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Rayzenfloss

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Posts posted by Rayzenfloss

  1. This is a idea i come up with a while ago, it should be implemented as a consumable "rare" item by category that drops from "orokin derelict" on railjack and and Crewships or Newer Mobs in the future..

    i will provide concepts and how this things work in relation to railjack items.

     

     

     

    Item # 1: "Railjack Research Upgrade Module" Concept

    Value: 50 Platinum Via "MARKET"

    Type: Rare Consumable Item / Not Trade-able / Drop at Derelict Vessel or Newer Mobs in the future.

    Use: This item can be use to upgrade Railjack Turret/Reactor/Shield/booster or Ordinance from MKI > MKII > MKIII > MKIV in the future per item piece, without changing your item bonus stat.

    Reason: for the very reason that MKI item in railjack to have sense and people don't need to skip their railjack to get MKIII weapons before they can enjoy their railjack that they own. you can get a MKI item on earth, and continuously upgrade it upto MKIII or higher by using this item along the way.

     

     

     

    Item # 2: "Battle Reinforcement Module" Concept

    Type: Rare Consumable Item / Not Trade-able / Drop at Derelict Vessel or Newer Mobs in the future.

    Value: 20 Platinum Via "MARKET"

    Use: This item can upgrade your Railjack Turret/reactor/shield or booster Bonus stat by 1% per item piece up-to the point that you reach the item bonus capacity.

    Example: Vidar Carcinnox MKIII (+28% Damage Bonus) > use 2 pieces of this item to reach the item maximum bonus capacity of (+30% Damage Bonus).

     

    Reason: for the very reason of the Vidar Reactor MKIII drop rate of 2%, either people will hunt the reactor or hunt this item to manually max cap any railjack item you have in need, this will give you more options.

     

     

     

     

    The more options players can do in a content, the better.

    Thank you DE and more power ❤️ 

  2.  

    Topic: Vidar Carcinnox MK III Bugs

     

    PROBLEM #1 : The "Item Picture" of this Railjack Turret when you see in your inventory interface while customizing your Railjack shows Photor / Pulsar picture instead of the original picture "Carcinnox" Turret.

    PROBLEM #2 : When you look this MK III turret installed in your Wing Section of you Railjack, it shows the "Apoc Turret" textures/appearance instead of "Carcinnox Turret" textures/appearance.

     

    Topic: -General Railjack Weapon/Turret Related bugs-

     

    PROBLEM #1 : ALL weapons Turrets and ALL Ordinaces & Rocket Weapons keeps resetting to it's default color after you customize your Railjack Color settings, once you do missions or exit your dojo.

    PROBLEM #2 : ALL Turret Color settings you did during railjack color customization don't appear in your Cockpit / Side Turret interface view during mission at all.

     

     

    Please kindly fix this issues ASAP, it makes the graphics section and item  development in this part  iscontent done by amateurs imo, and i know DE is not, so please, FIX it ASAP. 

     

    Thank you and more power to DE.

  3. As i aquired all the weapons/avionics/intrinsics ingame, i notice one problem in regards to "Foward Artillery Weapon" and "Seeker Volley Battle Avionics"

    * "Foward Artillery Weapon" of Railjack can game Crewships effectively at Earth proxima because they are low level mobs, how ever; new players won't be using them because lack of materials to start with. During high level combat in veil proxima, high level players don't use them, because it doesn't damage the Crewships at all, even it's fully modded.

    (Suggestion) : Increase the damage of "Foward Artillery Weapon" x5. for it to have a sense as a stronges weapon your railjack can offer during high level missions.

     

    *"Seeker Volley Battle Avionics" is a amazing skill of Railjack in terms of design and animation ingame, however it's absolutely useless from low level to high level gameplay because it doesn't have a decent damage at all to kill one single enemies effective, we are talking about a fully modded battle avionics that release 50 seeker missiles that can't kill anything.

     

    (Suggestion) : increase it's damage x10 so it can kill simple type of enemies ingame.

     

     

     

    Thank you and more power to DE.

  4. It's a good content really, but.

    *Solo experience: it's not fun at all, when you need to repair and expel boarding parties repeatedly is a very short period of time.

    *Few to no instructions at all in most content.

    *Should include command skills and able to get NPC crew for the ship before lunch the update.

    I'll just wait next year before touching this update, it's premature as of now.

    • Like 1
  5. Disclaimer for the words that i will be using, this is the only way to put things out.

    1: Research Mechanics : Good Content Settings.

    2: Avionics Mechanics : Good Content Settings.

    3: Payload Mechanics : Will kill this Content before you know it.

    * Most players don't want other people to just waste their resources to compensate someone who is trigger happy during the mission. (everybody want their resources complete after the mission, rather than wasting everything because this system)

    * Typically, marjority wants to become a Pilot or Commander when playing. because they can use the railjack, ( and those are the enjoyments came from. )

    * Like being stuck in the cargo bay, making ammo / extinguishing flames and stuff while other get to fly the ship in most cases. (because its boring, because we play Warframe for Entertainment, if it's not entertaining, we won't play it).

     

    How to fix this: Change it to "Skill Cool down" instead of crafting Ammo just to shoot someone or Repair something, ( This is not EVE, this is  Warframe!) - People will just get out of railjack and engage in combat rather than standing like NPC in the supply deck crafting everything while other people enjoy the content, because the whole Ammo concept is a dead weight. 

     

    PS: as a 6 Years Paying Player / Costumer of this game, please kindly understand that "TEDIOUS" Content always KILL every Update, ( you created this game for pure enjoyment from the start ) don't make this like i am attending a job or a house chores. 

    • Like 1
  6. This Pictures below will Explain the room for improvements in regards to Color Matching on Different Surfaces of the Different parts of the ship according to Color Scheme, that will greatly help in the quality of life in-game in case it got fixed.

     

    Hope DE Art Team will Notice this and update Graphic Improvements for Better Quality of Life.

     

    Thank you DE.

     

    1: pPehUlG.png

    2: u8Y27m9.png

    3: IiNN12l.png

    4: Sia4drU.png

    5: iJUnfFa.png

    6: jqh08ON.png

    7: bxT1rc4.png

     

    Sincerely Yours

    #6YearWarframePlayer 

  7. please DE,  we pay cash for this,  try not to Dissapoint us again. And please follow the Original attachment design, it's proven to be clear of clipping issue.  So people will buy it,  and for you not to disappoint us again. 

    {option}http://i1347.photobucket.com/albums/p719/Mark_Joseph_London/Mobile%20Uploads/FB_IMG_1458860506553_zpswnyh47zz.jpg[/IMG]

     

  8. in my opinion, the actual Game play will be a bit smooth if skills have Cool down delay before casting it again ex: 1st Skill = 1 sec Cd, 2nd Skill = 3 sec Cd, 3rd Skill = 5 sec Cd, 4th Skill = 8 sec Cd(Except Exalted Weapons) 

    and maybe it will be much more awesome if Mesa Peacemaker will be a Exalted Weapon instead of her current skill.. like Mid range Sonicor type projectile when she use peacemaker? :)

    i'm not stating all players, but its a bit annoying if you see skill Spam for life...... i didn't know everything, its just a idea.

     

    what do you think guys?

  9. The price is reasonable, 5$ worth of a decent tennogen skin in reasonable, as long as it's outside of steam, the fact that you can only load of on steam for 5/10/15 euros, but the tennogen helmet cost 5.99Euro, it means the rest of the 4Euro will be wasted if you want to buy just one.

    Probably a TennoGen Helmet like organt excal helmet for 5 Dollars is decent to support both the creators and DE, just make it outside of steam pleas.

  10. Wait, which ones? Are you counting Founder items? Or the Rubedo/Phased? Because Rubedo/Phased are Steam exclusive, just like Tennogen, so they're not for all PC players. 

     

    I've seen loads of skin packs for the consoles, there have been quite a few. PS4 recently got the Silva & Aegis one.

     

    I think you're going to be happy then~

     

    809f7d028f93eecce3eb7b0f79c017e0.png

    The Assurance that everyone of us like me who play outside of STEAM, Consoles and PC Users will get a chance to BUY it, Actual Cash to buy it will not be a problem, supporting both DE and the Creators of the skin will be my pleasure. i just want to see me Excalibur look cooler and more awesome in the Future. ( That Statement from Steve is one Best Christmas Gift for me this year XD )

  11. DE has expressed their desire to bring the Tennogen items to all platforms and clients. This is just a matter of time, so the entire community will have access to them.

     

    The only question is, will they ever be available for platinum? The short answer is: no. They already promised as part of the program, that creators of Tennogen items would be compensated with cold, hard cash. Everyone that has submitted items thus far, and will in the future, is expecting this form of compensation. If you think the two methods of payment are comparable, then you similarly shouldn't have any issues buying them with cash rather than plat. The fact is, cash is far more useful. Especially from a professional stance.

     

    That is the audience that DE is trying to appeal to. Professionals. People who can produce high-quality content, not rabid fanboys who have no experience and are just interested in seeing their items in-game. I'm not saying that there's no overlap between these two categories, but obviously professional artists would be more interested in cash. If Tennogen gets big enough, graphic artists that aren't even interested in Warframe may participate because their portion of the sales is so significant. None of this would be true if it were available for plat.

     

    Obviously it's better for the buyers if they're sold for plat, but it's certainly more respectful to the people who actually put in the hard work to make these helmets to show appreciation with real money. It's frustrating for me too, but I can completely understand why they pursued this route.

     YES Please! i'll pay Cash for it no questions ask, just don't be inside Steam... i don't want to reinstall it and link my account trough steam.

  12. I just hope Someday, DE can successfully put TennoGen skin in the in-game Market through Platinum, probably most people will buy it even it cost 100~150 Platinum for just a Helmet, since everyone can have a chance to get 50% ~ 75% Platinum Discount, since many users don't use Steam to play WARFRAME..... 

     

    Skins are very important part of the game, for people who really wants to be cool looking of entertainment. The new release of Plate Armor & Skins and it's a success for what i am seeing. it's acceptable that Tennogen will be quite expensive than other cosmetics, since a part of it will be give to the creators of the skin, and that 100~150P plat for ex:the Helmet skin is acceptable because of the Plat Discounts. either way it's a WIN & WIN for people who loves Vanity items and the amount of Plat to buy it for the Sake of DE & the Creators...

     

    Option 2 : is if you buy it in Platinum, it's quite expensive than buying it through Steam [This is Fine, as long as we have Access to those Cosmetics through Platinum]

     

    Option 3 : Real Cash.... just make available outside of "Steam" like some sort of Prime Access or so, that you need to buy it in Cash :)

     

     

    its just my opinion... :)

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