Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation


About [DE]Rebecca

  • Rank

Recent Profile Visitors

338,773 profile views
  1. Hello! 2 things to unpack here - Lich Matchmaking (we have this on the review list because it's been brought up many times) Steel Path - this is why we reduced it to 1 tier of difficulty vs. 2. While we do not have rotating Steel Path access in the cards as it's outside the spirit of the journey, we are reviewing it for Liches!
  2. Hi all! Today on PC Baro brought a Sigil that we noticed isn't two-tone as we intended. Next Hotfix will make this Sigil display a two-tone style (if you choose to customize it accordingly!)! Thanks!
  3. Keys are being sent out now! If you received one, instructions are within the inbox in-game!
  4. THE STEEL PATH: Teshin has an opportunity for Tenno who have proven themselves. Those who have completed the Solar Map will be invited to unlock THE STEEL PATH from Teshin in a future update. The details of THE STEEL PATH are as follows. These are not complete Patch Notes. We wanted to give everyone a chance to review details on The Steel Path in a very simple Dev Workshop. Just over 1000 Tenno will be playing these changes over the weekend for practical feedback. What it is: ✅ Higher Difficulty Series of content that rewards exclusive cosmetic decorations, emotes, and mastery. ✅An extra layer of opportunity for players to use their powerful gear to take on threats at a higher level without having to wait in missions for long periods of time. ✅ A way to engage with some better scaling Affinity and Mod Rewards. What it isn’t: ❌ - intended to be associated with the nebulous ‘end game’ topic. ❌ - overly complicated in its goal to simply provide higher level content and some exclusive rewards. ❌ - tiered. We are providing one 100+ level pass to be cognizant of matchmaking for our first iteration. If you have unlocked all missions in game can enter our Test Cluster Key Lottery here: https://forums.warframe.com/topic/1203250-public-test-cluster-opt-in-key-lottery-2/
  5. Hello all! Tenno - read carefully before you reply! We are gearing up for our Second Public Test Cluster weekend to explore The Steel Path, Teshin’s invitation to take a second trip around the Origin System for a greater challenge. HOW IT WORKS: 1) We will be using Steam Keys to access "Warframe Test" - make sure you have a Steam account! 2) We will be running all surveys and posts in English - you must understand English to participate. 3) We will be asking for targeted feedback specific to THE STEEL PATH efforts for our trial run. All players will be given details on THE STEEL PATH prior to launch, not just the Test Key holders. 4) Posting here does not guarantee entry - it will be randomized. We are using the forums as a starting point because we want to ensure potential participants know how to use our forums and have a base understanding covered in this post. 5) If this all sounds good to you - simply reply with a "Count me in - I have completed an Arbitration Mission." to be entered. We will be sending out 1000 Keys. We will be picking accounts randomly from this reply set, in addition to a few select players with pre-existing knowledge of the upcoming changes. Accounts picked that have numerous warnings, reports, or restrictions against them will be removed from the lottery and have their Key given to another random pick. THREAD LOCKS AT 12:15 ET ON JUNE 26. STEAM KEYS WILL BE PROVIDED VIA IN GAME INBOX ON JUNE 26 - don't stream until you've claimed it! ALL Prior active participants will be given access from lottery #1, including all former Warframe Partners who met the activity criteria for the last round. We will also pick some people from the first key lottery thread as well, but we had to make a new thread due to the Arbitration requirement. Read more here: https://forums.warframe.com/topic/1203260-the-steel-path-upcoming-hard-mode/
  6. We are looking into this with the team, thanks for the report.
  7. Tenno! Thanks to generous charity-donating peers, we are launching a 'Double Affinity Weekend' for 3 days! This ends June 19 at 8:00 ET! Enjoy!
  8. 2020 is a year full of change. We went from moving our Fifth TennoCon from a physical to Digital event, and now we’re going one step further and moving Digital Tennocon to August 1st. The reasons we are doing this are very important, so please take a moment to not only adjust your calendars, but review our reasons why we are moving it: 1) It’s a Digital Event - we can give ourselves the time we need. It’s been a turbulent year! COVID has forced us to adapt to new work from home development realities (and the obstacles that come with that!) and we’ve also had to make changes to our TennoCon plan so we can do it remotely. Because of this, we’ve had to make the tough decision to move TennoCon to later this summer. This will give us the time to make sure we can put on an awesome show - and deliver the magic of TennoCon - to our community worldwide! 2) We have a history with dates and ambition. As recently as last year, we had immovable dates that put us in less than ideal situations for the game. We are making this choice using our past experience to guide us. We have a lot of Buried Debts in terms of ideas we’ve shown (but not shipped), and we want our TennoCon 2020 presentation to be an unmistakable reveal of what you see is what you get. We don't want to show a demo and release something months and months later. We want to ship what we show (when it's ready, of course)! As for Baro, he’ll be making a second visit in this new date window. We will be honoring the first visit, and simply adding a second! We will see you on August 1st for an amazing day online. We can’t wait to share it with you. https://www.warframe.com/tennocon
  9. We are working on a fix for this devious bug.
  10. We are doing a comprehensive review of this issue that players are raising to see what the next steps are.
  11. Tenno - If you’ve been plugged into the community discourse since the self damage changes, you’ll have seen a lot of discussions about the Kuva Bramma. What makes this formerly self-damaging weapon so much more dominant than the others? It has quickly taken the place at the top of the usage charts - which is where it should be given its acquisition - but the degree of dominance (about 3 times more popular than anything else) is not something we feel is good for the primary weapon Arsenal options. We are changing it so that: - It has a smaller reserve ammo (15 to 5), and gains fewer arrows from ammo pickups - This is to encourage players to aim the bow deliberately at crowds of enemies and not fire it wildly everywhere - Fewer cluster bombs are produced on impact (from 7 to 3) - Reduces the overwhelming AOE potential somewhat but also makes the Bramma less visually busy. Players have said that the many many explosions produced by Bramma are hard to see through. - Increased cluster projectile radial attack size from 2.7m to 3.5m - Reduced cluster projectile fall off from 100% to 50% - Fewer explosive fragments, but they cover more area and generally do more damage We will be monitoring feedback after these changes go live to ensure we’ve struck a better balance of having a powerful weapon - but not one that overshadows everything else in the game to the detriment of your squadmates. You will see these changes in Update 28: The Deadlock Protocol, and we can discuss feedback once they are in your hands. Until then, Tenno!
  12. A couple general notes of improvements coming with the next update (based on feedback here, and in general): Upon falling/jumping off a platform in the Weave, you’ll now be teleported back to the main platform instead of failing the Weave. The non-existent aim-gliding in the Weave was the root of many Weave failures, which is why we have added the teleport. It’s still the Glassmakers game though, so use your time wisely! The amount of Cephalite Resonance to enter the Weave has been cut in half. The requirement is now 5 instead of 10. Your Cephalite Resonance count, as well as the amount required for the Weave, is now displayed upon hover on the Glassmaker crime scene Episode selector.
  13. This thread has failed to remain respectful and is being locked. Please be excellent to each other, and understand that as a business we will make choices that we stand behind outside of the virtual world we've made. When it comes to the virtual world we have made, our policies are clear here: https://digitalextremes.zendesk.com/hc/en-us/articles/360043974052-Code-Of-Conduct-Respect-for-all-in-Warframe
  14. Locking discussion at this point due to derailments.
  • Create New...