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Oken

PC Member
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Posts posted by Oken

  1. Can confirm I am having this problem, and there is nothing I can do about it. It is a problem with only the corpus head not opening, the other two are fine. I have attempted this mission about 15 times so far. 

    It sometimes bugs up in the first stage, but if I kill the corpus head first, then it's fine. If I DON'T kill the corpus head first, then after the other two are dead, the head locks up and won't open again.

    On the second stage, I can't do anything. The Corpus head will open exactly once to fire and only once. After that, it won't open again. Doesn't matter if I kill the other two heads.

     

    Wouldn't be so annoyed if it wasn't a prerequisite for a solar junction, so this is blocking my progress at the minute.

     

    Please suggest a workaround or fix the damn thing. 

     

  2. +1

     

    Happening to me. Leaving the Dojo screws everything up, I normally go to my foundry after leaving the dojo but the foundry page doesn't open. Trying to log out leaves it hanging on a loading screen and i have to alt+F4 and then stop the Evolution Engine exe in my task manager.

  3. So I know this is only a small niggle and it's not particularly important, only a UI suggestion, but I thought I'd bring it up anyway.

     

    I've been playing Trinity for the past couple of weeks and she's great fun, but to keep an eye on other people and their health I normally play with the ingame player list up permanently (The one brought up by 'Z'). The only problem I have with it is that it almost perfectly covers up the chat box, so I often miss when people have said something. There isn't an awful lot covering the left hand side UI-wise, so could I suggest maybe moving the ingame player list below the chat box, or into the bottom corner so it's possible to see both at the same time?

    Thanks!

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