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About AEdelweiss

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  1. Looks like a lot of good stuff here. I have my reservations about some things but I'll wait until I get my hands on them before I jerk my knee too far out of it's socket. However, I do have some questions about couple of the Intrinsic abilities: Does this mean that Necramechs are only going to exist in open worlds and RJ or are there still plans to bring them into normal missions at some point? If the goal was to change the "underwhelming" and "unpopular" intrinsics, why was gunnery 10 not changed completely? I mean, granted, I saw some complaints that the lock on was
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