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Phextsen

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Posts posted by Phextsen

  1. It is as it sounds. A room where you play a card mini-game. 

    Essentially, the idea is a room where two players interact with a table or something and play a card game using the mod cards your Warframe/weapons/sentinel has equipped as a deck (and if it needs rounding off in numbers a "player" card could be added which serves the purpose of a player custom card and a "key" to unlock the card game for that player indefinitely (after being purchased with platinum, most likely).

     

    I don't really have a card game idea in mind with the mods but it would be more like a top trumps/tetra master sort of thing in my head on a first thought or a game where the polarity of the card affect what role it plays on the "field" since they're separated nicely into things like Attack and Defence.

     

    If enough interest is brewed I could probably come up with a more solid idea to start with for the community to change into something that might actually work, but the suggestion is more about the possibility of having a mini-game for the dojo and since there's already mod "cards" why not use those for a mini-game I say.

     

    Although, mini-games in general would be pretty cool for rooms in the Dojo imo. More Medabots Warframes mini-games, more power.  

  2. I'm suspecting a future boss that's going to be an entire ship turned into an Infested because of this event. Even the walls and floors are trying to kill you. Puffing out poison gas at you from pores. Claw-like tendrils droop from the ceiling and swing at you as you pass. Basically, Infested Security Cameras and Turrets but the mission plays out like a sabotage where you have to find the living ship's organs.

     

    Or just more crossover fights. More Infested invading Grineer ships because of this. An entire level that's split between Grineer and Infested. Two objectives one for each faction and doing one or the other leads to a different conclusion for the next event. I like the idea of events leading into future events.

  3. I don't think a kick button is really necessary. A lot of randomers would never get to play a full party game. If a kick button is added and however it's done there has to be some sort of counter balance. Maybe have a kick limit per day similar to Warframe revives so that way it's not a case of kicking someone for the smallest thing and they have to be saved for when a kick is really needed (player causes lag, gives abuse, etc). If you encounter more than the daily limit then you're just really unlucky at group finding or you can drop a couple plat to restore them.

     

    That or a blacklist so you never get stuck with that player again in the future and you just have to 'suffer' through the 5-10 minutes left of a level before you can get out.

  4. I'm not a fan of the new look either. The old one was kinda daft since you cover up your unique colour scheme and stuff while this one is just ugly as sin. The spikes just don't work, you can barely describe them as spikes. They're like metal shavings. It's as if some Looney Toons event happens every time you slap on Iron Skin. Someone covered Rhino in ACME super glue, rolled him in glass then dumped staples on as a finishing touch. 

    It might look better without the spiky things but as it is now the old one was superior visually even if it hid your Rhino's appearance and wasn't the most attractive thing. 

  5. Seems to affect all Mars exterminate missions. At first it was only happening to me on Ultor (4 times in a row, so I assume it's every time or most times) then it happened once on Arval (the second time it didn't) and has happened to me on Augustus as well. Every time it's the same corridor blocked by a large red door right at the end. Really annoying since we lose everything we earned from having to abort, even worse on solo since you tend to sink an extra chunk of time into doing the mission. 

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