GlueDuck
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Posts posted by GlueDuck
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Very interesting but I don't think an RNG-based Warframe will be very widely used. I can see myself using it from time to time should she come out, but a concept with so many unpredictable gimmicks will deter many I'm sure (*cough cough* RNGsus hates me *cough cough*)
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My Warframe concept: Patrona, the Protector
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Selflessness is what drives some to sacrifice willingly.
Introduction:
SpoilerPatrona is a Warframe designed to withstand heavy punishment while protecting her teammates from harm. She willingly places herself in the midst of battle, drawing fire towards herself as her teammates surge forth unharmed. As her health dwindles her armor ameliorates, further enhancing her effectiveness as she rapidly regenerates.
Appearance:
SpoilerA tall, slender figure dressed in glowing, silver plate armor (I picture something akin to a lorica segmentata here. Look it up.) and a flowing, golden skirt that reaches to her feet).
A heart-shaped, faceless visage framed with golden curls around her face (picture slightly wavy blonde hair).
Bronze, knee-high boots (no high heels please)
Her design should be simple yet elegant.
Rough sketch: I am no artist, and have never received training or practice in drawing.
SpoilerStats:
SpoilerHealth: 450 (1800 at rank 30)
Shield: 0
Armor: 50
Energy: 100 (150 at rank 30)
Sprint speed: 1.15
Polarities: x2 D
Aura Polarity: -
Abilities:
SpoilerTrait:
Patrona gains 25 armor for every 1% health lost
This armor bonus is unaffected by armor mods, but can be increased by Abilities and Buffs.
1st Ability: Battle Cry
Patrona lets loose a battle cry, knocking down enemies in a 5m/12m/20m/35m radius while dealing 50/120/300/400 damage.
2nd Ability: Taunt
Patrona taunts the enemy, forcing enemies in a 5m/10m/20m/30m radius to attack her. This effect lasts until the targets' death.
3rd Ability: Null and Void
Patrona buffs herself against status effects, giving her a 20%/35%/50%/80% chance to avoid taking status procs for 10s/15s/30s/30s
4th Ability: Restoration
Patrona enters a meditative state for 1.5s before regenerating 5%/10%20%/30% of damage taken in the past 3 seconds over 6s/5s/4s/2s and retains armor bonuses from health lost for 5s/8s/12s/25s
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Very interesting idea, nothing much to say against it.
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Very interesting. I will definitely keep an eye on this post for future updates.
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I'm not the best at music, but here's my shot at Carol of the Bells by Mykola Leontovych.
Canticle of Tenno
SpoilerHark how they scream,
Sweet ringing screams,
All seem to say,
Tenno at bay,
Bringing despair,
To all their foes,
Cruel to their toes,
Ding dong ding dong,
That is their song
With vicious glee
Watching them flee
Screams deafening.
One seems to hear
Pleas of despair
From everywhere.
Oh how they swing!
Death they all bring!
O’er ship and Void,
Ending their tales.
Gaily they swing,
Echoing din,
Souls in despair.
Tenno are here.
Beware beware, here’re the Tenno!
Beware beware, here’re the Tenno!
On on they swing,
On without end,
Their brutal spree,
To every foe,
Ding dong ding dong!
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I was playing Warframe in the afternoon, until after a mission (I can't remember which) I noticed that my chat was not loading. Which was strange considering the fact that the chat was working perfectly fine in the morning. I've restarted Warframe and my laptop, to no avail. I've asked around with my friends, to which none had the problem so I assumed it was only me.
tl;dr: Chat was working fine until after a mission and it won't load. Friends have no problem with chat.
Note: I do not want to see replies with "I have this problem too!".
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Glad I could help around. If you need anything, just ask!
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19 hours ago, Pixception said:
The helmet would include horns
You want Nordic, get rid of the horns. I'm thinking more of an aura-like projection of a Gjermundbu helmet.
SpoilerPicture found on the Wikipedia
Armor-wise, I'm thinking of either a gambeson or a lamellar.
SpoilerImage found on Pinterest
SpoilerImage found on Armory World
I see that your Warframe has a very protector/guardian like build, so for its name I'd suggest Vörðr, which according to Norse culture is a warden spirit or Víurðr, which stems from the word véurr, "holy warden" or "guide of a sanctuary".For your third ability, I'd like the idea of him summoning a Viking shield which he blocks attacks with.
Other than that, it is an interesting concept. If he ever gets released, I can see myself using this one.
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Name: Esprit, Phantom Warframe
Base stats
Health: 150
Armor: 400
Sprint Speed: 0.95Rank 30
Health: 650
Armor: 480
Sprint Speed: 0.95Ability Overview:
Passive – Absorption
Esprit absorbs the souls of fallen enemies, turning them into energy to be used in her abilities.
1st Ability - Assimilate (self-cast)Ability Cost: 6 souls per use
Esprit uses up the souls of her enemies, healing her and allies for 25/30/35/40 health per soul collected.
2nd Ability - Heartstopper (self-cast)
Ability Cost: 10 souls
Esprit unleashes a wave of pure terror, causing enemies to deal 5%/10%/15%/20% less damage and have 10%/20%/30%/40% reduced accuracy. Effect lasts 8 seconds.
Enemies killed during this effect provides 2/3/4/5 souls on death.
3rd Ability – Shadow Meld (self-cast)
Esprit melts into the shadows, moving freely in all directions with 15%/20%/25%/30% increased movement speed while becoming untargetable. Esprit is unable to attack during this effect. Allies nearby receive 50% of its effect, but is able to attack.
4th Ability – Wraithform
Cost: 20 souls
Esprit turns into a Wraith, becoming invulnerable and CC immune for 5 seconds while forcing enemies to attack her for 5 seconds.
For every 5 damage taken during the effect, she gains 1%/2%/3%/4% increased damage. The buff lasts 8 seconds + 0.5 seconds per 20 damage taken.
At the end of 5 seconds, Esprit unleashes a wave of dark energy, causing enemies to take 5%/10%/15%/20% increased damage while stunning them. The stun lasts for 1 second, and the debuff lasts 2 seconds + 1 second per 50 damage absorbed
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Spoiler
This is my first forum post, as well as my first Warframe design. Feel free to comment your thoughts and opinions, I'll be willing to
listenread them.Name: Esprit, Phantom Warframe
Base stats -
Health: 150
Armor: 400
Energy: 100
Sprint Speed: 0.95Rank 30 -
Health: 650
Armor: 480
Energy: 100
Sprint Speed: 0.95Note: Esprit possesses no Shield, much like Inaros or Nidus. Her energy does not increase with level and only her fourth ability requires energy; all of it.
Ability Overview:
1st Ability - Assimilate (self-cast)
Esprit absorbs the souls of fallen enemies, healing herself for 8/16/24/32 hp per 0.5 seconds per enemy killed for 4 seconds. The healing caps at 64/72/80/88 hp per 0.5 seconds, with each kill extending the duration of the skill by 0.5 seconds.2nd Ability - Heartstopper (self-cast)
Esprit unleashes a wave of pure terror, causing enemies to deal 7.5%/15%/22.5%/30% less damage and have 10%/20%/30%/40% reduced accuracy. Effect lasts 3 seconds + 1 second per enemy affected.3rd Ability - Shadow Meld (toggleable)
Esprit melts into the shadows, moving freely with 7.5%/15%/22.5%/30% increased movement speed while becoming untargetable. Esprit is unable to attack during this effect.4th Ability - Wraithform (self-cast)
Esprit turns into a Wraith, becoming invulnerable and CC immune for 5 seconds while forcing enemies to attack her for 5 seconds.For every 5 damage taken during the effect, she gains 1%/2%/3%/4% increased damage. The buff lasts 8 seconds + 0.5 seconds per 20 damage taken.
At the end of 5 seconds, Esprit unleashes a wave of dark energy, causing enemies to take 4.5%/9%/13.5%/18% increased damage while stunning them. The stun lasts for 1 second, and the debuff lasts 2 seconds + 1 second per 50 damage absorbed during the effect.
Passive - Symbiosis
Esprit shares her buffs with allies, Sentinels and pets, receiving 60% of her buffs (applies to Assimilation, Shadow Meld and Wraithform).
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IGN: GlueDuck