As mentioned, we continue to work with TennoGen artists to license and properly restore the items with fair compensation to our creators as quick as possible. In other words, this is just the first bundle of more to come! NEW WARFRAME AUGMENTS (max rank) Garuda (Dread Mirror) Dread Ward: Become unkillable for 5s when Dread Mirror kills a target by ripping its life force. Revenant (Reave) Blinding Reave: Enemies hit are blinded by fog for 10s. Nidus (Virulence) Teeming Virulence: Hitting 4 enemies with Virulence grants 120% Primary Weapon Critical Chance for 15s. Khora (Strangledome) Pilfering Strangledome: Enemies held in Strangledome have a 65% chance of dropping additional loot. ARBITRATIONS ‘ITERATION 1’ CHANGES The rules of Arbitration death are shifting: in this update players can still be downed with no bleedout timer, but a Revive tower will instead be placed at the player’s spot of death. If any squadmate is awaiting Revival, the Arbitration Drones will begin dropping unique pickups known as a “Resurgence Burden”. These pickups function similar to Index points (otherwise known as “Financial Stress”), debuffing the players who carry them. In order to revive a player, 5 of these Resurgence Burdens must be taken to their tower simultaneously. These 5 pickups can be delivered by one or multiple squadmates, but cannot be “dropped off” at the tower - it’s all or nothing! The following Arbitration changes from Hotfix 24.8.1 have been included in this update. Expand the spoilers below for list: NEW REWARDS You will soon be able to spend Vitus Essence in the Arbitrations Market to purchase the following NEW rewards: Aura Forma Blueprint: Craft an Aura Forma to modify an Aura slot on a Warframe to be compatible with any Mod Polarity. Archgun Rivens (if you are below your Riven cap) Amprex Telos Skin Atomos Telos Skin Atterax Telos Skin Illumina Judicium: A similar Emote style to the TennoCon 2019 Emote, the Illumina Judicium displays your true dedication to Arbitrations with a looping Vitus Illumina Glyph whilst doing an angsty Meditation pose. Judicial Oculus: Eyewear created by the Arbiters for those they deem worthy. General Arbitrations Changes: Removed custom enemy level scaling from Defense, Survival, Interception, Excavation, Defection, and Infested Salvage modes in Arbitrations. Enemy scaling now mirrors normal Endless missions that increase as the missions progresses. Reduced Vitus Essence crafting cost for the Amber Star Blueprint from 2 to 1. General Additions: The Ventkids Clubhouse Scene will be added to the Ventkids Offerings! Added a HUD buff icon to the Synth Reflex Mod. Secondary Energy Color Changes and Fixes: Added Secondary Energy color to Nova’s Wormhole ability. Added a short FX that appears in the Arsenal as an effort to help display how your chosen Secondary Energy color will blend with your Warframe’s abilities. Fixed Secondary Energy color not applying to numerous Melee weapons if the primary Energy color was default. Fixed the Ki’Teer Sekhara being extremely bright after the Secondary Energy color update. Fixed lens flares not properly applying the Secondary Energy color (noticeable when casting Mesa’s Ballistic Battery/Shooting Gallery). Fixed Warframe Helmets not using the full Primary Energy color if defaults are applied, or if you just have the Primary chosen. Fixed Clients only seeing primary Energy color on Syandanas. Fixed Random Colors in the Arsenal giving you a Secondary Energy color. Fixed Secondary Energy not being inherited by Exalted weapons (Excalibur’s Exalted Blade, etc). Tusk Thumper Changes & Fixes: Tusk Thumper Doma will drop Spring-Loaded Blade and Kinetic Diversion instead of Target Acquired and Stinging Thorn. Increased the Tusk Thumper encounter chances and lowered the encounter cooldown from 180-240s to 90-120s. Converted the Tusk Thumper’s Health class from ‘Cloned Flesh’ to a more appropriate ‘Hulking Armor’ class. Fixed cases of extremely high damage breaking Tusk Thumper, making it impossible to destroy, such as the Tusk Thumper remaining alive after destroying it and excess damage from shooting off the armor plates going towards the main Health bar. Fixed Tusk Thumper despawning if it or players moved too far from where it originally spawned. Fixed the Tusk Thumper’s damage reduction not applying to all hit types Fixed a script error that could occur after killing the Thumper, such as Operator Amps. Toroid Changes: We are making some changes to Calda, Sola, and Vega Toroid Acquisition to simply act as an added chance / change of scenery for acquiring Toroids. Calda Toroids have a 20% chance to drop from Scyto Raknoids. Sola Toroids have a 20% chance to drop from Kyta Raknoids. Vega Toroids have a 1% chance to drop from Mite Raknoids. General Changes: Over 20 Melee and Primary weapons/Skins are receiving the PBR treatment! From Spearmint Scythe to Tigris, our art team has been updating our back catalog! Changed the Korrudo Riven Disposition to 1 (previously 0.5). Limbo's Banish ability timer will now immediately expire if all Banished enemies are killed before the timer counts down (for real this time). Tweaks to bring Limbo’s Rift FX to a happy medium between different levels of environment exposure. Added an instant recast to Nyx’s Psychic Bolts which simply selects 6 new targets and despells on older targets automatically. Renamed Hildryn's Shield Pillage ability to simply Pillage to not overshadow the Armor stripping functionality. Hildryn’s Pillage Arsenal SHIELD DRAIN stat now reads as "DRAIN". Capped multi purchases for Syndicate stores that use currency other than Standing (e.g. Nightwave, Nakak) to what can be afforded with currently owned Resources. Assassin type enemies (Wolf of Saturn Six, Stalker, Syndicate, etc) will no longer choose to appear as you’re extracting. Added Wolf Hammer component Blueprint drops to the Sentient Wolf, and increased the drop chance to match the regular Wolf table. Previously was a 25% chance for the Wolf Hammer Blueprint to drop, now it's a 35% chance for either the Blueprint or one of its components to drop. Changed the 'Wolf Howl' Emote to play howling sounds (only audible for the local player). Changed the Conservationist Nightwave Challenge description to clarify ‘Perfect Animal Captures in Orb Vallis’ instead of ‘Perfect Animal Captures’. Changed the Ascension Altar and the Clan Vault to be displayed on the Clan Dojo minimap. Removed duplicate Spoiled Strike Mod entry from the Orokin Vault rewards table. Removed duplicate Fast Deflection Mod from some Defense and quest node reward tables. Moved spawn location of a Kuva Siphon to prevent the Kuva cloud from getting stuck under staircases in the Corpus Outpost tileset. Made Captura and dynamic skies play nicer together! Much of Cetus or Vallis FX were lost in the Captura settings, which should be fixed now! Widened the wall gap for the purpose of Warframe size sliding in the Lua tileset. Slightly reduced the fog in the Grineer Forest tileset. Changed Hildryn Collection’s to indicate that "Gravimag deployment requires gear obtained from the Profit Taker missions in Fortuna." Swapped mentions of PRIMARY/SECONDARY to ACTIVE/INACTIVE, and MAKE PRIMARY to ACTIVATE in the Focus manager UI screen. Reduced the "Join Squad" message size to avoid overlapping in UI. Fixes: Expand the spoilers below for list of notable fixes! Additional notes: Warframe Emissive Energy inheriting Secondary Energy: This was introduced in Hotfix 24.7.1, but was reverted in 24.7.2 because we missed the mark on our first attempts! Since we’ve included Hotfix 24.7.2, emissive energy inheriting secondary energy will not be included in this update. You can expect a way more in-depth colour customization to in a future update, check it out here! The following from Hotfix 24.7.3 will be coming in the next update as it requires more time and attention to implement for Nintendo Switch players (working around a button mapped command): "A Clan Dojo Map Legend can now be accessed by pressing the \ key when viewing the Map (can be changed under ‘Customize Key Bindings’)!" Apologies for the couple hour delay in the release, we are still working on a fix for the idle game client issue. Plains of Eidolon Remaster: Hotfix 1 The Wolf is on the prowl, Dreamers -- and we know exactly where he and his Fugitives are lurking. Fight the Wolf in two Tactical Alerts starting today at 2:15PM ET for a limited time! Changes: Reduced The Wolf of Saturn Six’s tankiness. Fixes: Fixed the Creator Mod tooltip appearing as a filepath.
  9. Who: Rebecca is joined by the usual crew! What: It’s time to do a lot of housekeeping and catchup! We are going to take you through the changes that will be coming for Nightwave Series 2, check out what Wisp has been up to on Jupiter with a new game mode, and much, much more! Prizes? Why yes, we will be giving away 3 x 1000 Platinum Prizes and during the Livestream as well as an Equinox Prime Access Pack AND a Dual Prime Vault. Where: Find us at: twitch.tv/Warframe Twitch Drop: Tune in to find out what you can snag for watching our Devstream! When: Join us this Friday, May 3rd at 2 p.m EDT! Please ask your questions here! Thread closes at 10 a.m EDT on Friday, May 3rd! By installing the Youtube app for free on your Nintendo Switch, you can conveniently watch the stream on the Warframe Youtube channel from your portable system!
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